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Hi,I have :
#declare objKey = intersection {
object { objKey }
box { <-100,-100,-_AllThCut> <+100,+100,+_AllThCut> }
}
objKey has it own's texture, but after this intersection some part of new
objKey have black texture (because it is the texture of box {} )
I can prevent this ofcourse by adding texture to end of intersectino { }
block, but is there some better way of doing this ?
btw. will construcions like i.e.
texture { objKey.texture }
be allowed someday ?
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- Expert vel Jacek (obecnie gol### [at] pocztaonetpl)
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"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in message
news:Xns### [at] 204213191226...
> Hi,I have :
>
> #declare objKey = intersection {
> object { objKey }
> box { <-100,-100,-_AllThCut> <+100,+100,+_AllThCut> }
> }
>
> objKey has it own's texture, but after this intersection some part of new
> objKey have black texture (because it is the texture of box {} )
>
> I can prevent this ofcourse by adding texture to end of intersectino { }
> block, but is there some better way of doing this ?
See "6.7.10 Cutaway Textures"
Povingly,
Philippe
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