You need to use the Density statement within the media. By applying a density map, the
media
will only show up where you want it to i.e. the dust motes. The space around the dust
motes
will be transparent.
Andy Cocker
"Tailkinker" <tai### [at] contraSPAMLESSentcom> wrote in message
news:pan### [at] contraSPAMLESSentcom...
> Greetings. I have a rather nice interior of a building that I've been
> working on for a long while. Well, I decided it might be nice to have
> dust motes floating in the air. So I experimented with atmospheric media.
>
> Sadly, the media only ever produced a white haze throughout the scene.
>
> Any suggestions on how to get the effect I want?
>
> --
> ICQ#66022322 http://tailkinker.contrabandent.com
> Worker bees can leave
> Even Drones can fly away
> The Queen is their slave
>
Post a reply to this message
|