POV-Ray : Newsgroups : povray.general : POV-Tree 1.2 Server Time
5 Nov 2024 01:22:10 EST (-0500)
  POV-Tree 1.2 (Message 1 to 7 of 7)  
From: Gena Obukhov
Subject: POV-Tree 1.2
Date: 18 Aug 2003 02:25:26
Message: <3F406F3D.3020900@yahoo.com>
New version of POV-Tree 1.2 is available here:
http://propro.ru/go/Wshop/tools/tools.html
See some screenshots in p.b.images.
New features in POV-Tree 1.2:

-  Added blossom generator. It supports original heightfield
   blossoms from TOMTREE and new mesh blossom as well. Created 
   6 examples of mesh blossom. Custom mesh blossom can be 
   created the same way as custom mesh leaf.

-  'Tree' tab splitted into two new tabs - 'General' and 
   'Examples'. 'General' tab has interactive tree image and
   text fields for displaying the number of triangles in mesh
   tree and required disc space for that tree. 'Examples' tab
   has all previous example trees including three new examples:
   'Default' tree. POV-Tree starts with this tree.
   'Cherry' - example of using blossom.
   'Pine'.

-  Added 'Tabs' menu for changing orientation of tabs. There are
   two possible variants: top and bottom. The main purpose of
   'Bottom' orientation was to shorten distance between tabs'
   headers and 'Preview' button.

-  Created 'Randomness' buttons for Roots, Branches and Twigs.
   Now clicking that button you can get next random number.
   There is no need to type it manually anymore.

-  Added Up, Down, Left and Right buttons to foliage/Size&Color
   tab. So, if you need just one color there is no need to type 
   RGB values four times. It can be defined just once and than
   copied to another fields using those buttons.

Gena.


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From: Gena Obukhov
Subject: Re: POV-Tree 1.2
Date: 19 Aug 2003 02:12:45
Message: <3F41BDC1.7000609@yahoo.com>
Several people reported problem with saving include files.
I fixed that bug in version 1.2.1. It's available from the same link:
http://propro.ru/go/Wshop/tools/tools.html

Gena.


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From: None
Subject: Re: POV-Tree 1.2
Date: 20 Aug 2003 11:52:46
Message: <Xns93DD78DB1E8E3None@204.213.191.226>
Gena Obukhov <gen### [at] yahoocom> wrote in news:3F41BDC1.7000609
@yahoo.com:

> [...]
> I fixed that bug in version 1.2.1. It's available from the same link:
> [...]

Thanks very much!


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From: Gena
Subject: Re: POV-Tree 1.2
Date: 20 Aug 2003 14:07:45
Message: <3f43b8f1$1@news.povray.org>
Gena Obukhov wrote:

> Several people reported problem with saving include files.
> I fixed that bug in version 1.2.1. It's available from the same link:
> http://propro.ru/go/Wshop/tools/tools.html

Some minor misbehavior still exists with saving include
(non-mesh) files. For example, if you don't use blossom
(blossom type is not selected) POV-Tree will write to
file:
#declare BLOSSOM=;
Then if you use TOMTREE or TOMTREEm to render the tree
POV-Ray will fail parsing this line. Temporary workaround
can be just comment out this line:
//#declare BLOSSOM=;

I'll fix this problem in next release writing to file
something like:
#declare BLOSSOM="NONE";

It will happen after my vacation somewhere in the end of
September. I'm also planning to add some other
changes/improvements to that release.

Gena.


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From: Thomas de Groot
Subject: Re: POV-Tree 1.2
Date: 22 Aug 2003 03:06:27
Message: <3f45c0f3@news.povray.org>
"Gena" <gen### [at] yahoocom> schreef in bericht
news:3f43b8f1$1@news.povray.org...
> Gena Obukhov wrote:
>
> .....
> Some minor misbehavior still exists with saving include
> (non-mesh) files. For example, if you don't use blossom
> (blossom type is not selected) POV-Tree will write to
> file:
> #declare BLOSSOM=;
> Then if you use TOMTREE or TOMTREEm to render the tree
> POV-Ray will fail parsing this line. Temporary workaround
> can be just comment out this line:
> //#declare BLOSSOM=;
>
Why not just make it:  #declare BLOSSOM=0;    ?  Because that is exactly
what is given in POV-Tree. And it works also as a workaround, by the way.
Otherwise, great applet!!!

Cheers!
Thomas


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From: Gena Obukhov
Subject: Re: POV-Tree 1.2
Date: 22 Aug 2003 10:37:40
Message: <3F462897.6070004@yahoo.com>
Thomas de Groot wrote:

>Why not just make it:  #declare BLOSSOM=0;    ?  Because that is exactly
>what is given in POV-Tree. And it works also as a workaround, by the way.
>
BLOSSOM parameter is a type of blossom. It's not a number of blossoms.
Though I agree that 0 works as well :)

>Otherwise, great applet!!!
>
Thanks!
Actually it's a Java application. Applet is a Java program which works
inside of web browser (or applet viewer).

Gena.


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From: Thomas de Groot
Subject: Re: POV-Tree 1.2
Date: 23 Aug 2003 05:44:27
Message: <3f47377b$1@news.povray.org>
"Gena Obukhov" <gen### [at] yahoocom> schreef in bericht
news:3F4### [at] yahoocom...
> Thomas de Groot wrote:
>
> >Why not just make it:  #declare BLOSSOM=0;    ?  Because that is exactly
> >what is given in POV-Tree. And it works also as a workaround, by the way.
> >
> BLOSSOM parameter is a type of blossom. It's not a number of blossoms.
> Though I agree that 0 works as well :)
Oeps! My fault! I thought it was number. But then, I have not yet used
blossoms...
>
> >Otherwise, great applet!!!
> >
> Thanks!
> Actually it's a Java application. Applet is a Java program which works
> inside of web browser (or applet viewer).
Oeps, again! Right of course! I should learn to use terms correctly  ;-}

Thomas


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