Feature request: marble pattern (Message 1 to 3 of 3)
From: Sebastian H
Subject: Feature request: marble pattern
Date: 21 Apr 2004 05:55:17
Message: <40864505@news.povray.org>
How about giving the marble pattern a vector argument like the gradient
has it?
It is very usefull for things like
box {
0, 1
pigment {
gradient y
color_map {
[0.0 Black]
[1.0 Orange]
}
}
}
As you know the top and bottom of the box gets wrinkled with
Orange/Black Pixels if you don't scale and translate the gradient a bit.
This does not happen with
box {
0, 1
pigment {
marble
color_map {
[0.0 Black]
[1.0 Orange]
}
rotate 90*z
scale 2
}
}
This makes sure the top of the box is Orange and the bottom is Black and
no just near to it as it happens with a scale/translated gradient.
With giving the marble pattern a vector argument one could remove
the rotation. What do you think?
Regards,
Sebastian H.
Sebastian H. wrote:
> How about giving the marble pattern a vector argument like the gradient > has it?> [...]
The marble pattern is nothing more than a gradient y with triangle_wave.
I don't think there is any need for such a new feature, especially
considering you can even design any other variation with a function
pattern quite easily.
Christoph
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From: Sebastian H
Subject: Re: Feature request: marble pattern
Date: 21 Apr 2004 17:42:44
Message: <4086ead4@news.povray.org>
Christoph Hormann wrote:
> Sebastian H. wrote:> >> How about giving the marble pattern a vector argument like the >> gradient has it?>> [...]> > > The marble pattern is nothing more than a gradient y with triangle_wave. > I don't think there is any need for such a new feature, especially > considering you can even design any other variation with a function > pattern quite easily.
I think the point is not that it is mathematical trivial but rather a
question of usability. However...
Thank you for your reply.
Sebastian H.