Am 28.03.2018 um 05:24 schrieb Sven Littkowski:
> what mesh formats can I import into a POV-Ray scene?
Currently, POV-Ray does not provide any native "import" of any kind
(other than image files); whatever "alien" formats you want to shove
into POV-Ray, you need to convert it to native POV-Ray format (mesh or
mesh2 in the case of polygon meshes) using an external tool.
On the other hand, technically POV-Ray's language is powerful enough to
write import macros for any format you can get detailed information
about. (Don't expect such macros to provide any reasonable performance
though).
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