POV-Ray : Newsgroups : povray.general : POV-Ray on Linux Server Time
1 Mar 2024 18:30:29 EST (-0500)
  POV-Ray on Linux (Message 1 to 6 of 6)  
From: Josh English
Subject: POV-Ray on Linux
Date: 7 Jan 2024 19:32:20
Message: <659b4294$1@news.povray.org>
I have a Linux Mint machine (and old Samsung Windows machine that got a 
new hard drive) and I have some questions about Linux users workflow.

It seems like I can only run the program through the terminal, and I'm 
kind of used to the Windows POV-Ray gui.

Is there a gui that I just can't find? Or is there just a terminal 
workflow that people use?

Josh


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From: Ilya Razmanov
Subject: Re: POV-Ray on Linux
Date: 8 Jan 2024 00:13:40
Message: <659b8484$1@news.povray.org>
On 08.01.2024 3:32, Josh English wrote:

> Is there a gui that I just can't find? Or is there just a terminal 
> workflow that people use?
Maybe Visual Studio Code:

https://code.visualstudio.com/

I use it on Windows but it claims to have Linuxes and MacOS versions. It 
doesn't support POV out of the box, but is extensible, and there are two 
POV-Ray extensions freely available. I'm still not sure which one could 
be better, I use one called "POV-Ray 2" v2.1.1, it provides syntax 
highlighting and stuff. Unfortunately, it doesn't support folding, but 
neither do POV-Ray.

Seems to be reasonably good text editor with extras, and, due to its 
extensibility, seem to be good for different languages.

---
Ilyich the Toad
https://github.com/Dnyarri/


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From: jr
Subject: Re: POV-Ray on Linux
Date: 8 Jan 2024 01:00:00
Message: <web.659b8e45fefa87987f6d9cf76cde94f1@news.povray.org>
hi,

Ilya Razmanov <ily### [at] gmailcom> wrote:
> On 08.01.2024 3:32, Josh English wrote:
> > Is there a gui that I just can't find? Or is there just a terminal
> > workflow that people use?
> ...

do a search for 'qtpovray'.  D Balaska's GUI version for Linux.


re editing.  Vim has syntax highlighting for POV-Ray, fwiw, it also supports
folds.



regards, jr.


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From: Ilya Razmanov
Subject: Re: POV-Ray on Linux
Date: 8 Jan 2024 01:51:20
Message: <659b9b68$1@news.povray.org>
On 08.01.2024 8:55, jr wrote:

> do a search for 'qtpovray'.  D Balaska's GUI version for Linux.
> 
> re editing.  Vim has syntax highlighting for POV-Ray, fwiw, it also supports

Since I'm still trying to learn Python, I'm using VCS as an editor 
anyway (it have Python extension as well). As can be noticed, I already 
used Python for some POV-Ray export programs (and more are expected), so 
having VSC with extensions for both Python and POV-Ray gives me the 
ability to see both my Python code, its POV output, and final rendering 
side by side, that somewhat simplifies debugging.

But surely people with different needs and habits have the right to have 
different habits ;-)

---
Ilyich the Toad
https://github.com/Dnyarri/


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From: jr
Subject: Re: POV-Ray on Linux
Date: 8 Jan 2024 03:40:00
Message: <web.659bb3d5fefa87987f6d9cf76cde94f1@news.povray.org>
hi,

Ilya Razmanov <ily### [at] gmailcom> wrote:
> On 08.01.2024 8:55, jr wrote:
> ...
> > re editing.  Vim ...
>
> Since I'm still trying to learn Python, I'm using VCS as an editor
> anyway (it have Python extension as well). As can be noticed, I already
> used Python for some POV-Ray export programs (and more are expected), so
> having VSC with extensions for both Python and POV-Ray gives me the
> ability to see both my Python code, its POV output, and final rendering
> side by side, that somewhat simplifies debugging.
>
> But surely people with different needs and habits have the right to have
> different habits ;-)

there are even people, I hear (rumours), who use "emacs"..  </gasp></grin>

no "challenge" intended, written (arguably) without due care and attention,
sorry.


regards, jr.


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From: Ilya Razmanov
Subject: Re: POV-Ray on Linux
Date: 19 Jan 2024 08:20:10
Message: <65aa770a$1@news.povray.org>
On 08.01.2024 3:32, Josh English wrote:

> Is there a gui that I just can't find?

Correction to my previous post: it seems like Visual Studio Code DOES 
support code folding for POV-Ray (with extension). However, it looks 
like it doesn't really understand the code nesting, and simply counts 
spaces at the beginning of every line. That is, folding result depends 
not on actual scene structure, but simply on text formatting. Finally I 
have the reason to care of POV scene text formatting.

(that makes me think of updating my POV-output programs I keep posting 
here to no avail, lol)

Ilyich


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