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I'm using POV 3.5 for Windows, and I'm having a bit of trouble finding
a combination of switches and options that will render a scene as an
8-bit grayscale, in Windows bitmap format.
I can get a Windows bitmap that is rendered in only shades of gray,
but when I check this in an image editor, I find it was actually
stored in a 24-bit RGB format.
How do I get a single channel, 8-bit, grayscale, windows bitmap?
thanks,
McLilith
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in news:ffoauv86akm6q49j6oppo9s5n2ntov21sm@4ax.com Glen Berry wrote:
> How do I get a single channel, 8-bit, grayscale, windows bitmap?
>
It will not work for BMP's as you cannot set another colourdepth for
these, but if PNG's are ok, the put +FN8 on the commandline and 'hf_gray_
16' within the global_settings statement.
... or use the post_frame / post_scene command in your ini-file to start a
conversion utility.
Ingo
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On 21 Dec 2003 06:13:38 -0500, ingo <ing### [at] tagpovrayorg> wrote:
>It will not work for BMP's as you cannot set another colourdepth for
>these...
Okay, I'll just create grayscale PNG files, and convert them after the
render with a post_frame / post_scene command. I just happen to have a
command-line PNG2BMP utility. I only hope that IT works with grayscale
images. :)
thanks,
Glen
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