POV-Ray : Newsgroups : povray.general : Overlaying texture? Server Time
16 Nov 2024 05:20:11 EST (-0500)
  Overlaying texture? (Message 1 to 2 of 2)  
From: Tyler Eaves
Subject: Overlaying texture?
Date: 8 Mar 2004 20:35:17
Message: <pan.2004.03.09.01.36.42.574414@NOSPAMml1.net>
Is there any way to put a layer of texture over a grouping of objects
(e.g. in a union)? Basically I want to put like a dust layer over a number
of differently textured objects.


Post a reply to this message

From: Hughes, B 
Subject: Re: Overlaying texture?
Date: 9 Mar 2004 16:31:57
Message: <404e37cd$2@news.povray.org>
"Tyler Eaves" <tyl### [at] NOSPAMml1net> wrote in message
news:pan### [at] NOSPAMml1net...
> Is there any way to put a layer of texture over a grouping of objects
> (e.g. in a union)? Basically I want to put like a dust layer over a number
> of differently textured objects.

I believe you'll need to resort to some texturing aerobics to get that done;
placing the dusty texture into each object (singular or group), which has
its own unique texture already applied, as a end layer (second or last
texture). Then the trick will be to scale that texture properly so all match
the whole thing as a unit. Basically requiring as many overlying textures as
there are parts of the entire object.

I am trying to remember if MegaPOV has a way to layer textures after others
are used in CSG but I haven't been actively using MegaPOV for a while now.
Which brings the question, is there any unofficial POV capable of this? I
don't know.

Bob H.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.