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As far as I can tell, the Windows version of POV-ray comes only with a GUI.
What do I need to do to get a command-line-compatible renderer?
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On 03/15/2013 01:19 PM, Timwi wrote:
>
> As far as I can tell, the Windows version of POV-ray comes only with a GUI.
>
> What do I need to do to get a command-line-compatible renderer?
I don't use windows version so maybe this isn't relevant:
http://wiki.povray.org/content/Documentation:Windows_Section_3#Special_Command-Line_Options
and doing google search for: batch/command line render AND POV-Ray AND
Windows
I found this:
http://stackoverflow.com/questions/2207472/povray-for-windows-using-the-command-line-to-render-several-pov-files
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On 15/03/2013 18:59, James Holsenback wrote:
> On 03/15/2013 01:19 PM, Timwi wrote:
>>
>> As far as I can tell, the Windows version of POV-ray comes only with a
>> GUI.
>>
>> What do I need to do to get a command-line-compatible renderer?
>
> I don't use windows version so maybe this isn't relevant:
>
http://wiki.povray.org/content/Documentation:Windows_Section_3#Special_Command-Line_Options
>
> and doing google search for: batch/command line render AND POV-Ray AND
> Windows
>
> I found this:
>
http://stackoverflow.com/questions/2207472/povray-for-windows-using-the-command-line-to-render-several-pov-files
Well, neither of those turn the GUI off. All of them open a POV-ray
editor window, do the render (visibly!) and then exit.
This way, rendering a hundred images requires me to either run 100 GUI
instances, or run them one after the other. In both cases, my computer
is completely unusable for quite some time while windows keep popping up.
I’m surprised there’s no way to just *do the render*, with no GUI?
Timwi
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On 03/15/2013 03:03 PM, Timwi wrote:
> On 15/03/2013 18:59, James Holsenback wrote:
>> On 03/15/2013 01:19 PM, Timwi wrote:
>>>
>>> As far as I can tell, the Windows version of POV-ray comes only with a
>>> GUI.
>>>
>>> What do I need to do to get a command-line-compatible renderer?
>>
>> I don't use windows version so maybe this isn't relevant:
>>
http://wiki.povray.org/content/Documentation:Windows_Section_3#Special_Command-Line_Options
>>
>>
>> and doing google search for: batch/command line render AND POV-Ray AND
>> Windows
>>
>> I found this:
>>
http://stackoverflow.com/questions/2207472/povray-for-windows-using-the-command-line-to-render-several-pov-files
>>
>
> Well, neither of those turn the GUI off. All of them open a POV-ray
> editor window, do the render (visibly!) and then exit.
>
> This way, rendering a hundred images requires me to either run 100 GUI
> instances, or run them one after the other. In both cases, my computer
> is completely unusable for quite some time while windows keep popping up.
>
> I’m surprised there’s no way to just *do the render*, with no GUI?
>
> Timwi
>
well what does /RENDER do when using -D
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On 15/03/2013 20:54, James Holsenback wrote:
> On 03/15/2013 03:03 PM, Timwi wrote:
>>
>> Well, neither of those turn the GUI off. All of them open a POV-ray
>> editor window, do the render (visibly!) and then exit.
>>
>> This way, rendering a hundred images requires me to either run 100 GUI
>> instances, or run them one after the other. In both cases, my computer
>> is completely unusable for quite some time while windows keep popping up.
>>
>> I’m surprised there’s no way to just *do the render*, with no GUI?
>
> well what does /RENDER do when using -D
Whatever it does, it does not disable the GUI. I’ve already been using
-D all this time.
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Timwi <pov### [at] timwi de> wrote:
> As far as I can tell, the Windows version of POV-ray comes only with a GUI.
>
> What do I need to do to get a command-line-compatible renderer?
I used batch files like this for Windows batch renders:
________________________________________________________________________________
setlocal
set PATH=%PATH%;"C:\Users\Ricky Callwood\AppData\Local\Programs\POV-Ray\3.7\bin"
:
start /w /min pvengine-sse2 /nr /exit +imyscenefile1.pov
start /w /min pvengine-sse2 /nr /exit +imyscenefile2.pov
start /w /min pvengine-sse2 /nr /exit +imyscenefile3.pov
start /w /min pvengine-sse2 /nr /exit 'myinifile[section1]'
start /w /min pvengine-sse2 /nr /exit 'myinifile[section2]'
start /w /min pvengine-sse2 /nr /exit 'myinifile[section3]'
:
endlocal
________________________________________________________________________________
The splash screen still showed, but it worked. (Annoying, yes, but the POV team
has its reasons for insisting on the splash screen.) You would set the PATH to
whatever is appropriate for your system.
Note that I used the /nr switch to keep it from wasting time loading the editor
windows. If you don't want to lose your editor windows, you must keep one GUI
session open during the batch run and set Options | Keep Single Instance to OFF.
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Am 15.03.2013 20:03, schrieb Timwi:
> On 15/03/2013 18:59, James Holsenback wrote:
>> On 03/15/2013 01:19 PM, Timwi wrote:
>>>
>>> As far as I can tell, the Windows version of POV-ray comes only with a
>>> GUI.
>>>
>>> What do I need to do to get a command-line-compatible renderer?
>>
>> I don't use windows version so maybe this isn't relevant:
>>
http://wiki.povray.org/content/Documentation:Windows_Section_3#Special_Command-Line_Options
>>
>>
>> and doing google search for: batch/command line render AND POV-Ray AND
>> Windows
>>
>> I found this:
>>
http://stackoverflow.com/questions/2207472/povray-for-windows-using-the-command-line-to-render-several-pov-files
>>
>
> Well, neither of those turn the GUI off. All of them open a POV-ray
> editor window, do the render (visibly!) and then exit.
>
> This way, rendering a hundred images requires me to either run 100 GUI
> instances, or run them one after the other. In both cases, my computer
> is completely unusable for quite some time while windows keep popping up.
>
> I’m surprised there’s no way to just *do the render*, with no GUI?
There are various reasons for this, one being a series of "copyleft
infringements": At some time various people thought it was ok to sell
commercial software that deliberately hid the fact that the actual
rendering was done with POV-Ray; at that point, it was decided to have
the Windows version always fire up the GUI. (At least that's what I've
heard tell.)
There actually still exists an old Windows command-line version of
POV-Ray, but it has not been maintained for quite.
The last word hasn't been spoken on this issue though, and chances are
the command-line-only version will see a revival.
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On 15/03/2013 22:30, clipka wrote:
> Am 15.03.2013 20:03, schrieb Timwi:
>> Well, neither of those turn the GUI off. All of them open a POV-ray
>> editor window, do the render (visibly!) and then exit.
>>
>> This way, rendering a hundred images requires me to either run 100 GUI
>> instances, or run them one after the other. In both cases, my computer
>> is completely unusable for quite some time while windows keep popping up.
>>
>> I’m surprised there’s no way to just *do the render*, with no GUI?
>
> There are various reasons for this, one being a series of "copyleft
> infringements": At some time various people thought it was ok to sell
> commercial software that deliberately hid the fact that the actual
> rendering was done with POV-Ray; at that point, it was decided to have
> the Windows version always fire up the GUI. (At least that's what I've
> heard tell.)
Surely the correct response to that is to sue the perpetrator, not to
massively inconvenience all Windows users...
Timwi
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Am 16.03.2013 16:55, schrieb Timwi:
> On 15/03/2013 22:30, clipka wrote:
>> Am 15.03.2013 20:03, schrieb Timwi:
>>> Well, neither of those turn the GUI off. All of them open a POV-ray
>>> editor window, do the render (visibly!) and then exit.
>>>
>>> This way, rendering a hundred images requires me to either run 100 GUI
>>> instances, or run them one after the other. In both cases, my computer
>>> is completely unusable for quite some time while windows keep popping
>>> up.
>>>
>>> I’m surprised there’s no way to just *do the render*, with no GUI?
>>
>> There are various reasons for this, one being a series of "copyleft
>> infringements": At some time various people thought it was ok to sell
>> commercial software that deliberately hid the fact that the actual
>> rendering was done with POV-Ray; at that point, it was decided to have
>> the Windows version always fire up the GUI. (At least that's what I've
>> heard tell.)
>
> Surely the correct response to that is to sue the perpetrator, not to
> massively inconvenience all Windows users...
Lawsuits were filed, as a matter of fact - but law is slow to take
effect, and it didn't help that the copyleft concept was still
comparatively new back then. (Not to mention that quite a lot of money
had to be thrown at those lawsuits to fight them through; AFAIK the last
of them was still ongoing at the end of the POV-Ray 3.7 beta phase, and
one of the problems slowing down 3.7 development in those days was that
Thorsten was working hard to make the necessary money to keep those
lawsuits running.)
As for "massively" inconveniencing "all" Windows users: Most Windows
users have been happy to run their renders from within the GUI, and
Windows never really made batch processing easy anyway, so people
requiring batch processing would typically turn towards Linux in the
first place.
Times are changing, and judging past decisions based on today's
circumstances is cheap, and moot besides if the decision is already
being revised. As I said, we're likely to see a revival of the
command-line-only POV-Ray version for Windows.
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On 3/16/2013 10:27 AM, clipka wrote:
> Am 16.03.2013 16:55, schrieb Timwi:
>> On 15/03/2013 22:30, clipka wrote:
>>> Am 15.03.2013 20:03, schrieb Timwi:
>>>> Well, neither of those turn the GUI off. All of them open a POV-ray
>>>> editor window, do the render (visibly!) and then exit.
>>>>
>>>> This way, rendering a hundred images requires me to either run 100 GUI
>>>> instances, or run them one after the other. In both cases, my computer
>>>> is completely unusable for quite some time while windows keep popping
>>>> up.
>>>>
>>>> I’m surprised there’s no way to just *do the render*, with no GUI?
>>>
>>> There are various reasons for this, one being a series of "copyleft
>>> infringements": At some time various people thought it was ok to sell
>>> commercial software that deliberately hid the fact that the actual
>>> rendering was done with POV-Ray; at that point, it was decided to have
>>> the Windows version always fire up the GUI. (At least that's what I've
>>> heard tell.)
>>
>> Surely the correct response to that is to sue the perpetrator, not to
>> massively inconvenience all Windows users...
>
> Lawsuits were filed, as a matter of fact - but law is slow to take
> effect, and it didn't help that the copyleft concept was still
> comparatively new back then. (Not to mention that quite a lot of money
> had to be thrown at those lawsuits to fight them through; AFAIK the last
> of them was still ongoing at the end of the POV-Ray 3.7 beta phase, and
> one of the problems slowing down 3.7 development in those days was that
> Thorsten was working hard to make the necessary money to keep those
> lawsuits running.)
>
> As for "massively" inconveniencing "all" Windows users: Most Windows
> users have been happy to run their renders from within the GUI, and
> Windows never really made batch processing easy anyway, so people
> requiring batch processing would typically turn towards Linux in the
> first place.
>
>
> Times are changing, and judging past decisions based on today's
> circumstances is cheap, and moot besides if the decision is already
> being revised. As I said, we're likely to see a revival of the
> command-line-only POV-Ray version for Windows.
>
Of course, there is also the "alternative", which is to have the GUI,
but allow for a "batch" processing queue. I could see a case where even
working on something in the GUI could either branch a new instance, to
run a quick test render, while the queue is still running, or insert it
as "next in line" (possibly less useful, given the render times involved
in many cases). This would, in effect, not only allow work with it was
doing other things, if needed, but also provide a clear list of what was
"up and coming", which a person could halt, edit, rearrange, etc. None
of which is exactly plausible using a pure "batch from command line"
solution.
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Le 13-03-15 17:01, Cousin Ricky a écrit :
> Timwi <pov### [at] timwi de> wrote:
>> As far as I can tell, the Windows version of POV-ray comes only with a GUI.
>>
>> What do I need to do to get a command-line-compatible renderer?
>
> I used batch files like this for Windows batch renders:
> ________________________________________________________________________________
>
> setlocal
> set PATH=%PATH%;"C:\Users\Ricky Callwood\AppData\Local\Programs\POV-Ray\3.7\bin"
> :
> start /w /min pvengine-sse2 /nr /exit +imyscenefile1.pov
> start /w /min pvengine-sse2 /nr /exit +imyscenefile2.pov
> start /w /min pvengine-sse2 /nr /exit +imyscenefile3.pov
> start /w /min pvengine-sse2 /nr /exit 'myinifile[section1]'
> start /w /min pvengine-sse2 /nr /exit 'myinifile[section2]'
> start /w /min pvengine-sse2 /nr /exit 'myinifile[section3]'
> :
> endlocal
> ________________________________________________________________________________
>
> The splash screen still showed, but it worked. (Annoying, yes, but the POV team
> has its reasons for insisting on the splash screen.) You would set the PATH to
> whatever is appropriate for your system.
>
> Note that I used the /nr switch to keep it from wasting time loading the editor
> windows. If you don't want to lose your editor windows, you must keep one GUI
> session open during the batch run and set Options | Keep Single Instance to OFF.
>
>
>
A simple question:
WHY always add /exit in each command lines? Why not remove all /exit but
the last? That way, you start the first scene, when it's finished, you
start the second, without the splash screen. You also can save a little
time as you don't need to reload and initiate POV-Ray for each render.
Alain
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Alain <kua### [at] videotron ca> wrote:
> A simple question:
> WHY always add /exit in each command lines? Why not remove all /exit but
> the last? That way, you start the first scene, when it's finished, you
> start the second, without the splash screen. You also can save a little
> time as you don't need to reload and initiate POV-Ray for each render.
It's been many years since I did the experimentation and settled on that
combination of switches, but I seem to recall having twenty instances open up
simultaneously on my poor computer. Nowadays, I avoid Windoze for the sake of
my mental health, so I'm not about to start experimenting again.
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On 16/03/2013 18:27, clipka wrote:
>
> As for "massively" inconveniencing "all" Windows users: Most Windows
> users have been happy to run their renders from within the GUI, and
> Windows never really made batch processing easy anyway, so people
> requiring batch processing would typically turn towards Linux in the
> first place.
Only opinionated Linux users can seriously think that :(
There is nothing about Windows that makes command-line stuff like batch
processing *so* hard that it would be worth it to install, run and learn
Linux. I’m a normal Windows user and I just want to render a thousand
POV-ray images — it should be possible to just run a command line to do
this.
Timwi
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On 17/03/2013 00:47, Alain wrote:
>
> A simple question:
> WHY always add /exit in each command lines? Why not remove all /exit but
> the last? That way, you start the first scene, when it's finished, you
> start the second, without the splash screen. You also can save a little
> time as you don't need to reload and initiate POV-Ray for each render.
It would be a nice compromise if that were possible, however POV-ray
still pops up and steals focus if you do that. (Plus POV-ray makes this
unnecessarily difficult: You have to know when it’s finished rendering
so that you can start the next render. It doesn’t support multiple
simultaneous renderings in a single instance. And you can’t pass any of
the options like image size on the command-line. You have to set up the
GUI the right way.)
Timwi
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Timwi <pov### [at] timwi de> wrote:
> It would be a nice compromise if that were possible, however POV-ray
> still pops up and steals focus if you do that. (Plus POV-ray makes this
> unnecessarily difficult: You have to know when it’s finished rendering
> so that you can start the next render.
The batch file I posted does serial rendering unattended.
> It doesn’t support multiple
> simultaneous renderings in a single instance.
It does, however, support multiple instances. (In the Options menu, uncheck
Keep Single Instance.) Whether it /loads/ multiple instances I cannot answer,
since my technical knowledge of Windows stalled in 1995. With POV-Ray 3.7's SMP
support, though, it shouldn't matter whether your renders are serial or
parallel.
> And you can’t pass any of
> the options like image size on the command-line. You have to set up the
> GUI the right way.)
You most certainly can do that on the command line. Have you tried the +W and
+H options?
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Timwi <pov### [at] timwi de> wrote:
> On 16/03/2013 18:27, clipka wrote:
> >
> > As for "massively" inconveniencing "all" Windows users: Most Windows
> > users have been happy to run their renders from within the GUI, and
> > Windows never really made batch processing easy anyway, so people
> > requiring batch processing would typically turn towards Linux in the
> > first place.
>
> Only opinionated Linux users can seriously think that :(
Call me opinionated, then.
> There is nothing about Windows that makes command-line stuff like batch
> processing *so* hard that it would be worth it to install, run and learn
> Linux.
I used to hate Unix. Then I got a job working with IBM's AIX operating system,
and it grew on me. Working with a Windows PC, I found myself downloading Gnu
tools to do the things I took for granted with AIX (and still not able to use
those tools as effectively as under a Unix-like system). Then when my XP system
crashed, I upgraded to the super-duper fantabulous Windows 7, which I'm sure has
taken months off my life expectancy. With Micro$haft's concept of
"user-friendly" driving me batty, and me downloading Gnu tools anyway, I figured
I might as well try Linux.
I'm much happier with Linux. But I believe in freedom of religion, and one has
the right to choose Windows.
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On 20/03/2013 4:44 PM, Cousin Ricky wrote:
> It does, however, support multiple instances. (In the Options menu, uncheck
> Keep Single Instance.)
By the bye, with Keep Single Instance, checked. You can run an instance
of the 64 bit and an instance of the 32 bit RC7 versions at the same time.
--
Regards
Stephen
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On 20/03/2013 17:44, Cousin Ricky wrote:
> Timwi <pov### [at] timwi de> wrote:
>> It would be a nice compromise if that were possible, however POV-ray
>> still pops up and steals focus if you do that. (Plus POV-ray makes this
>> unnecessarily difficult: You have to know when it’s finished rendering
>> so that you can start the next render.
>
> The batch file I posted does serial rendering unattended.
So does mine. Yours still pops up a needless GUI for every new render.
> It does, however, support multiple instances.
I am well aware of that.
>> And you can’t pass any of
>> the options like image size on the command-line. You have to set up the
>> GUI the right way.)
>
> You most certainly can do that on the command line.
Not if it’s already running and you have Keep Single Instance turned ON.
Otherwise, how did you think I am rendering right now?
Timwi
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Timwi <pov### [at] timwi de> wrote:
> As far as I can tell, the Windows version of POV-ray comes only with a GUI.
>
> What do I need to do to get a command-line-compatible renderer?
there is a way to get around this:
What you do is turn your sequential files that you would normally render with a
..bat file into .inc files then you put them into an array in a new file, like so
--
#declare render_queue =
array [num] {
"file1.inc",
"file2,inc",
....
"file(num-1).inc"
}
include render_queue[frame_number]
I haven't tested it, but I think it should work; although it might pose problems
for batch rendering animations...
If each file you were rendering had it's own .ini file, it might work.
Regards,
A.D.B.
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Am 20.03.2013 17:03, schrieb Timwi:
> On 16/03/2013 18:27, clipka wrote:
>>
>> As for "massively" inconveniencing "all" Windows users: Most Windows
>> users have been happy to run their renders from within the GUI, and
>> Windows never really made batch processing easy anyway, so people
>> requiring batch processing would typically turn towards Linux in the
>> first place.
>
> Only opinionated Linux users can seriously think that :(
That statement of yours can easily be disproven: I'm a mouse-pushing
Microsoft addict, who even appreciates some of their products, and I
personally think that for desktop systems GNU/Linux is still no serious
alternative to Windows; and I'm a layman when it comes to administering
a Linux system (even though I'm a professional software developer), to
the point that I detest administering Linux systems. But when there's
serious batch processing to do, I'd take Linux any time, and even go
through the hassle of setting up a system myself.
So there exists at least one person who seriously thinks what I wrote,
and isn't an opinionated Linux user.
> There is nothing about Windows that makes command-line stuff like batch
> processing *so* hard that it would be worth it to install, run and learn
> Linux.
Believe me, there is.
> I’m a normal Windows user and I just want to render a thousand
> POV-ray images — it should be possible to just run a command line to do
> this.
For rendering a thousand images, the typical approach would be to set
this thing up as an animation job.
I'm not saying that users such as you don't exist. But they're far from
"all" Windows users, and they're not "massively" inconvenienced.
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Am 20.03.2013 17:10, schrieb Timwi:
> It would be a nice compromise if that were possible, however POV-ray
> still pops up and steals focus if you do that. (Plus POV-ray makes this
> unnecessarily difficult: You have to know when it’s finished rendering
> so that you can start the next render. It doesn’t support multiple
> simultaneous renderings in a single instance. And you can’t pass any of
> the options like image size on the command-line. You have to set up the
> GUI the right way.)
Did you ever try the File Queue feature?
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Am 20.03.2013 17:44, schrieb Cousin Ricky:
>> It doesn’t support multiple
>> simultaneous renderings in a single instance.
>
> It does, however, support multiple instances. (In the Options menu, uncheck
> Keep Single Instance.) Whether it /loads/ multiple instances I cannot answer,
> since my technical knowledge of Windows stalled in 1995. With POV-Ray 3.7's SMP
> support, though, it shouldn't matter whether your renders are serial or
> parallel.
Well, it does: Throwing all the computing power at a single render at a
time is far more memory-efficient than splitting up the power between
multiple renders. It's probably also faster, as you don't end up with
multiple instances fighting for space in the processor caches.
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On 3/25/2013 5:48 AM, clipka wrote:
> Am 20.03.2013 17:03, schrieb Timwi:
>> On 16/03/2013 18:27, clipka wrote:
>>>
>>> As for "massively" inconveniencing "all" Windows users: Most Windows
>>> users have been happy to run their renders from within the GUI, and
>>> Windows never really made batch processing easy anyway, so people
>>> requiring batch processing would typically turn towards Linux in the
>>> first place.
>>
>> Only opinionated Linux users can seriously think that :(
>
> That statement of yours can easily be disproven: I'm a mouse-pushing
> Microsoft addict, who even appreciates some of their products, and I
> personally think that for desktop systems GNU/Linux is still no serious
> alternative to Windows; and I'm a layman when it comes to administering
> a Linux system (even though I'm a professional software developer), to
> the point that I detest administering Linux systems. But when there's
> serious batch processing to do, I'd take Linux any time, and even go
> through the hassle of setting up a system myself.
>
> So there exists at least one person who seriously thinks what I wrote,
> and isn't an opinionated Linux user.
>
>> There is nothing about Windows that makes command-line stuff like batch
>> processing *so* hard that it would be worth it to install, run and learn
>> Linux.
>
Well, other than just about everything complex you need to do with
windows batch needing either a) windows scripting, and/or b) small
utility commands, which are just plain missing (and, frankly, when
something as ancient as the old 4DOS command.com replacement would be a
massive improvement to cmd.com, by itself, this is saying a lot. lol)
Batch hasn't changed since DOS 1.0, or something, for the most part, but
we don't even have the command set that came "with" DOS3.3, never mind
6.0, or any of the third party tools that extended it. Its purely pathetic.
The rest of windows.. has some things that are just bad, because they
are not configurable, or won't let you do specific things, or make
"guesses" about what you intend, that are just wrong. On the other hand,
a lot of stuff does work, a lot better, like auto-mounting.
However, I would lay odds that if I plugged my HP 4500 printer into
Linux, I could use it to scan documents. I have spent two days doing
everything short of uninstalling my virus/firewall software, removing
all the drivers, and then reinstalling the printer drivers, trying to
get it to do jack all other than freeze up, trying to talk to the
scanner, without even showing a dialog. Its probably AVG causing the
problem, but.. I am reluctant to do an uninstall/reinstall to fix it,
and, at this point, since I don't scan often anyway, I am not sure its
worth the effort.
So..
GUI - Linux needs work.
Command prompt/batch - For anything semi-complicated, either Linux, or
find an old copy of DOS 6.0, or the like, and install all the crap they
decided we don't need any more.
Hardware compatibility - Windows will a) install wrong drivers, if it
can't find the right ones, b) won't always install them right, c) you
get bloody insane things, like your virus scanner actually interfering
with USB ports. o.O But, when it works, detection is flawless, mounting
is immediate, and you don't need to do any complex shit to make it work.
Linux - if it can't figure out what something is, it won't work
"period". If its mountable, you might have to monkey with some files, to
automount it (this is getting better though), but, when it does know how
to talk to the hardware, its **completely** flawless, as near as I can
see, with no odd quirks, bugs, strange conflicts, or any of the, "Gosh!
I don't know what this thing is, so lets just mark it as "unknown" and
not even look for a driver, since, after all, Microsoft doesn't have an
exhaustive list of drivers you can download, or even an exhaustive list
of working generic drivers, which actually can tell how to use the
hardware to full advantage.
So, yeah.. If you like pretty, and easy, Linux still has a ways to go,
in most cases. If you want things to bloody work, out of the box,
without having to hunt to driver disks, monkey with anti-virus bugs, and
otherwise chase down solutions, which may not even exist, when things
*do* go wrong.. good luck with Microsoft. lol
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On 25/03/2013 13:51, clipka wrote:
>
> Did you ever try the File Queue feature?
Ahaaa! Why did no-one mention this? :) In future if I need to render
multiple files on ONE machine, I’ll use this. Thanks!
However, those few weeks ago when I posted this, I wrote code to split
the workload across 4 computers. I had each computer report each
completed render to a “server” which would then shell out new work to
render, thus ensuring that the 4 computers don’t unnecessarily render
the same stuff multiple times. The File Queue feature’s usefulness is
limited in this scenario.
I looked at
http://wiki.povray.org/content/Documentation:Windows_Section_3 (which,
inexplicably, isn’t titled “Command-line options”, which would be the
obviously most sensible title), and it seems there’s no way to use the
File Queue feature from the command line. Therefore, I cannot automate
File Queue renders. :(
Timwi
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