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From: Stephen
Subject: Help with Blobs
Date: 13 Oct 2012 09:04:29
Message: <507966dd$1@news.povray.org>
I am trying to make an hourglass and I cannot get the settings right.
Would some kind person give me some starting values for a realistic 
looking sandglass? Or suggest another method as I have never managed to 
work successfully with blobs.

-- 
Regards
     Stephen


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From: Warp
Subject: Re: Help with Blobs
Date: 13 Oct 2012 09:31:12
Message: <50796d20@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> I am trying to make an hourglass and I cannot get the settings right.
> Would some kind person give me some starting values for a realistic 
> looking sandglass? Or suggest another method as I have never managed to 
> work successfully with blobs.

An hourglass shape is much easier to achieve with the sor object.

-- 
                                                          - Warp


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From: Le Forgeron
Subject: Re: Help with Blobs
Date: 13 Oct 2012 09:39:42
Message: <50796f1e$1@news.povray.org>
Greetings,

Le 13/10/2012 15:04, Stephen nous fit lire :
> I am trying to make an hourglass and I cannot get the settings right.
> Would some kind person give me some starting values for a realistic
> looking sandglass? Or suggest another method as I have never managed to
> work successfully with blobs.
> 

Why did you choose blob ?

Have a look in the portfolio the o_shapesq12: the Lemniscate.

Or in scenes/objects/quartic/lemnisca.pov
and scenes/objects/quartic/lemnisc2.pov


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From: Thomas de Groot
Subject: Re: Help with Blobs
Date: 13 Oct 2012 09:51:15
Message: <507971d3$1@news.povray.org>
On 13-10-2012 15:31, Warp wrote:
> An hourglass shape is much easier to achieve with the sor object.
>

...and for the sand inside, you can use sor too.

(lathe is another option)

Thomas


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From: Stephen
Subject: Re: Help with Blobs
Date: 13 Oct 2012 10:08:48
Message: <507975f0$1@news.povray.org>
On 13/10/2012 2:39 PM, Le_Forgeron wrote:
> Why did you choose blob ?
>

It just seemed the right object, for a blown glass shape, to me.

> Have a look in the portfolio the o_shapesq12: the Lemniscate.
>

I did, or rather I tried the function f_lemniscate_of_gerono(x,y,z, P0).
But the halves come together at a point, making it hard for the sand to 
get through. ;-)

A good suggestion if I did not want a close shot.


-- 
Regards
     Stephen


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From: Stephen
Subject: Re: Help with Blobs
Date: 13 Oct 2012 10:13:23
Message: <50797703$1@news.povray.org>
On 13/10/2012 2:31 PM, Warp wrote:
> Stephen <mca### [at] aolcom> wrote:
>> I am trying to make an hourglass and I cannot get the settings right.
>> Would some kind person give me some starting values for a realistic
>> looking sandglass? Or suggest another method as I have never managed to
>> work successfully with blobs.
>
> An hourglass shape is much easier to achieve with the sor object.
>

Duh! I did not even think of that. It would have been the first thing I 
thought of a couple of years ago.
Thanks.

-- 
Regards
     Stephen


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From: Stephen
Subject: Re: Help with Blobs
Date: 13 Oct 2012 10:51:55
Message: <5079800b$1@news.povray.org>
On 13/10/2012 2:51 PM, Thomas de Groot wrote:
>>
>
> ....and for the sand inside, you can use sor too.
>

The glass will be lying on its side, so we will see.

> (lathe is another option)

Probably a better one as it uses splines.

-- 
Regards
     Stephen


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From: Le Forgeron
Subject: Re: Help with Blobs
Date: 13 Oct 2012 11:09:45
Message: <50798439@news.povray.org>
Le 13/10/2012 16:08, Stephen nous fit lire :
> On 13/10/2012 2:39 PM, Le_Forgeron wrote:
>> Why did you choose blob ?
>>
> 
> It just seemed the right object, for a blown glass shape, to me.
> 
>> Have a look in the portfolio the o_shapesq12: the Lemniscate.
>>
> 
> I did, or rather I tried the function f_lemniscate_of_gerono(x,y,z, P0).
> But the halves come together at a point, making it hard for the sand to
> get through. ;-)
> 
> A good suggestion if I did not want a close shot.

Merge it with a small cylinder where it is not thick enough (and I have
a preference for the quartic form, probably my old age)

something along:

difference {
  merge {
    outer_lemniscate
    cylinder_at_point
  }
  inner_lemniscate
 material { glass... }
}

For once, the point of the lemniscate seems good for the bottleneck (or
you can also add a cylinder too.


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From: Stephen
Subject: Re: Help with Blobs
Date: 13 Oct 2012 13:44:47
Message: <5079a88f@news.povray.org>
On 13/10/2012 4:09 PM, Le_Forgeron wrote:
> Merge it with a small cylinder where it is not thick enough (and I have
> a preference for the quartic form, probably my old age)

An excellent suggestion but I will "'fess up".
I use a modeller that does not support quartics and although I could 
include the code. This is supposed to be a quick and dirty image, so I 
will stick with using lathes. (Probably my old age)

-- 
Regards
     Stephen


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From: MichaelJF
Subject: Re: Help with Blobs
Date: 13 Oct 2012 13:50:01
Message: <web.5079a9422980527c55ed6d350@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> I am trying to make an hourglass and I cannot get the settings right.
> Would some kind person give me some starting values for a realistic
> looking sandglass? Or suggest another method as I have never managed to
> work successfully with blobs.
>
> --
> Regards
>      Stephen

As ever a good starting point is the old IRTC. First topic was "time" and
contained at least four useable hourglasses. (What means the POV-code is quite
running without bigger efforts.) There was another one later, but I cannot find
it so soon. As I think you are interested in quick solutions ;-), maybe this
hint helps. Of course all other proposed ideas here are quit right.

Best regards,
Michael


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