POV-Ray : Newsgroups : povray.general : The Sounds of POV-Ray Server Time
1 May 2024 22:24:57 EDT (-0400)
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From: gregjohn
Subject: Re: The Sounds of POV-Ray
Date: 14 May 2021 22:45:00
Message: <web.609f34b2e8731e1327da7502f3fd986@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> On 4/1/21 10:29 AM, ingo wrote:
> > https://ingoogni.nl/povray/sounds-of-povray/the-sound-of-povray/
> >
> > The last weeks I've been exploring ways to use POV-Ray for sound creation.
> > It actaully works quite simple. I put up a first article on it. Very basic
> > (the site also). More will follow,
> >
> > Ingo
> >
> Wow. That's cool! :-)
>
> I was also not aware of https://supercollider.github.io
>
> ---
> I've done almost no animation over the years, but a question I've
> carried around for a long while is:
>
> Has anyone has figured out how to add sound synchronization 'hooks' into
> rendered frames or file associated frames during particular frame
> renders by Pov-Ray?


Ages ago, I made this. I actually used povray to write a file for csound, based
on the timing of collisions in my scene:
https://www.youtube.com/watch?v=4dsRyZGt_co


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From: William F Pokorny
Subject: Re: The Sounds of POV-Ray
Date: 15 May 2021 06:38:10
Message: <609fa492$1@news.povray.org>
On 5/14/21 10:40 PM, gregjohn wrote:
> William F Pokorny <ano### [at] anonymousorg> wrote:
..
> 
> Ages ago, I made this. I actually used povray to write a file for csound, based
> on the timing of collisions in my scene:
> https://www.youtube.com/watch?v=4dsRyZGt_co
...

Neat! Something I missed. Thanks for the pointer & post.

Bill P.


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From: ingo
Subject: Re: The Sounds of POV-Ray
Date: 15 May 2021 09:03:49
Message: <XnsAD2B993AA1417seed7@news.povray.org>
in news:web.609f34b2e8731e1327da7502f3fd986@news.povray.org gregjohn 
wrote:

> I actually used povray to write a file for csound

Yep, I remember that.

Ingo


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