POV-Ray : Newsgroups : povray.general : Radiosity crash Server Time
6 Nov 2024 12:19:45 EST (-0500)
  Radiosity crash (Message 1 to 5 of 5)  
From: Rafal 'Raf256' Maj
Subject: Radiosity crash
Date: 29 Aug 2002 12:01:00
Message: <Xns9279B69D535Araf256com@204.213.191.226>
Hi,
scene :
http://www.raf256.com/pov/rad_crash_1.pov

crashes my Pov 3.5 Win32 sometimes.
Probably this is connected with radiosity settings, mostly with very low 
count value (2)

Pov displayed some info about internal error, and then keept displaying in 
infinte loop message like :
  objects.cpp line 887
  NULL object removed 
in messages window

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Rafal 'Raf256' Maj
Subject: Re: Radiosity crash
Date: 29 Aug 2002 12:05:50
Message: <Xns9279B76F2BB15raf256com@204.213.191.226>
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in
news:Xns### [at] 204213191226 

> 
> Hi,
> scene :
> http://www.raf256.com/pov/rad_crash_1.pov
> 
> crashes my Pov 3.5 Win32 sometimes.
> Probably this is connected with radiosity settings, mostly with very
> low count value (2)
> 
> Pov displayed some info about internal error, and then keept
> displaying in infinte loop message like :
>   objects.cpp line 887
>   NULL object removed 
> in messages window

POV crashes exacly after end of render (even last line is written to 
outputfile)
oh, this time I get same error msg-box, but after clicking [ok] POV didn't 
display this NULL messages, but just :


  Verbose messages.....On
Tracing Options
  Quality:  9
  Bounding boxes.......On  Bounding threshold: 1 
  Light Buffer.........On  Vista Buffer.........On  Draw Vista Buffer...Off
  Antialiasing........Off
Animation Options
  Clock value....   0.000  (Animation off)
[...]
Scene contains 4 frame level objects; 2 infinite.
Statistics for C:\dev\pov\irtc\Loneliness\noe\noe.pov, Resolution 512 x 384
---------------------------------------------------------------------------
-
Pixels:          256369   Samples:          256369   Smpls/Pxl: 1.00
Rays:            412374   Saved:                 0   Max Level: 3/5
---------------------------------------------------------------------------
-
Ray->Shape Intersection          Tests       Succeeded  Percentage
---------------------------------------------------------------------------
-
Blob                           1083221           69174      6.39
Blob Component                 1314122          446933     34.01
Blob Bound                     5416105         1314122     24.26
Box                             643068          143939     22.38
Plane                           643068          235484     36.62
Bounding Box                   1114205          852995     76.56
Light Buffer                   1073160          913049     85.08
Vista Buffer                   1542054         1541726     99.98

Roots tested:               158152   eliminated:               51559
Calls to Noise:             460122   Calls to DNoise:        4601230

Shadow Ray Tests:           473039   Succeeded:                12105

Radiosity samples calculated:      31201 (12.33 percent)
Radiosity samples reused:         221752

Smallest Alloc:                 25 bytes   Largest:            32664
Peak memory used:          5442144 bytes

Time For Trace:    0 hours  0 minutes  36.0 seconds (36 seconds)
    Total Time:    0 hours  0 minutes  36.0 seconds (36 seconds)

Returned from renderer due to access violation exception
POV-Ray finished




-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Rafal 'Raf256' Maj
Subject: Re: Radiosity crash
Date: 29 Aug 2002 16:57:09
Message: <Xns9279E8D35FFFAraf256com@204.213.191.226>
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in
news:Xns### [at] 204213191226 

> Hi,
> scene :
> http://www.raf256.com/pov/rad_crash_1.pov
> crashes my Pov 3.5 Win32 sometimes.
> Probably this is connected with radiosity settings, mostly with very
> low count value (2)

nope... my scene crashes POV often - every time just after end of rendering 
- probably while dealocating memory. 
Scene uses almost only blob and radiosity - probalby second future causing 
the problem.

I did some tests now,
160x120 - 0 crashes in 5 renders
512x384 - 2 crashes in 3 renders (AFIAR expecialy with mosiac preview, yes 
I know that mosaic shouldnt be used iwth radio)

Can someone please tell did this scene crashes on his computer ?


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Ken
Subject: Re: Radiosity crash
Date: 29 Aug 2002 21:33:33
Message: <3D6ECC30.C30C9610@pacbell.net>
Rafal 'Raf256' Maj wrote:

> I did some tests now,
> 160x120 - 0 crashes in 5 renders
> 512x384 - 2 crashes in 3 renders (AFIAR expecialy with mosiac preview, yes
> I know that mosaic shouldnt be used iwth radio)
> 
> Can someone please tell did this scene crashes on his computer ?

I ran it 10 times at various resolutions with and without AA and not once
did it crash or return an error message. Subsequently, I cannot confirm
that this is a bug in POV-Ray for Windows version 3.5.icl.win32. I also
cannot explain why you are having this problem.

-- 
Ken Tyler


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From: Rafal 'Raf256' Maj
Subject: Re: Radiosity crash
Date: 30 Aug 2002 08:21:49
Message: <Xns927A917264548raf256com@204.213.191.226>
Ken <tyl### [at] pacbellnet> wrote in news:3D6ECC30.C30C9610@pacbell.net

> 
> 
> Rafal 'Raf256' Maj wrote:
> 
>> I did some tests now,
>> 160x120 - 0 crashes in 5 renders
>> 512x384 - 2 crashes in 3 renders (AFIAR expecialy with mosiac
>> preview, yes I know that mosaic shouldnt be used iwth radio)
>> 
>> Can someone please tell did this scene crashes on his computer ?
> 
> I ran it 10 times at various resolutions with and without AA and not
> once did it crash or return an error message. Subsequently, I cannot
> confirm that this is a bug in POV-Ray for Windows version
> 3.5.icl.win32. I also cannot explain why you are having this problem.

I will do some more tests on various machines.
However, it is very possible that this was a hardware problem with my 
computer - few hours later it started crashing every 15 minutes (not in 
POV) - and now it's back from service.

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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