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I was thinking it's about time to change our documentation lead in image:
http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
Now I'm /not/ proposing a contest as the only prize would be your
personal satisfaction, well OK you might get a credit in the docs for
the image.
What I'm looking for ... the pov-logo /has/ to be part of it, uses one
or two new features, png format. Size of current image OK but /must/ be
less than 680px wide.
Comments?
Jim
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Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
> I was thinking it's about time to change our documentation lead in image:
> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>
> Now I'm /not/ proposing a contest as the only prize would be your
> personal satisfaction, well OK you might get a credit in the docs for
> the image.
>
> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
> or two new features, png format. Size of current image OK but /must/ be
> less than 680px wide.
>
> Comments?
Questions... might I dare ?
what are the new features ?
(I'm not even sure what is new and what is not, excepted the wonderful
Subsurface... which I do not understand yet).
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On 04/08/2011 03:53 PM, Le_Forgeron wrote:
> Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
>> I was thinking it's about time to change our documentation lead in image:
>> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>>
>> Now I'm /not/ proposing a contest as the only prize would be your
>> personal satisfaction, well OK you might get a credit in the docs for
>> the image.
>>
>> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
>> or two new features, png format. Size of current image OK but /must/ be
>> less than 680px wide.
>>
>> Comments?
>
> Questions... might I dare ?
>
> what are the new features ?
> (I'm not even sure what is new and what is not, excepted the wonderful
> Subsurface... which I do not understand yet).
yes ... subsurface is one. let's see ... backside diffuse, area
illumination ... mesh_cam allows texture baking. several new pigment
patterns, and a new shape, use of hdr/exr light maps:
http://wiki.povray.org/content/Documentation:Tutorial_Section_1#Changes_and_New_Features_Summary
if I left something out.
I also thought this make a cool collaborative effort. I want to get
something that /POPS/ ... so I guess I'd like to see if some of you top
echelon artists might like to add to the effort. Lately there's also
been some pretty cool techniques flying around in this news group and I
think SDL is a strong point of povray so, some of the macros that have
been posted could be put to good use ...
I'd to tie the end product into a distribution scene file ... maybe a
"the making of" story/tutorial/whatever
Too much blue sky?
Jim
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Le_Forgeron wrote:
> what are the new features ?
Given the identity of the original poster, may I suggest
a quick look into the excellent documentation for that ;)
2.1.4.1 Changes and New Features Summary
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Jim Holsenback <jho### [at] povray org> wrote:
> so I guess I'd like to see if some of you top
> echelon artists might like to add to the effort. Lately there's also
> been some pretty cool techniques flying around in this news group and I
> think SDL is a strong point of povray so, some of the macros that have
> been posted could be put to good use ...
>
> I'd to tie the end product into a distribution scene file ... maybe a
> "the making of" story/tutorial/whatever
>
> Too much blue sky?
>
> Jim
LOL, okay nothing's better than personal satisfaction; this sounds like a really
fun challenge, I'm in :)
-------------------------------------------------
www.McGregorFineArt.com
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Le 08/04/2011 21:54, Jim Holsenback nous fit lire :
> On 04/08/2011 03:53 PM, Le_Forgeron wrote:
>> Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
>>> I was thinking it's about time to change our documentation lead in
>>> image:
>>> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>>>
>>> Now I'm /not/ proposing a contest as the only prize would be your
>>> personal satisfaction, well OK you might get a credit in the docs for
>>> the image.
>>>
>>> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
>>> or two new features, png format. Size of current image OK but /must/ be
>>> less than 680px wide.
> yes ... subsurface is one. let's see ... backside diffuse, area
> illumination ... mesh_cam allows texture baking. several new pigment
> patterns, and a new shape, use of hdr/exr light maps:
>
>
http://wiki.povray.org/content/Documentation:Tutorial_Section_1#Changes_and_New_Features_Summary
>
Nice list!
> I also thought this make a cool collaborative effort. I want to get
> something that /POPS/ ...
hmmmm that's a challenge!
> so I guess I'd like to see if some of you top
> echelon artists might like to add to the effort. Lately there's also
> been some pretty cool techniques flying around in this news group and I
> think SDL is a strong point of povray so, some of the macros that have
> been posted could be put to good use ...
>
> I'd to tie the end product into a distribution scene file ... maybe a
> "the making of" story/tutorial/whatever
>
> Too much blue sky?
Do we have the original pov scene for the initial image ?
(Or did I missed something in thinking that the "contest" is about
making a banner with "Persistence of Vision" string ?)
Wouldn't a variation of the benchmark scene miss the goal ?
(ouch, kind of double negative question... )
I enjoyed lately the easter-egg with painted pattern, it might be a nice
replacement for the O of vision (there is already a sphere in the P with
the logo, so it can get replaced), See Jim Holsenback 20/03/2011.
One I from vision (1st ?) could get a replacement by a candle (would it
integrate well ? See Bruno Cabasson 18/2/2011 post) with SSLT/...
One other letter could get replaced by some collection of grains ?
(Samuel Benge).. or it could be the horizontal line : replaced with a
dry-stone wall with a bit more vertical dimensions (and variation of the
grains size along the wall)
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On 04/08/2011 06:47 PM, Le_Forgeron wrote:
> Le 08/04/2011 21:54, Jim Holsenback nous fit lire :
>> On 04/08/2011 03:53 PM, Le_Forgeron wrote:
>>> Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
>>>> I was thinking it's about time to change our documentation lead in
>>>> image:
>>>> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>>>>
>>>> Now I'm /not/ proposing a contest as the only prize would be your
>>>> personal satisfaction, well OK you might get a credit in the docs for
>>>> the image.
>>>>
>>>> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
>>>> or two new features, png format. Size of current image OK but /must/ be
>>>> less than 680px wide.
>
>> yes ... subsurface is one. let's see ... backside diffuse, area
>> illumination ... mesh_cam allows texture baking. several new pigment
>> patterns, and a new shape, use of hdr/exr light maps:
>>
>>
http://wiki.povray.org/content/Documentation:Tutorial_Section_1#Changes_and_New_Features_Summary
>>
>
> Nice list!
>
>> I also thought this make a cool collaborative effort. I want to get
>> something that /POPS/ ...
>
> hmmmm that's a challenge!
>
>> so I guess I'd like to see if some of you top
>> echelon artists might like to add to the effort. Lately there's also
>> been some pretty cool techniques flying around in this news group and I
>> think SDL is a strong point of povray so, some of the macros that have
>> been posted could be put to good use ...
>>
>> I'd to tie the end product into a distribution scene file ... maybe a
>> "the making of" story/tutorial/whatever
>>
>> Too much blue sky?
>
> Do we have the original pov scene for the initial image ?
> (Or did I missed something in thinking that the "contest" is about
> making a banner with "Persistence of Vision" string ?)
>
> Wouldn't a variation of the benchmark scene miss the goal ?
> (ouch, kind of double negative question... )
>
> I enjoyed lately the easter-egg with painted pattern, it might be a nice
> replacement for the O of vision (there is already a sphere in the P with
> the logo, so it can get replaced), See Jim Holsenback 20/03/2011.
>
> One I from vision (1st ?) could get a replacement by a candle (would it
> integrate well ? See Bruno Cabasson 18/2/2011 post) with SSLT/...
>
> One other letter could get replaced by some collection of grains ?
> (Samuel Benge).. or it could be the horizontal line : replaced with a
> dry-stone wall with a bit more vertical dimensions (and variation of the
> grains size along the wall)
exactly the kind of thing I was thinking about ... spelling out povray
with shapes, kind of a stylized letter approach. also want to work the
tag-line "Persistence of Vision" as flat text (object pattern or
something like that) as part of the background or ground plane ... oh
and I'm going to buck tradition here a request no checkered planes
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On 04/08/2011 05:59 PM, Robert McGregor wrote:
> Jim Holsenback<jho### [at] povray org> wrote:
>> so I guess I'd like to see if some of you top
>> echelon artists might like to add to the effort. Lately there's also
>> been some pretty cool techniques flying around in this news group and I
>> think SDL is a strong point of povray so, some of the macros that have
>> been posted could be put to good use ...
>>
>> I'd to tie the end product into a distribution scene file ... maybe a
>> "the making of" story/tutorial/whatever
>>
>> Too much blue sky?
>>
>> Jim
>
> LOL, okay nothing's better than personal satisfaction; this sounds like a really
> fun challenge, I'm in :)
cool ... I rather liked the brick idea that came out of discussion's
about the scene Thomas is working on. This sounds like it could indeed
be some fun kicking a few ideas around and seeing where it goes!
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On 04/08/2011 07:43 PM, Jim Holsenback wrote:
> On 04/08/2011 05:59 PM, Robert McGregor wrote:
>> Jim Holsenback<jho### [at] povray org> wrote:
>>> so I guess I'd like to see if some of you top
>>> echelon artists might like to add to the effort. Lately there's also
>>> been some pretty cool techniques flying around in this news group and I
>>> think SDL is a strong point of povray so, some of the macros that have
>>> been posted could be put to good use ...
>>>
>>> I'd to tie the end product into a distribution scene file ... maybe a
>>> "the making of" story/tutorial/whatever
>>>
>>> Too much blue sky?
>>>
>>> Jim
>>
>> LOL, okay nothing's better than personal satisfaction; this sounds
>> like a really
>> fun challenge, I'm in :)
>
> cool ... I rather liked the brick idea that came out of discussion's
> about the scene Thomas is working on. This sounds like it could indeed
> be some fun kicking a few ideas around and seeing where it goes!
>
another idea ... theme based (steam, fantasy, space, tech, any others? ...)
besides the stylized fonts for the word povray ... the tag-line
"Persistence of Vision" (diff from the povray object(s)) these two
elements should have a "world" built around them.
Jim
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On Sat, 09 Apr 2011 16:47:44 +0200, Jim Holsenback
<jho### [at] povray org> wrote:
> On 04/08/2011 07:43 PM, Jim Holsenback wrote:
> another idea ... theme based (steam, fantasy, space, tech, any others?
I like all those.
How about something like a science experiment with a light beam split by
glass lettering of the words.
--
-Nekar Xenos-
"The spoon is not real"
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Le 09/04/2011 16:47, Jim Holsenback nous fit lire :
> another idea ... theme based (steam, fantasy, space, tech, any others? ...)
>
> besides the stylized fonts for the word povray ... the tag-line
> "Persistence of Vision" (diff from the povray object(s)) these two
> elements should have a "world" built around them.
>
Or for the tradition line, a look at the Maian.ttf (or Maiandb.tff ?)
with a bit of belleved text macro...
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On 4/8/2011 2:47 PM, Le_Forgeron wrote:
> I enjoyed lately the easter-egg with painted pattern, it might be a nice
> replacement for the O of vision (there is already a sphere in the P with
> the logo, so it can get replaced), See Jim Holsenback 20/03/2011.
>
> One I from vision (1st ?) could get a replacement by a candle (would it
> integrate well ? See Bruno Cabasson 18/2/2011 post) with SSLT/...
>
> One other letter could get replaced by some collection of grains ?
> (Samuel Benge).. or it could be the horizontal line : replaced with a
> dry-stone wall with a bit more vertical dimensions (and variation of the
> grains size along the wall)
I'm concerned that the final result would be some sort of Frankenstein's
Monster, where all kinds of features get crammed into one image...
Unobtrusive elegant lighting with an area_illuminating area light +
radiosity + photons and/or SSLT would like nice.
~Sam
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Jim Holsenback <jho### [at] povray org> wrote:
> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
> or two new features, png format. Size of current image OK but /must/ be
> less than 680px wide.
How about a scene (not necessarily something that would replace the logo,
but ought to have the logo in it somewhere) that clearly showcases *all* the
new (visible) features in pov3.7?
--
- Warp
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On Sun, 10 Apr 2011 19:54:46 +0200, Warp <war### [at] tag povray org> wrote:
> Jim Holsenback <jho### [at] povray org> wrote:
>> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
>> or two new features, png format. Size of current image OK but /must/ be
>> less than 680px wide.
>
> How about a scene (not necessarily something that would replace the
> logo,
> but ought to have the logo in it somewhere) that clearly showcases *all*
> the
> new (visible) features in pov3.7?
>
Yes.
An art gallery usually has a variety of themes and styles all in one
gallery. So how about an art gallery with sculptures depicting each
letter. Each sculpture can showcase a feature. Something like Salvador
Dali's stuff would be nice.
--
-Nekar Xenos-
"The spoon is not real"
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I am thinking about a Renaissance-like painting, or maybe surrealistic:
landscape with the letters as huge buildings of sort.... Piranesi too comes
to mind...
Thomas
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On 04/13/2011 04:30 AM, Thomas de Groot wrote:
> I am thinking about a Renaissance-like painting, or maybe surrealistic:
> landscape with the letters as huge buildings of sort.... Piranesi too comes
> to mind...
>
> Thomas
>
>
Your reference was unfamiliar to me so I did some research and found this:
http://squashint.files.wordpress.com/2010/10/piranesi.jpg
I like the ladders, the block and tackle ... can't quite make out the
contraption in right foreground ... a crane/lift/hoist maybe? I also
like the style/mood of this example. So yeah I could see the The letters
POV-Ray as a construction project of sorts (left to right in front of
the hoist) ... OV-Ray is already in place, and the extra special "P" is
being lowered into position ... or as you suggested same style but an
outdoor scene. I want the final product 16x9 aspect so we'd have a
little bit more horizontal real estate at our disposal.
Jim
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On Wed, 13 Apr 2011 20:49:10 +0200, Jim Holsenback
<jho### [at] povray org> wrote:
> On 04/13/2011 04:30 AM, Thomas de Groot wrote:
>> I am thinking about a Renaissance-like painting, or maybe surrealistic:
>> landscape with the letters as huge buildings of sort.... Piranesi too
>> comes
>> to mind...
>>
>> Thomas
>>
>>
>
> Your reference was unfamiliar to me so I did some research and found
> this:
> http://squashint.files.wordpress.com/2010/10/piranesi.jpg
>
> I like the ladders, the block and tackle ... can't quite make out the
> contraption in right foreground ... a crane/lift/hoist maybe? I also
> like the style/mood of this example. So yeah I could see the The letters
> POV-Ray as a construction project of sorts (left to right in front of
> the hoist) ... OV-Ray is already in place, and the extra special "P" is
> being lowered into position ... or as you suggested same style but an
> outdoor scene. I want the final product 16x9 aspect so we'd have a
> little bit more horizontal real estate at our disposal.
>
> Jim
This could work really well methinks. :)
--
-Nekar Xenos-
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On 13/04/2011 8:03 PM, Nekar Xenos wrote:
> On Wed, 13 Apr 2011 20:49:10 +0200, Jim Holsenback
>> I like the ladders, the block and tackle ... can't quite make out the
>> contraption in right foreground ... a crane/lift/hoist maybe? I also
>> like the style/mood of this example. So yeah I could see the The
>> letters POV-Ray as a construction project of sorts (left to right in
>> front of the hoist) ... OV-Ray is already in place, and the extra
>> special "P" is being lowered into position ... or as you suggested
>> same style but an outdoor scene. I want the final product 16x9 aspect
>> so we'd have a little bit more horizontal real estate at our disposal.
>>
>> Jim
>
> This could work really well methinks. :)
>
>
Remember the reflective sphere under construction? I think that is an
idea too.
--
Regards
Stephen
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"Stephen" <mcavoys_at@aoldotcom> schreef in bericht
news:4da602da$1@news.povray.org...
> Remember the reflective sphere under construction? I think that is an idea
> too.
Yes. That seems to be even better. I second that.
[although I love Piranesi ;-) ]
Thomas
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On 04/15/2011 04:21 AM, Thomas de Groot wrote:
> "Stephen"<mcavoys_at@aoldotcom> schreef in bericht
> news:4da602da$1@news.povray.org...
>> Remember the reflective sphere under construction? I think that is an idea
>> too.
>
> Yes. That seems to be even better. I second that.
> [although I love Piranesi ;-) ]
>
> Thomas
>
>
Since I liked the mood/lighting, the perspective, and the period of the
example I cited. What about a combination of the two ... My busy time is
just getting started, but I /may/ be able to find some time to rough
something out ... I just got Bishop running via CrossOver on my linux
system, and I think it'll make getting the basic scene geometry setup easy.
I'm not pushed by any time-line on this at the moment, so I'm not sure
when I'll have something.
Jim
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On 15/04/2011 8:21 AM, Thomas de Groot wrote:
> "Stephen"<mcavoys_at@aoldotcom> schreef in bericht
> news:4da602da$1@news.povray.org...
>> Remember the reflective sphere under construction? I think that is an idea
>> too.
>
> Yes. That seems to be even better. I second that.
> [although I love Piranesi ;-) ]
>
I had only a hazy recollection of him. So thanks for refreshing my memory.
--
Regards
Stephen
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On 4/15/2011 1:43 AM, Jim Holsenback wrote:
> example I cited. What about a combination of the two ... My busy time is
> just getting started, but I /may/ be able to find some time to rough
> something out ... I just got Bishop running via CrossOver on my linux
> system, and I think it'll make getting the basic scene geometry setup easy.
>
> I'm not pushed by any time-line on this at the moment, so I'm not sure
> when I'll have something.
If you need any specific portion of the scene (like a character or two,
with bounds) worked on, I'll do it since I've got the extra time~
Sam
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"Stephen" <mcavoys_at@aoldotcom> schreef in bericht
news:4da95fa0$1@news.povray.org...
> I had only a hazy recollection of him. So thanks for refreshing my memory.
You are welcome. Taschen has published a volume with his art. I don't know
ifi it is still available, but it covers all his work.
Thomas
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On 17/04/2011 9:08 AM, Thomas de Groot wrote:
> "Stephen"<mcavoys_at@aoldotcom> schreef in bericht
> news:4da95fa0$1@news.povray.org...
>> I had only a hazy recollection of him. So thanks for refreshing my memory.
>
> You are welcome. Taschen has published a volume with his art. I don't know
> ifi it is still available, but it covers all his work.
>
I'll keep a look out in second hand bookshops. ;-)
--
Regards
Stephen
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On 04/16/2011 07:43 PM, stbenge wrote:
> On 4/15/2011 1:43 AM, Jim Holsenback wrote:
>> example I cited. What about a combination of the two ... My busy time is
>> just getting started, but I /may/ be able to find some time to rough
>> something out ... I just got Bishop running via CrossOver on my linux
>> system, and I think it'll make getting the basic scene geometry setup
>> easy.
>>
>> I'm not pushed by any time-line on this at the moment, so I'm not sure
>> when I'll have something.
>
> If you need any specific portion of the scene (like a character or two,
> with bounds) worked on, I'll do it since I've got the extra time~
>
> Sam
have a look in p.b.images and see if you might like to take on making
the arch object purdy ;-)
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