POV-Ray : Newsgroups : povray.general : Leaking Animation sample Server Time
1 Nov 2024 11:17:02 EDT (-0400)
  Leaking Animation sample (Message 1 to 10 of 10)  
From: dick balaska
Subject: Leaking Animation sample
Date: 8 May 2016 01:37:28
Message: <572ed098$1@news.povray.org>
Here's a demo of an animation render that leaks memory.
Rotate 2000 spheres about a cylinder while looking down on it.

     Mem      VM
  13,736   7,220 pvengine64.exe @ boot
170,732 169,588 after run #1 (1m 54s)
313,056 313,644 after run #2 (1m 54s)

(standard 640x480 size selected in the dropdown)

//-------------------------------------------------------------
povwin command line:
leaktest.ini +SF1 +EF240 -GA

//-------------------------------------------------------------
leaktest.ini:
Input_File_Name = leaktest.pov
Width = 720
Height = 480
Quality = 9
Final_Frame = 240

//-------------------------------------------------------------
leaktest.pov:
// leaktest.pov
// Make an animation for clipka to demonstrate povwin leaks
// 240 frames

#version 3.7;
global_settings{ assumed_gamma 1.0 }
#default{ finish{ ambient 0.1 diffuse 0.9 }}
#include "colors.inc"
#declare Camera_0 = camera {perspective angle 75
   location  <0.0 , 50.0 ,-3.0>
   right     x*image_width/image_height
   look_at   <0.0 , 1.0 , 0.0>}
camera{Camera_0}
light_source{< 3000,3000,-3000> color White}
plane { <0,1,0>, 0
	texture { pigment {White}}
}
// Move a float: from, to, increment
#macro MoveF(_from, _to, __i)
   (_from+((_to-_from)*__i))
#end

#declare Rpos=seed(300);
#declare _maxY=20;
#declare _z = 10;
#local _i=0;
#while (_i<2000)
   #local _startRot=rand(Rpos);
   #local _endRot=rand(Rpos);
   sphere { <0,0,0>, rand(Rpos)*2+.5
     texture {pigment{ color Red }}
     translate<0,rand(Rpos)*_maxY,_z>
     rotate y*MoveF(_startRot, _endRot, clock)*360
   }
   #local _i=_i+1;
#end


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From: dick balaska
Subject: Re: Leaking Animation sample
Date: 8 May 2016 05:32:10
Message: <572f079a$1@news.povray.org>
Am 2016-05-08 01:37, also sprach dick balaska:

Am 2016-05-05 22:50, also sprach clipka:
 > Feel free to email any helpful animation scenes to "christoph", at
 > "lipka-koeln" in the "de" domain.


"Does not follow instructions."


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From: clipka
Subject: Re: Leaking Animation sample
Date: 8 May 2016 10:06:16
Message: <572f47d8$1@news.povray.org>
Am 08.05.2016 um 07:37 schrieb dick balaska:
> Here's a demo of an animation render that leaks memory.

For starters, I can confirm that it shows significantly different
behaviour than my tests.

I'll have a closer look at why that might be.


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From: clipka
Subject: Re: Leaking Animation sample
Date: 8 May 2016 10:49:06
Message: <572f51e2$1@news.povray.org>
Am 08.05.2016 um 16:05 schrieb clipka:
> Am 08.05.2016 um 07:37 schrieb dick balaska:
>> Here's a demo of an animation render that leaks memory.
> 
> For starters, I can confirm that it shows significantly different
> behaviour than my tests.
> 
> I'll have a closer look at why that might be.

... and got it.

A true genuine solid memory hole indeed.


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From: clipka
Subject: Re: Leaking Animation sample
Date: 8 May 2016 11:12:54
Message: <572f5776$1@news.povray.org>
Am 08.05.2016 um 16:48 schrieb clipka:
> Am 08.05.2016 um 16:05 schrieb clipka:
>> Am 08.05.2016 um 07:37 schrieb dick balaska:
>>> Here's a demo of an animation render that leaks memory.
>>
>> For starters, I can confirm that it shows significantly different
>> behaviour than my tests.
>>
>> I'll have a closer look at why that might be.
> 
> .... and got it.
> 
> A true genuine solid memory hole indeed.

Windows binaries will be available in approx. 30 minutes at:
https://github.com/POV-Ray/povray/releases/tag/v3.7.1-alpha.8600570


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From: Le Forgeron
Subject: Re: Leaking Animation sample
Date: 8 May 2016 11:18:57
Message: <572f58e1$1@news.povray.org>
Le 08/05/2016 17:12, clipka a écrit :
> Am 08.05.2016 um 16:48 schrieb clipka:
>> Am 08.05.2016 um 16:05 schrieb clipka:
>>> Am 08.05.2016 um 07:37 schrieb dick balaska:
>>>> Here's a demo of an animation render that leaks memory.
>>>
>>> For starters, I can confirm that it shows significantly different
>>> behaviour than my tests.
>>>
>>> I'll have a closer look at why that might be.
>>
>> .... and got it.
>>
>> A true genuine solid memory hole indeed.
> 
> Windows binaries will be available in approx. 30 minutes at:
> https://github.com/POV-Ray/povray/releases/tag/v3.7.1-alpha.8600570
> 

Does it impact stable or only master ?


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From: clipka
Subject: Re: Leaking Animation sample
Date: 8 May 2016 11:33:35
Message: <572f5c4f$1@news.povray.org>
Am 08.05.2016 um 17:18 schrieb Le_Forgeron:
> Le 08/05/2016 17:12, clipka a écrit :
>> Am 08.05.2016 um 16:48 schrieb clipka:
>>> Am 08.05.2016 um 16:05 schrieb clipka:
>>>> Am 08.05.2016 um 07:37 schrieb dick balaska:
>>>>> Here's a demo of an animation render that leaks memory.
>>>>
>>>> For starters, I can confirm that it shows significantly different
>>>> behaviour than my tests.
>>>>
>>>> I'll have a closer look at why that might be.
>>>
>>> .... and got it.
>>>
>>> A true genuine solid memory hole indeed.
>>
>> Windows binaries will be available in approx. 30 minutes at:
>> https://github.com/POV-Ray/povray/releases/tag/v3.7.1-alpha.8600570
>>
> 
> Does it impact stable or only master ?

3.7.0 was fine; it's a leak I must have introduced later during one of
my refactoring sprees.


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From: dick balaska
Subject: Re: Leaking Animation sample
Date: 8 May 2016 17:43:52
Message: <572fb318$1@news.povray.org>
Am 2016-05-08 11:12, also sprach clipka:

>>
>> A true genuine solid memory hole indeed.
>
> Windows binaries will be available in approx. 30 minutes at:
> https://github.com/POV-Ray/povray/releases/tag/v3.7.1-alpha.8600570
>

WORKSFORME

thanks

-- 
dik


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From: jhu
Subject: Re: Leaking Animation sample
Date: 9 May 2016 01:40:01
Message: <web.573021ff5acc868194284cc0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 08.05.2016 um 17:18 schrieb Le_Forgeron:
> > Le 08/05/2016 17:12, clipka a écrit :
> >> Am 08.05.2016 um 16:48 schrieb clipka:
> >>> Am 08.05.2016 um 16:05 schrieb clipka:
> >>>> Am 08.05.2016 um 07:37 schrieb dick balaska:
> >>>>> Here's a demo of an animation render that leaks memory.
> >>>>
> >>>> For starters, I can confirm that it shows significantly different
> >>>> behaviour than my tests.
> >>>>
> >>>> I'll have a closer look at why that might be.
> >>>
> >>> .... and got it.
> >>>
> >>> A true genuine solid memory hole indeed.
> >>
> >> Windows binaries will be available in approx. 30 minutes at:
> >> https://github.com/POV-Ray/povray/releases/tag/v3.7.1-alpha.8600570
> >>
> >
> > Does it impact stable or only master ?
>
> 3.7.0 was fine; it's a leak I must have introduced later during one of
> my refactoring sprees.

And you would have gotten away with it if it wasn't for those kids!


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From: clipka
Subject: Re: Leaking Animation sample
Date: 9 May 2016 11:38:37
Message: <5730aefd$1@news.povray.org>
Am 09.05.2016 um 07:37 schrieb jhu:
> clipka <ano### [at] anonymousorg> wrote:

>> 3.7.0 was fine; it's a leak I must have introduced later during one of
>> my refactoring sprees.
> 
> And you would have gotten away with it if it wasn't for those kids!

Yeah; pesky brats, they ruin everything. ;)


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