|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Hi all,
I am trying to create a sort of a glow effect in a sphere and am not
getting it quite right. I can still see a defined boundary around the
media.
What is the best way to create this effect?
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
If you posted a snippet of code it might help, but generally you want to
check a few things:
Make sure the sphere is hollow,
Make sure the pigment is rgbf 1
Make sure there is no highlight in the finish
here is a quick example:
sphere { 0,1.5
pigment { rgbf 1 }
interior {
media {
emission 1
density { spherical
turbulence 0.5 // or whatever
} } } }
You might need ot add absorption as well to block out the background
Josh English
eng### [at] spiritonecom
Lutz Kretzschmar wrote:
>
> Hi all,
>
> I am trying to create a sort of a glow effect in a sphere and am not
> getting it quite right. I can still see a defined boundary around the
> media.
>
> What is the best way to create this effect?
>
> - Lutz
> email : lut### [at] stmuccom
> Web : http://www.stmuc.com/moray
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Lutz Kretzschmar wrote:
>
> Hi all,
>
> I am trying to create a sort of a glow effect in a sphere and am not
> getting it quite right. I can still see a defined boundary around the
> media.
>
> What is the best way to create this effect?
>
How about:
Subject: Missing glows in 3.5? An alternative solution
Date: 14 Sep 2001 08:40:41 -0400
From: Warp <war### [at] tagpovrayorg>
Newsgroups: povray.text.scene-files
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Lutz Kretzschmar" <lut### [at] stmuccom> wrote in message
news:klbv0u0n3euu22dakt2a9eushjab7v6lqr@4ax.com...
> Hi all,
>
> I am trying to create a sort of a glow effect in a sphere and am not
> getting it quite right. I can still see a defined boundary around the
> media.
>
> What is the best way to create this effect?
Funnily enough, I sat myself down the other day to teach myself a bit of
media. You need to use a spherical density map. Try this (bit long-winded
because I tend to #declare everything):
#version 3.5;
global_settings {assumed_gamma 1.8}
background {rgb 0}
camera {
location <0,0,-100>
right x*image_width up y*image_height
look_at 0
angle 70
perspective
}
#local media_colour1=<0.8,0.3,0.1>*0.1;
// THE INTERESTING BIT
#local media_density1=density {
spherical
colour_map {
[0.1 rgb 0]
[0.3 rgb 1]
[1.0 rgb 1]
}
}
#local media_test1=media {
method 3
emission media_colour1
density {media_density1}
}
#local txt_clear=texture {
pigment {rgbf 1}
finish {ambient 0 diffuse 1}
}
sphere {
0 1
scale <1,1,0.5>
texture {txt_clear}
interior {media {media_test1}}
hollow on
no_shadow
scale 40
}
--
http://www.mp3.com/FeedingTheCats
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> I am trying to create a sort of a glow effect in a sphere and am not
> getting it quite right. I can still see a defined boundary around the
> media.
>
> What is the best way to create this effect?
Have a look in moray.binaries for how I'd do it.
Bye for now,
Jamie.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Hi Christoph Hormann, you recently wrote in povray.general:
> How about:
>
> Subject: Missing glows in 3.5? An alternative solution
> Date: 14 Sep 2001 08:40:41 -0400
Hmmmm, couldn't find it in my archive...
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thanks all, I think I've got it now, I was missing the density block.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |