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How is the development of POV-Ray 3.5.1 coming along? Note I am not asking
for the release date :)
George
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George Pantazopoulos <george@gamma*killspam*burst.net> wrote:
> How is the development of POV-Ray 3.5.1 coming along? Note I am not asking
> for the release date :)
What are you asking, then?
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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On 12 Aug 2003 06:18:52 -0400, Warp <war### [at] tag povray org> wrote:
> > How is the development of POV-Ray 3.5.1 coming along? Note I am not asking
> > for the release date :)
>
> What are you asking, then?
probably about pointer to
typedef enum HOW_IS_THE_DEVELOPMENT {
DEVELOPMENT_UNDEFINED = 0,
DEVELOPMENT_SUMMER_BREAK,
DEVELOPMENT_WINTER_BREAK,
DEVELOPMENT_OTHER_BREAK,
DEVELOPMENT_SUSPEND,
DEVELOPMENT_FIXING_BUGS,
DEVELOPMENT_TESTING_ALPHA,
DEVELOPMENT_TESTING_BETA,
DEVELOPMENT_BURNING_CDs
} How_is_the_development;
;-)
ABX
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> George Pantazopoulos <george@gamma*killspam*burst.net> wrote:
>> How is the development of POV-Ray 3.5.1 coming along? Note I am not
>> asking for the release date :)
>
> What are you asking, then?
>
I'm asking qualitatively how the development is coming along. What
fixes/features are in it, and there factors involved that will cause
development to take a long time?
Thanks,
George
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ABX, youre a funny guy :)
George
> On 12 Aug 2003 06:18:52 -0400, Warp <war### [at] tag povray org> wrote:
>> > How is the development of POV-Ray 3.5.1 coming along? Note I am not
>> asking > for the release date :)
>>
>> What are you asking, then?
>
> probably about pointer to
>
> typedef enum HOW_IS_THE_DEVELOPMENT {
> DEVELOPMENT_UNDEFINED = 0,
> DEVELOPMENT_SUMMER_BREAK,
> DEVELOPMENT_WINTER_BREAK,
> DEVELOPMENT_OTHER_BREAK,
> DEVELOPMENT_SUSPEND,
> DEVELOPMENT_FIXING_BUGS,
> DEVELOPMENT_TESTING_ALPHA,
> DEVELOPMENT_TESTING_BETA,
> DEVELOPMENT_BURNING_CDs
> } How_is_the_development;
>
> ;-)
>
> ABX
>
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In article <oprtst8jvzhr234r@news.povray.org> , George Pantazopoulos
<george@gamma*KILLSPAM*burst.net> wrote:
> I'm asking qualitatively how the development is coming along. What
> fixes/features are in it, and there factors involved that will cause
> development to take a long time?
There is no official comment available at this time. POV-Ray 3.5.1 will be
ready when it is ready.
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povray org
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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Thorsten Froehlich wrote:
> There is no official comment available at this time. POV-Ray 3.5.1 will be
> ready when it is ready.
That sounds like an officially accurate comment to me :)
--
Ken Tyler
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Ken <tyl### [at] pacbell net> wrote in news:3F39A107.72139EAC@pacbell.net:
>
>
> Thorsten Froehlich wrote:
>
>> There is no official comment available at this time. POV-Ray 3.5.1
>> will be ready when it is ready.
>
> That sounds like an officially accurate comment to me :)
>
Awww...I was hoping for some FUD to liven things up a bit.
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Tom Galvin <tom### [at] imp org> wrote:
> Ken <tyl### [at] pacbell net> wrote in news:3F39A107.72139EAC@pacbell.net:
>
>>
>>
>> Thorsten Froehlich wrote:
>>
>>> There is no official comment available at this time. POV-Ray 3.5.1
>>> will be ready when it is ready.
>>
>> That sounds like an officially accurate comment to me :)
>>
>
> Awww...I was hoping for some FUD to liven things up a bit.
What about an unofficial webpage with rumors like:
- The POV-Team has stopped development of POV-Ray and is working on a
commercial raytracing package now.
- nVidia has just announced that their upcoming nForce4 chipset will support
POV-Ray files as input.
SCNR
Thomas
--
aaa := ira
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> What about an unofficial webpage with rumors like:
> - The POV-Team has stopped development of POV-Ray and is working on a
> commercial raytracing package now.
> - nVidia has just announced that their upcoming nForce4 chipset will
support
> POV-Ray files as input.
>
Guys?
He knows too much...
--
Jeremy
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