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On Fri, 20 Feb 2004 02:47:52 -0600, "Skip Talbot" <sta### [at] uiucedu> wrote:
> If I define a color_map, how can I have POV pull random color vectors from
> it? I'm tinkering with functions but I'm hitting dead ends or just don't
> have the syntax.
Something like :
#local Gen=function{pigment{gradient x colour_map{...}}};
#local Seed=seed(...);
#local Val=Gen(rand(Seed),0,0);
?
ABX
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