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Some might have seen the message on CGTalk, i have not actually tested
them yet but it looks like a nice collection of relatively high
resolution skies:
http://www.evermotion.org/index.php?unfold_exclusive=84&unfold=exclusive
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:d5seqe$34u$1@chho.imagico.de...
>
> Some might have seen the message on CGTalk, i have not actually tested
> them yet but it looks like a nice collection of relatively high resolution
> skies:
>
> http://www.evermotion.org/index.php?unfold_exclusive=84&unfold=exclusive
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
Please excuse my ignorance. In what program can you open a .hdr file, and
how is it used?
Steve Shelby
http://www.shelbyvision.com
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Steve Shelby wrote:
> "Christoph Hormann" <chr### [at] gmxde> wrote in message
> news:d5seqe$34u$1@chho.imagico.de...
>
>>Some might have seen the message on CGTalk, i have not actually tested
>>them yet but it looks like a nice collection of relatively high resolution
>>skies:
>>
>>http://www.evermotion.org/index.php?unfold_exclusive=84&unfold=exclusive
>>
>>Christoph
>>
>>--
>>POV-Ray tutorials, include files, Sim-POV,
>>HCR-Edit and more: http://www.tu-bs.de/~y0013390/
>>Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
>
>
> Please excuse my ignorance. In what program can you open a .hdr file, and
> how is it used?
> Steve Shelby
> http://www.shelbyvision.com
>
>
Megapov can use directly hdr files in a scene, as explained in section
4.3 of Megapov's help file. If you just want to view hdr files, then
HDRView will do the trick : http://athens.ict.usc.edu/FiatLux/hdrview/ .
Also, the page http://athens.ict.usc.edu/Research/HDR/ is I believe a
good starter about High Dynamic Range Images.
Hope this helps...
--
Vincent
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Are there any HDRI programs which supports saving in 48bpp png format?
--
- Warp
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On Thu, 12 May 2005 02:30:27 +0200, Warp <war### [at] tagpovrayorg> wrote:
> Are there any HDRI programs which supports saving in 48bpp png format?
Photoshop CS2, but that's rather expensive.
If you are looking for free software, I suppose you could use MegaPOV. A
little cumbersome to use for converting image files, but it should be
doable.
--
FE
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http://athens.ict.usc.edu/HDRShop/
That'll do the trick! :O)
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fls13 <fls### [at] netzeronet> wrote:
> http://athens.ict.usc.edu/HDRShop/
> That'll do the trick! :O)
I see no option for saving to png or to 48bpp format...
--
- Warp
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Warp wrote:
> Are there any HDRI programs which supports saving in 48bpp png format?
>
Cinepaint: http://cinepaint.sourceforge.net/
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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Warp wrote:
> fls13 <fls### [at] netzeronet> wrote:
>
>>http://athens.ict.usc.edu/HDRShop/
>
>
>>That'll do the trick! :O)
>
>
> I see no option for saving to png or to 48bpp format...
>
Christoph Hormann has a tool on his web-page called HCR-Edit, that might
be what you're looking for :
http://www-public.tu-bs.de:8080/~y0013390/hcredit/index.html
Can anyone tell me more about 48bpp png format ? Is it able to store
float values ? What is its dynamic range ? It's not listed on
http://www.anyhere.com/gward/hdrenc/hdr_encodings.html, a page I found
extremely interesting about high dynamic range formats...
--
Vincent
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Vincent LE CHEVALIER <gal### [at] libertysurffr> wrote:
> Can anyone tell me more about 48bpp png format ? Is it able to store
> float values ?
Truecolor images usually store 8 bits per color component. Some
image formats, such as for example png, support also 16 bits per color
component (making a total of 48 bits per pixel).
--
- Warp
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