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I need a picture of an ocean of clouds, seen from above (as from an
aeroplane). It needs to be completely opaque, so no gaps, which means
that a lot of the existing cumulus-style cloud macros aren't really
suitable.
Before I started fiddling with isosurfaces and density functions, does
anyone already have one of these?
--
┌─── dg@cowlark.com ─────
http://www.cowlark.com ─────
│ "There does not now, nor will there ever, exist a programming
│ language in which it is the least bit hard to write bad programs." ---
│ Flon's Axiom
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Le 14-05-10 13:49, David Given a écrit :
> I need a picture of an ocean of clouds, seen from above (as from an
> aeroplane). It needs to be completely opaque, so no gaps, which means
> that a lot of the existing cumulus-style cloud macros aren't really
> suitable.
>
> Before I started fiddling with isosurfaces and density functions, does
> anyone already have one of these?
>
To make clouds, you need to use scattering media.
If it needs to be opaque, a high enough density and thickness will do
the trick.
As the light will come from above, the brightness will effectively drown
out any thing below those media clousd, even if they are actualy not
thick/dense enough to be opaque. Keep in mind that they will case shadow
on whatever is under them. This will help making them look more opaque
than they realy are. /
You can also use stacked surfaces with some partialy transparent pigment.
If they are to be seen from very high above, a simple plane or sphere
with an adequate pigment may be good enough. The pigment can go from
totaly transparent to totaly opaque.
Alain
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