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Ups, I have only few hours to start final render and I realised thet I
still dont' know how to use utf-8 encoding with is neede in some parts of
my scene.
I.e. I want to pust a character that has UNICODE number i.e. 2345 (it's a
vertical line crosed by left-horizontal arrow symbol).
What should I write ?
global_settings { charset utf8 }
text { ttf "verdana.ttf" "2345" 1,0 }
doesn't work
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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"\u2345"
As explained in "6.2.7.2 Text Formatting" of the documentation.
However, that character looked like a "y" to me...
- Slime
[ http://www.slimeland.com/ ]
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spa### [at] raf256com news:Xns### [at] 204213191226
> text { ttf "verdana.ttf" "2345" 1,0 }
text { ttf "timrom.ttf" chr(2345) 1,0 }
doesn't work neither
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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fak### [at] emailaddress news:3f516009$1@news.povray.org
> "\u2345"
Hmm stil doesn't work... with font has defined all unicode characters
(including chinesse etc) ?
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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Rafal 'Raf256' Maj wrote:
> Hmm stil doesn't work... with font has defined all unicode characters
> (including chinesse etc) ?
try one of the following:
batang.ttc
gulim.ttc
simsun.ttc
simhei.ttf
msmincho.ttc
mingliu.ttc
msgothic.ttc
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z99### [at] bellsouthnet news:3f516630$1@news.povray.org
> try one of the following:
> batang.ttc
> gulim.ttc
> simsun.ttc
> simhei.ttf
> msmincho.ttc
> mingliu.ttc
> msgothic.ttc
Thanks :)
Now i'm using cyberbit.ttf - it has most glyphs from all categories, I can
email it if someone is interested, and it's easy to find in googles afair.
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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I had to find some Cyrillic fonts to get this to work. Then I had to use a
display option under Windows to map my keyboard to the correct character. It
was several steps, actually.
d.
"Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote in message
news:Xns### [at] 204213191226...
> fak### [at] emailaddress news:3f516009$1@news.povray.org
>
> > "\u2345"
>
> Hmm stil doesn't work... with font has defined all unicode characters
> (including chinesse etc) ?
>
> --
> #macro
g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
> pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local
l=mod(c,100
> );g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end
light_source{
> y 2}sphere{z*20
9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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