POV-Ray : Newsgroups : povray.general : YKYBMTLW... Server Time
5 Aug 2024 18:24:25 EDT (-0400)
  YKYBMTLW... (Message 1 to 2 of 2)  
From: Scott Moore
Subject: YKYBMTLW...
Date: 18 Aug 2002 15:31:26
Message: <jctvluoqnj5ffuslqkp4jj47vrsjllpqkt@4ax.com>
Seems like POVers aren't the only ones to suffer this 'terrible'
affliction <chuckle>

http://groups.google.com/groups?dq=&hl=en&lr=&ie=UTF-8&frame=right&th=5a2bfd82b44547d&seekm=1029184878.878598%40news.islandnet.com#link1


Cheers,

Scott


Post a reply to this message

From: Pandora
Subject: Re: YKYBMTLW...
Date: 22 Aug 2002 10:20:48
Message: <3d64f340$1@news.povray.org>
"Scott Moore" <sdm### [at] zoomcouk> wrote in message
news:jctvluoqnj5ffuslqkp4jj47vrsjllpqkt@4ax.com...
> Seems like POVers aren't the only ones to suffer this 'terrible'
> affliction <chuckle>
>
>
http://groups.google.com/groups?dq=&hl=en&lr=&ie=UTF-8&frame=right&th=5a2bfd
82b44547d&seekm=1029184878.878598%40news.islandnet.com#link1
>
>


I like this one :

"I think about textures too, usually when I'm walking to work and
looking at the ground. I'll typically start off with the though [sic], "Man,
how will I ever simulate litter in my scenes when it's just so
random?" :-)"

if they used pov they could code a loop to randomly place the litter for
them...

--
Pandora/Scott Hill/[::O:M:C::]Scorpion
Software Engineer.
http://www.pandora-software.com


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.