POV-Ray : Newsgroups : povray.general : Survey: Gamma Handling Server Time
10 Oct 2026 09:02:06 EDT (-0400)
  Survey: Gamma Handling (Message 1 to 29 of 29)  
From: clipka
Subject: Survey: Gamma Handling
Date: 16 Oct 2016 17:13:15
Message: <5803ed6b$1@news.povray.org>
*NOTE: Please also reply if you don't care!*

*NOTE: This thread is not intended for discussion!*

Since the topic of gamma handling has recently been brought to the dev
team's attention again, I'd like to get a clearer picture of how POV-Ray
users have come to feel about the issue. Even if you don't care, please
answer at least the following question:

Do you care about gamma handling?
( ) Not enough to bother answering any more of this survey.
( ) Enough to be willing to help you with this survey.

-------------------------------------------------------------------
Thank you for deciding to provide some feedback on gamma; please take
the time to answer the following questions (feel free to tick more than
one box per question, and elaborate where you think it might be helpful)
-- or just ignore them and write some prose on what's really on your
mind regarding the topic.

Bystanders, please refrain from replying to people's feedback; we can
have a discussion in a separate thread.
-------------------------------------------------------------------

What version of POV-Ray are you typically using?
( ) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
( ) Other: [___]


What "assumed_gamma" setting are you typically using?
( ) none
( ) 1
( ) 1.8
( ) 2.2
( ) srgb
( ) Other: [___]

Why are you using that setting?
( ) I find it easiest to work with.
( ) I think it gives the most pleasing results.
( ) I think it gives the most accurate results.
( ) I think it is the recommended setting.
( ) Other: [___]


What keyword do you typically use to specify colours?
( ) "rgb"
( ) "srgb"
( ) Other (e.g. a macro): [___]

Why are you using that keyword?
( ) I find it easiest to work with.
( ) I get colour values from elsewhere in that format.
( ) I think it is the recommended format.
( ) Other: [___]


What other gamma-related features do you know?
( ) "Display_Gamma" INI setting
( ) "File_Gamma" INI setting
( ) "Antialias_Gamma" INI setting
( ) "gamma" setting for input images
( ) "blend_gamma" setting for colour and pigment maps
( ) Other: [___]

Which of them do you make frequent use of?
( ) "Display_Gamma" INI setting
( ) "File_Gamma" INI setting
( ) "Antialias_Gamma" INI setting
( ) "gamma" setting for input images
( ) "blend_gamma" setting for colour and pigment maps
( ) Other: [___]

Why are you using those other features?
( ) I like to toy around with them.
( ) I like the flexibility they provide.
( ) I need them to handle special cases.
( ) They don't default to the settings I typically want.
( ) Other: [___]


How do you feel in general about gamma handling in POV-Ray 3.7?
( ) I really like it.
( ) I think it's mostly ok.
( ) I think it's so-so.
( ) I think it's mostly broken.
( ) I really detest it.
( ) Dunno - I'm not using POV-Ray 3.7.

How well do you get along with gamma handling in POV-Ray 3.7?
( ) It works like a charm for me.
( ) It has its quirks, but I can live with them.
( ) I'm still learning to deal with its quirks.
( ) Its quirks still keep getting in my way.
( ) It just doesn't work for me at all.
( ) Dunno - I'm not using POV-Ray 3.7.


What's your opinion on the claim that "assumed_gamma 1.0" gives more
realistic render results than other settings?
( ) Yes, "assumed_gamma 1.0" is more realistic.
( ) No, "assumed_gamma" has no effect on realism.
( ) No, "assumed_gamma 1.0" is actually less realistic.
( ) Dunno - I haven't heard that claim before.
( ) Dunno - I haven't made up my mind yet.
( ) Dunno - I don't really care.

How did you come to that opinion?
( ) People say so, and that's good enough for me.
( ) The docs imply it, and that's good enough for me.
( ) That's what sounds most plausible to me.
( ) My own research led me to that conclusion.
( ) It can be proven beyond doubt.
( ) Dunno - I don't have a clear opinion yet.


How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
the same setting 3.6?
( ) It is an overall improvement.
( ) It seems to work just the same.
( ) The following behaviour came as a negative surprise to me: [___]
( ) Dunno - I don't use it.

How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
POV-Ray 3.7, compared to the same setting 3.6?
( ) It is an overall improvement.
( ) It seems to work just the same.
( ) The following behaviour came as a negative surprise to me: [___]
( ) Dunno - I don't use it.


What other feedback would you like to give about the gamma handling in
POV-Ray 3.7?
[___]

-------------------------------------------------------------------


Post a reply to this message

From: StephenS
Subject: Re: Survey: Gamma Handling
Date: 16 Oct 2016 19:12:28
Message: <a5be5398-a66b-3759-5160-f64b8cb9489d@nomail.com>
On 16/10/2016 5:13 PM, clipka wrote:
...
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (x) Enough to be willing to help you with this survey.
...
Although I generally design for "shape and shadow", I would like the 
option to share my image with others.

Gamma handling is one tool to help others see, and provide feedback, of 
my picture.

I've only posted two pictures, lego helicopter and micrometer, that fit 
this description. Should I make another one, I would like default values 
as a starting place, to help me along.

Stephen S


Post a reply to this message

From: ingo
Subject: Re: Survey: Gamma Handling
Date: 16 Oct 2016 20:27:28
Message: <XnsA6A418FFFF33Cseed7@news.povray.org>
in news:5803ed6b$1@news.povray.org clipka wrote:
I'll awnser the rest later
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
 
The way for example Krita does it is rather nice, define a 
colourspace/model/profile including gamma etc.

Ingo


Post a reply to this message

From: omniverse
Subject: Re: Survey: Gamma Handling
Date: 16 Oct 2016 21:05:01
Message: <web.5804232d6cca09f1b1933f770@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
 (X) Enough to be willing to help you with this survey.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
 (X) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
 (X) 1
> ( ) 1.8
 (X) 2.2
 (X) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
 (X) I think it gives the most pleasing results.
> ( ) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
 (X) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
 (X) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
 (X) "Display_Gamma" INI setting
 (X) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
 (X) "Display_Gamma" INI setting
 (X) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
 (X) Other: [in my POVRAY.INI from earlier versions]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> ( ) I think it's mostly ok.
 (X) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( ) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
 (X) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
 (X) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
 (X) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
 (X) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
 (X) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
 [I have only used it due to it being recommended and for visual correction, not
because I understand its output and input file properties]
>
> -------------------------------------------------------------------


Post a reply to this message

From: Thomas de Groot
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 03:05:06
Message: <58047822@news.povray.org>
On 16-10-2016 23:13, clipka wrote:
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (x) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (x) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> (x) I think it gives the most accurate results.
> (x) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> ( ) "rgb"
> (x) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> (x) I think it is the recommended format.
> (x) Other: I think it is more accurate for self-generated colours/textures.
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> (x) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> (x) Other: for input images, I think of height_field functions where it is
essential.
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> (x) I really like it.
> ( ) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (x) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> (x) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> (x) It is an overall improvement.
> (x) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (x) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> Following the hot debates in the past, it seems we are now in more quiet waters.
Still, I think there is some confusion remaining about what gamma 
handling is about and its relation to the physical world. People tend to 
tweak gamma settings in order to get a "more pleasing" image but forget 
that this often results in darker or lighter images on other systems. Is 
there a need for more/better documentation on the subject? I don't 
really know. Just my half cent.
>
> -------------------------------------------------------------------
>


-- 
Thomas


Post a reply to this message

From: scott
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 03:24:28
Message: <58047cac$1@news.povray.org>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (*) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (*) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (*) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> (*) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> ( ) "rgb"
> (*) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> (*) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
> (*) "Display_Gamma" INI setting
> (*) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (*) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> (*) Other: [None of them frequently]
>
> Why are you using those other features?
> (*) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> (*) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (*) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> (*) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> (*) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> (*) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.

> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> (*) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.

> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?

"assumed_gamma" is still a bit unintuitive IMO in what it actually does. 
I'm pretty sure if you took a person who knew a lot about gamma handling 
but had never used POV before, and asked them what they thought it did, 
they would most likely get it wrong.


Post a reply to this message

From: Jaime Vives Piqueres
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 04:00:56
Message: <58048538$1@news.povray.org>
El 16/10/16 a las 23:13, clipka escribió:
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (x) Enough to be willing to help you with this survey.
>
>
> What version of POV-Ray are you typically using?
> (x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (x) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> (x) I think it gives the most pleasing results.
> (x) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> (x) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> (x) Other: [old habit]
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> (x) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> (x) I really like it.
> ( ) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (x) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> (x) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> (x) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
> (x) It seems to work just the same (IIRC).
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> (x) It seems to work just the same (IIRC).
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------
>


Post a reply to this message

From: clipka
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 05:04:41
Message: <58049429$1@news.povray.org>
Am 17.10.2016 um 01:12 schrieb StephenS:
> On 16/10/2016 5:13 PM, clipka wrote:
> ....
>> Do you care about gamma handling?
>> ( ) Not enough to bother answering any more of this survey.
>> (x) Enough to be willing to help you with this survey.
> ....
> Although I generally design for "shape and shadow", I would like the
> option to share my image with others.
> 
> Gamma handling is one tool to help others see, and provide feedback, of
> my picture.
> 
> I've only posted two pictures, lego helicopter and micrometer, that fit
> this description. Should I make another one, I would like default values
> as a starting place, to help me along.

You don't happen to be able to be more specific what default values you
would like to see, do you?


Post a reply to this message

From: jr
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 05:20:14
Message: <580497ce$1@news.povray.org>
hi,

On 16/10/2016 22:13, clipka wrote:
> *NOTE: Please also reply if you don't care!*
> 

where is the reply-to address?  (not keen on seeing everyone's replies
to questionnaire, feels voyeuristic).

jr.


Post a reply to this message

From: StephenS
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 06:04:49
Message: <5804a241$1@news.povray.org>
...
> You don't happen to be able to be more specific what default values you
> would like to see, do you?
>
I will always have to relearn Gamma handling each time I get a picture 
this far along.

My personal preference are values that would help import/export with 
people who work with pictures for a living.

I "think" Gamma handling is important, I just don't know the values.

Stephen S


Post a reply to this message

From: ingo
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 08:42:20
Message: <XnsA6A495989CB87seed7@news.povray.org>
in news:5803ed6b$1@news.povray.org clipka wrote:

> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> ( x) Enough to be willing to help you with this survey.
> 
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
> 
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
> 
> What version of POV-Ray are you typically using?
> ( x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
> 
> 
> What "assumed_gamma" setting are you typically using?
> ( ) none
> ( x) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
> 
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> ( x) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> ( ) Other: [___]
> 
> 
> What keyword do you typically use to specify colours?
> ( x) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
> 
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( x) Other: [think lineair, let the soft calculate]
> 
> 
> What other gamma-related features do you know?
> ( x) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
> 
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
> 
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( x) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
> 
> 
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( x) I really like it.
> ( ) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
> 
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( x) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
> 
> 
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( x) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
> 
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( x) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
> 
> 
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
> ( x) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
> 
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( x) Dunno - I don't use it.
> 
>


Post a reply to this message

From: Christian Froeschlin
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 09:17:25
Message: <5804cf65$1@news.povray.org>
On 16.10.2016 23:13, clipka wrote:
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (x) Enough to be willing to help you with this survey.
 > (x) Admittedly its been a time since I rendered anything
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (x) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> (x) I think it gives the most accurate results.
> (x) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> (x) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> (x) Other: [I'm used to it and usually define colors manually. I would use srgb if I
got the result from a color picker.]
>
>
> What other gamma-related features do you know?
> (x) "Display_Gamma" INI setting
> (x) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [None]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> (x) Other: [Defaults appear to be fine. Also I work mostly with PNG where I think
gamma is already considered]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> (x) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
   (X) Really I don't worry about it too much. My monitor is also not 
well calibrated. While I did a simple calibration procedure it is 
probably useless since I adjust brightness depending on what feels 
comfortable for the eye in current lighting conditions
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (x) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> (x) See above. But also I don't really remember getting much feedback along
 >     the lines of "your image look super dark to me" etc.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> (x) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> (x) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> (x) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (x) But also I don't remember what 3.6 did exactly :)
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (x) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------
>


Post a reply to this message

From: Christian Froeschlin
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 09:30:02
Message: <5804d25a$1@news.povray.org>
>> What keyword do you typically use to specify colours?
>> (x) "rgb"

>> Why are you using that keyword?
>> (x) Other: [I'm used to it and usually define colors manually. I would
>> use srgb if I got the result from a color picker.]

Adding to that I also got the impression linear rgb is more
directly related to the physical characteristics of the material
(even if it is just a 3 element spectrum :D).


Post a reply to this message

From: William F Pokorny
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 10:05:21
Message: <5804daa1$1@news.povray.org>
On 10/16/2016 05:13 PM, clipka wrote:
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (x) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (x) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> (x) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> ( ) "rgb"
> (x) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> (x) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
> (x) "Display_Gamma" INI setting
> (x) "File_Gamma" INI setting
> (x) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> (x) I like to toy around with them.
> (x) I like the flexibility they provide.
> (x) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> (x) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( ) It works like a charm for me.
> (x) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.>
> ( ) Dunno - I don't really care.
 > (x) Other: [Accurate. 'realistic' perhaps too subjective a term]
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
 > (x) Other: [I believe the math more accurate.]
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> (x) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
 > (x) Other: [Don't routinely use non-1.0 or compare to 3.6 when I do.]
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
>
> -------------------------------------------------------------------
>


Post a reply to this message

From: Stephen
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 14:00:49
Message: <580511d1$1@news.povray.org>
On 10/16/2016 10:13 PM, clipka wrote:
 > *NOTE: Please also reply if you don't care!*
 >
 > *NOTE: This thread is not intended for discussion!*
 >
 > Since the topic of gamma handling has recently been brought to the dev
 > team's attention again, I'd like to get a clearer picture of how POV-Ray
 > users have come to feel about the issue. Even if you don't care, please
 > answer at least the following question:
 >
 > Do you care about gamma handling?
 > ( ) Not enough to bother answering any more of this survey.
 > ( ) Enough to be willing to help you with this survey.
 > (X) Thought it was a quiz.
 >
 > -------------------------------------------------------------------
 > Thank you for deciding to provide some feedback on gamma; please take
 > the time to answer the following questions (feel free to tick more than
 > one box per question, and elaborate where you think it might be helpful)
 > -- or just ignore them and write some prose on what's really on your
 > mind regarding the topic.
 >
 > Bystanders, please refrain from replying to people's feedback; we can
 > have a discussion in a separate thread.
 > -------------------------------------------------------------------
 >
 > What version of POV-Ray are you typically using?
 > (X) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
 > (X) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
 > ( ) Other: [ I use both. 3.7 for integration with Bishop3d and 
 > 3.7/UberPov for speed.]
 >
 >
 > What "assumed_gamma" setting are you typically using?
 > ( ) none
 > ( ) 1
 > ( ) 1.8
 > ( ) 2.2
 > ( ) srgb
 > (X) Other: [1 When I can remember.]
 >
 > Why are you using that setting?
 > ( ) I find it easiest to work with.
 > ( ) I think it gives the most pleasing results.
 > ( ) I think it gives the most accurate results.
 > ( ) I think it is the recommended setting.
 > ( ) Other: [I will feel guilty if I don't.]
 >
 >
 > What keyword do you typically use to specify colours?
 > (X) "rgb"
 > ( ) "srgb"
 > ( ) Other (e.g. a macro): [___]
 >
 > Why are you using that keyword?
 > (X) I find it easiest to work with.
 > ( ) I get colour values from elsewhere in that format.
 > ( ) I think it is the recommended format.
 > ( ) Other: [___]
 >
 >
 > What other gamma-related features do you know?
 > (X) "Display_Gamma" INI setting
 > ( ) "File_Gamma" INI setting
 > ( ) "Antialias_Gamma" INI setting
 > ( ) "gamma" setting for input images
 > ( ) "blend_gamma" setting for colour and pigment maps
 > ( ) Other: [___]
 >
 > Which of them do you make frequent use of?
 > (X) "Display_Gamma" INI setting
 > ( ) "File_Gamma" INI setting
 > ( ) "Antialias_Gamma" INI setting
 > ( ) "gamma" setting for input images
 > ( ) "blend_gamma" setting for colour and pigment maps
 > ( ) Other: [___]
 >
 > Why are you using those other features?
 > ( ) I like to toy around with them.
 > ( ) I like the flexibility they provide.
 > ( ) I need them to handle special cases.
 > ( ) They don't default to the settings I typically want.
 > (X) Other: [N/A]
 >
 >
 > How do you feel in general about gamma handling in POV-Ray 3.7?
 > ( ) I really like it.
 > ( ) I think it's mostly ok.
 > ( ) I think it's so-so.
 > ( ) I think it's mostly broken.
 > ( ) I really detest it.
 > (X) Do not know - I've not thought about it much.
 >
 > How well do you get along with gamma handling in POV-Ray 3.7?
 > ( ) It works like a charm for me.
 > ( ) It has its quirks, but I can live with them.
 > (X) I'm still learning to deal with its quirks.
 > ( ) Its quirks still keep getting in my way.
 > ( ) It just doesn't work for me at all.
 > ( ) Do not know - I'm not using POV-Ray 3.7.
 >
 >
 > What's your opinion on the claim that "assumed_gamma 1.0" gives more
 > realistic render results than other settings?
 > ( ) Yes, "assumed_gamma 1.0" is more realistic.
 > ( ) No, "assumed_gamma" has no effect on realism.
 > ( ) No, "assumed_gamma 1.0" is actually less realistic.
 > ( ) Do not know - I haven't heard that claim before.
 > (X) Do not know - I haven't made up my mind yet.
 > ( ) Do not know - I don't really care.
 >
 > How did you come to that opinion?
 > ( ) People say so, and that's good enough for me.
 > ( ) The docs imply it, and that's good enough for me.
 > ( ) That's what sounds most plausible to me.
 > ( ) My own research led me to that conclusion.
 > ( ) It can be proven beyond doubt.
 > (X) Do not know - I don't have a clear opinion yet.
 >
 >
 > How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
 > the same setting 3.6?
 > ( ) It is an overall improvement.
 > ( ) It seems to work just the same.
 > ( ) The following behaviour came as a negative surprise to me: [I've 
not paid much attention, to be honest.]
 > ( ) Do not know - I don't use it.
 >
 > How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
 > POV-Ray 3.7, compared to the same setting 3.6?
 > ( ) It is an overall improvement.
 > ( ) It seems to work just the same.
 > ( ) The following behaviour came as a negative surprise to me: [___]
 > ( ) Do not know - I don't use it.
 >
 >
 > What other feedback would you like to give about the gamma handling in
 > POV-Ray 3.7?
 > [___]
 >
 > -------------------------------------------------------------------
 >


-- 

Regards
     Stephen


Post a reply to this message

From: Stephen
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 14:02:09
Message: <58051221$1@news.povray.org>
On 10/17/2016 7:00 PM, Stephen wrote:
>  > ( ) Other: [ I use both. 3.6 for integration with Bishop3d and >
> 3.7/UberPov for speed.]


-- 

Regards
     Stephen


Post a reply to this message

From: clipka
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 16:44:06
Message: <58053816@news.povray.org>
Am 17.10.2016 um 09:24 schrieb scott:

>> What other feedback would you like to give about the gamma handling in
>> POV-Ray 3.7?
> 
> "assumed_gamma" is still a bit unintuitive IMO in what it actually does.
> I'm pretty sure if you took a person who knew a lot about gamma handling
> but had never used POV before, and asked them what they thought it did,
> they would most likely get it wrong.

Do you think the naming of the setting plays a major role in this, or
would you expect it to be just about as unintuitive under any other name?


Post a reply to this message

From: Alain
Subject: Re: Survey: Gamma Handling
Date: 17 Oct 2016 19:10:34
Message: <58055a6a@news.povray.org>
Le 16-10-16 à 17:13, clipka a écrit :
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (*) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (*) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (*) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [Did not use in versions before 3.7]
>
> Why are you using that setting?
> (*) I find it easiest to work with. Seems more "intuitive" for me.
> ( ) I think it gives the most pleasing results.
> ( ) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> (*) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> (*) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
> (*) "Display_Gamma" INI setting
> (*) "File_Gamma" INI setting
> (*) "Antialias_Gamma" INI setting
> (*) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (*) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> (*) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (*) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.
> (*) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> (*) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (*) Dunno - I don't use it. Never used in 3.6.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------
>
Alain


Post a reply to this message

From: scott
Subject: Re: Survey: Gamma Handling
Date: 18 Oct 2016 03:25:22
Message: <5805ce62@news.povray.org>
On 17/10/2016 21:44, clipka wrote:
> Am 17.10.2016 um 09:24 schrieb scott:
>
>>> What other feedback would you like to give about the gamma handling in
>>> POV-Ray 3.7?
>>
>> "assumed_gamma" is still a bit unintuitive IMO in what it actually does.
>> I'm pretty sure if you took a person who knew a lot about gamma handling
>> but had never used POV before, and asked them what they thought it did,
>> they would most likely get it wrong.
>
> Do you think the naming of the setting plays a major role in this, or
> would you expect it to be just about as unintuitive under any other name?

Both I think - AFAIK it effectively does two things (set the gamma 
assumed for non-gamma-corrected input values, and set the gamma used in 
the internal engine calculations). If it just did one or the other, the 
name could probably be more self-explanatory then.


Post a reply to this message

From: dick balaska
Subject: Re: Survey: Gamma Handling
Date: 18 Oct 2016 23:46:44
Message: <5806eca4$1@news.povray.org>
> What version of POV-Ray are you typically using?
> (X) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> ( ) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> (X) Other: [1.7]
>
> Why are you using that setting?
> (X) I find it easiest to work with.
> (X) I think it gives the most pleasing results.
> ( ) I think it gives the most accurate results.
> (X) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> (X) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> (X) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> (X) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (X) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> (X) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> (X) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (X) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (X) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------
>


-- 
dik


Post a reply to this message

From: Cousin Ricky
Subject: Re: Survey: Gamma Handling
Date: 20 Oct 2016 10:32:00
Message: <5808d560$1@news.povray.org>
On 2016-10-16 05:13 PM (-4), clipka wrote:
> Do you care about gamma handling?
> (X) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (X) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
>
> What "assumed_gamma" setting are you typically using?
> (X) 1
>
> Why are you using that setting?
> (X) I think it gives the most accurate results.
>
> What keyword do you typically use to specify colours?
> (X) "rgb"

I do occasionally use "srgb," though.

> Why are you using that keyword?
> (X) I find it easiest to work with.
>
> What other gamma-related features do you know?
> (X) "Display_Gamma" INI setting
> (X) "File_Gamma" INI setting
> (X) "Antialias_Gamma" INI setting
> (X) "gamma" setting for input images
> (X) "blend_gamma" setting for colour and pigment maps
>
> Which of them do you make frequent use of?
> (*) "File_Gamma" INI setting
> (*) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> (*) "blend_gamma" setting for colour and pigment maps

* Not really frequent.

"gamma" setting for input images is something I dearly wished for in 
POV-Ray 3.6, but the new image_map default in POV-Ray 3.7 ironically 
obviates the need!  (I searched all my scene files, and not once have I 
ever used it.)  It still seems like a good idea to have this feature 
available, though.

> Why are you using those other features?
> (X) I like the flexibility they provide.
> (X) I need them to handle special cases.
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> (X) I really like it.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (X) It works like a charm for me.
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> (X) Yes, "assumed_gamma 1.0" is more realistic.
>
> How did you come to that opinion?
> (X) That's what sounds most plausible to me.
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> (X) It seems to work just the same.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> (X) It seems to work just the same.


Post a reply to this message

From: Mike Horvath
Subject: Re: Survey: Gamma Handling
Date: 20 Oct 2016 12:46:51
Message: <5808f4fb$1@news.povray.org>
On 10/16/2016 5:13 PM, clipka wrote:
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> ( ) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (x) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> ( ) I think it gives the most accurate results.
> (x) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> (x) "rgb" for lights
> (x) "srgb" for pigments
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> (x) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> ( ) I think it's mostly ok.
> (x) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( ) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> (x) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> (x) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> (x) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> (x) The following behaviour came as a negative surprise to me: [I have to switch all
the pigments srgb too. Even then, old scenes don't always look the same in 3.7.]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (x) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------
>


Post a reply to this message

From: Bald Eagle
Subject: Re: Survey: Gamma Handling
Date: 20 Oct 2016 12:55:00
Message: <web.5808f6db6cca09f1b488d9aa0@news.povray.org>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (x) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (x) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> ( ) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> (x) Other: [clipka authoritatively said to, and not doing so makes me a bad POV
user]
>
>
> What keyword do you typically use to specify colours?
> (x) "rgb"
> (x) "srgb"
> (x) Other (e.g. a macro): [ HSV using the colors.inc HSVtoRGB macro]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> (x) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> (x) Other: [ sRGB gives colors more closely matching those I've scanned or sampled]
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> ( ) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.

    I think a tutorial with example images that clearly show the purpose,
function, and usage of POV-Ray's gamma handling, and ample SDL example scenes
would be the best way to educate users about gamma.   Until then, I can't say
that my uneducated opinion is worth much - I understand gamma from a photography
standpoint - Ansel Adams' books were excellent on the subject.

>
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( ) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> (x) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> (x) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> (x) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------


Post a reply to this message

From: Mike Horvath
Subject: Re: Survey: Gamma Handling
Date: 22 Oct 2016 21:32:38
Message: <580c1336@news.povray.org>
On 10/20/2016 12:54 PM, Bald Eagle wrote:
>     I think a tutorial with example images that clearly show the purpose,
> function, and usage of POV-Ray's gamma handling, and ample SDL example scenes
> would be the best way to educate users about gamma.   Until then, I can't say
> that my uneducated opinion is worth much - I understand gamma from a photography
> standpoint - Ansel Adams' books were excellent on the subject.

This is a good idea! I don't feel I really know what is going on either!

Mike


Post a reply to this message

From: Paolo Gibellini
Subject: Re: Survey: Gamma Handling
Date: 24 Oct 2016 03:35:42
Message: <580db9ce$1@news.povray.org>
clipka wrote on 16/10/2016 23:13:
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (x) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (x) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (x) 1
> (x) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> (x) I think it gives the most pleasing results.
> ( ) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> (x) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> (x) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (x) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> (x) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> (x) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( ) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> (x) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> (x) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> (x) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
> (x) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (x) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------
>


Post a reply to this message

From: Kenneth
Subject: Re: Survey: Gamma Handling
Date: 26 Oct 2016 02:05:01
Message: <web.581046186cca09f1c46ef9480@news.povray.org>
clipka <ano### [at] anonymousorg> wrote

Although my main Windows XP computer FAILED on me several months ago-- and I'm
currently using an iPad to temporarily communicate with the world-- I thought
I'd answer the survey anyway. I hope to have my computer fixed soon, or to buy a
new one. (Money issues, naturally.) I sorely miss working with POV-ray!
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> ( X) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> ( X) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( X) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> ( X) 1
> ( ) 1.8
> (X) 2.2
> ( ) srgb
> ( ) Other: [___]

(Depends on what POV-Ray version I'm using; gamma 1.0 for v3.7xx, and gamma 2.2
for my older scenes in v3.62
>

Regarding gamma 1.0...
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> ( X) I think it gives the most accurate results.
> ( X) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> ( ) "rgb"
> (X ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( X) I find it easiest to work with.
> ( X) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> ( ) Other: [___]
>
>
> What other gamma-related features do you know?
> ( X) "Display_Gamma" INI setting
> ( X) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( X) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( X) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( X) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [assumed_gamma]
>
> Why are you using those other features?
> ( X) I like to toy around with them.
> ( X) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( X) I really like it.
> ( ) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( X) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( X) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> (X ) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
Hmm, that's a difficult question for me to answer, as I haven't done enough
scenes lately to truly compare the visual differences. As long as the *colors*
are chosen correctly (via srgb), it really boils down to getting the 'look' of
an actual real-life scene. My own *visual* sense tells me that assumed_gamma 1.0
reproduces that better-- for example, the light/shadow terminator on a spherical
shape; but I had been using 2.2 for so long (prior to POV-Ray 3.7xx being
available) that I'm more 'visually familiar' with that-- based on looking at
typical mid-level-quality gamma-bent digital photos (not HDR) and how THEY show
up on a monitor. Decisions, decisions...
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( X) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( X) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( X) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
Mainly because I didn't understand at the time that assumed_gamma 1.0 in v3.6
also required a rethinking of the color values-- I was trying to use the same
color values for 1.0 and that I had used for 2.2, resulting in the oft-mentioned
'washed-out' color appearance, a BIG mistake on my part. That has been corrected
in v3.7xx with the newer 'srgb' color choice.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
Haven't had enough experience comparing the two.

>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------


Post a reply to this message

From: Warp
Subject: Re: Survey: Gamma Handling
Date: 2 Nov 2016 13:00:07
Message: <581a1b97@news.povray.org>
I would like to know your opinion on these as well:

1) Which one of these images do you think looks more realistic?

http://koti.kapsi.fi/warp/media/pov37_test1.png
http://koti.kapsi.fi/warp/media/pov37_test2.png


2) Currently, when using assumed_gamma 1 in povray 3.7 mode, default
color values in things like the ambient finish do not get adjusted in
terms of srgb, but remain in their rgb values (for example, the default
ambient finish is "rgb 0.1"), which means that a change in assumed_gamma
will affect their brightness.

The second image above was rendered by explicitly specifying the default
ambient finish (using the #default directive in the scene file) using
"srgb". Without this explicit setting, ie. using the default value, the
image looks like this:

http://koti.kapsi.fi/warp/media/pov37_test4.png

(It's essentially impossible to get any shades are darker than that due to
the default ambient finish.)

So my question is: Should POV-Ray define default colors (eg. in the ambient
finish, and anywhere else where there are default colors) in terms of srgb
(which would result in the second image by default, without having to
explicitly set those defaults), or is the current functionality ok (which
by default results in the third image).

-- 
                                                          - Warp


Post a reply to this message

From: Tim Cook
Subject: Re: Survey: Gamma Handling
Date: 12 Dec 2016 03:19:24
Message: <584e5d8c$1@news.povray.org>
On 2016-10-16 16:13, clipka wrote:
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (X) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> ( ) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> (x) Other: [POV-Ray 3.5 (with Moray)]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> ( ) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> (X) Other: [1.9]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> ( ) I think it gives the most accurate results.
> ( ) I think it is the recommended setting.
> (X) Other: [setting used in Moray's default scene]
>
>
> What keyword do you typically use to specify colours?
> (X) "rgb"
> ( ) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> (X) Other: [POV-Ray 3.5 doesn't work with srgb]
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> ( ) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> ( ) Other: [___]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> ( ) I really like it.
> ( ) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> (X) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> ( ) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> (X) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> ( ) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> (X) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> ( ) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> (X) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (X) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> ( ) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> (X) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------
>


Post a reply to this message

From: Mr
Subject: Re: Survey: Gamma Handling
Date: 12 Dec 2016 04:00:01
Message: <web.584e66f96cca09f116086ed00@news.povray.org>
You POV-Ray devs are so high tech! this survey is such an impressive technology
:-P (clever honestly !)
clipka <ano### [at] anonymousorg> wrote:
> *NOTE: Please also reply if you don't care!*
>
> *NOTE: This thread is not intended for discussion!*
>
> Since the topic of gamma handling has recently been brought to the dev
> team's attention again, I'd like to get a clearer picture of how POV-Ray
> users have come to feel about the issue. Even if you don't care, please
> answer at least the following question:
>
> Do you care about gamma handling?
> ( ) Not enough to bother answering any more of this survey.
> (X) Enough to be willing to help you with this survey.
>
> -------------------------------------------------------------------
> Thank you for deciding to provide some feedback on gamma; please take
> the time to answer the following questions (feel free to tick more than
> one box per question, and elaborate where you think it might be helpful)
> -- or just ignore them and write some prose on what's really on your
> mind regarding the topic.
>
> Bystanders, please refrain from replying to people's feedback; we can
> have a discussion in a separate thread.
> -------------------------------------------------------------------
>
> What version of POV-Ray are you typically using?
> (X) POV-Ray 3.7 (or a derivative, e.g. UberPOV, HG-Povray)
> ( ) POV-Ray 3.6 (or a derivative, e.g. MegaPOV, MCPov)
> ( ) Other: [___]
>
>
> What "assumed_gamma" setting are you typically using?
> ( ) none
> (X) 1
> ( ) 1.8
> ( ) 2.2
> ( ) srgb
> ( ) Other: [___]
>
> Why are you using that setting?
> ( ) I find it easiest to work with.
> ( ) I think it gives the most pleasing results.
> (X) I think it gives the most accurate results.
> (X) I think it is the recommended setting.
> ( ) Other: [___]
>
>
> What keyword do you typically use to specify colours?
> (X) "rgb"
> (X) "srgb"
> ( ) Other (e.g. a macro): [___]
>
> Why are you using that keyword?
> ( ) I find it easiest to work with.
> ( ) I get colour values from elsewhere in that format.
> ( ) I think it is the recommended format.
> (X) Other: [I think srgb is recommended but sopmetimes forget probably because
wondering about rgbt rgbf and if these
 alpha values are inverted in regard to Blender]
>
>
> What other gamma-related features do you know?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (X) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Which of them do you make frequent use of?
> ( ) "Display_Gamma" INI setting
> ( ) "File_Gamma" INI setting
> ( ) "Antialias_Gamma" INI setting
> (X) "gamma" setting for input images
> ( ) "blend_gamma" setting for colour and pigment maps
> ( ) Other: [___]
>
> Why are you using those other features?
> ( ) I like to toy around with them.
> ( ) I like the flexibility they provide.
> ( ) I need them to handle special cases.
> ( ) They don't default to the settings I typically want.
> (X) Other: [to use the exported value specified in Blender Interface]
>
>
> How do you feel in general about gamma handling in POV-Ray 3.7?
> (X) I really like it.
> ( ) I think it's mostly ok.
> ( ) I think it's so-so.
> ( ) I think it's mostly broken.
> ( ) I really detest it.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
> How well do you get along with gamma handling in POV-Ray 3.7?
> (X) It works like a charm for me.
> ( ) It has its quirks, but I can live with them.
> ( ) I'm still learning to deal with its quirks.
> ( ) Its quirks still keep getting in my way.
> ( ) It just doesn't work for me at all.
> ( ) Dunno - I'm not using POV-Ray 3.7.
>
>
> What's your opinion on the claim that "assumed_gamma 1.0" gives more
> realistic render results than other settings?
> ( ) Yes, "assumed_gamma 1.0" is more realistic.
> (X) No, "assumed_gamma" has no effect on realism.
> ( ) No, "assumed_gamma 1.0" is actually less realistic.
> ( ) Dunno - I haven't heard that claim before.
> ( ) Dunno - I haven't made up my mind yet.
> ( ) Dunno - I don't really care.
>
> How did you come to that opinion?
> ( ) People say so, and that's good enough for me.
> ( ) The docs imply it, and that's good enough for me.
> ( ) That's what sounds most plausible to me.
> (X) My own research led me to that conclusion.
> ( ) It can be proven beyond doubt.
> ( ) Dunno - I don't have a clear opinion yet.
>
>
> How do you feel about "assumed_gamma 1.0" in POV-Ray 3.7, compared to
> the same setting 3.6?
> (X) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
> How do you feel about "assumed_gamma 2.2" (or any non-1.0 setting) in
> POV-Ray 3.7, compared to the same setting 3.6?
> (X) It is an overall improvement.
> ( ) It seems to work just the same.
> ( ) The following behaviour came as a negative surprise to me: [___]
> ( ) Dunno - I don't use it.
>
>
> What other feedback would you like to give about the gamma handling in
> POV-Ray 3.7?
> [___]
>
> -------------------------------------------------------------------


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.