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I was thinking it's about time to change our documentation lead in image:
http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
Now I'm /not/ proposing a contest as the only prize would be your
personal satisfaction, well OK you might get a credit in the docs for
the image.
What I'm looking for ... the pov-logo /has/ to be part of it, uses one
or two new features, png format. Size of current image OK but /must/ be
less than 680px wide.
Comments?
Jim
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Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
> I was thinking it's about time to change our documentation lead in image:
> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>
> Now I'm /not/ proposing a contest as the only prize would be your
> personal satisfaction, well OK you might get a credit in the docs for
> the image.
>
> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
> or two new features, png format. Size of current image OK but /must/ be
> less than 680px wide.
>
> Comments?
Questions... might I dare ?
what are the new features ?
(I'm not even sure what is new and what is not, excepted the wonderful
Subsurface... which I do not understand yet).
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On 04/08/2011 03:53 PM, Le_Forgeron wrote:
> Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
>> I was thinking it's about time to change our documentation lead in image:
>> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>>
>> Now I'm /not/ proposing a contest as the only prize would be your
>> personal satisfaction, well OK you might get a credit in the docs for
>> the image.
>>
>> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
>> or two new features, png format. Size of current image OK but /must/ be
>> less than 680px wide.
>>
>> Comments?
>
> Questions... might I dare ?
>
> what are the new features ?
> (I'm not even sure what is new and what is not, excepted the wonderful
> Subsurface... which I do not understand yet).
yes ... subsurface is one. let's see ... backside diffuse, area
illumination ... mesh_cam allows texture baking. several new pigment
patterns, and a new shape, use of hdr/exr light maps:
http://wiki.povray.org/content/Documentation:Tutorial_Section_1#Changes_and_New_Features_Summary
if I left something out.
I also thought this make a cool collaborative effort. I want to get
something that /POPS/ ... so I guess I'd like to see if some of you top
echelon artists might like to add to the effort. Lately there's also
been some pretty cool techniques flying around in this news group and I
think SDL is a strong point of povray so, some of the macros that have
been posted could be put to good use ...
I'd to tie the end product into a distribution scene file ... maybe a
"the making of" story/tutorial/whatever
Too much blue sky?
Jim
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Le_Forgeron wrote:
> what are the new features ?
Given the identity of the original poster, may I suggest
a quick look into the excellent documentation for that ;)
2.1.4.1 Changes and New Features Summary
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Jim Holsenback <jho### [at] povrayorg> wrote:
> so I guess I'd like to see if some of you top
> echelon artists might like to add to the effort. Lately there's also
> been some pretty cool techniques flying around in this news group and I
> think SDL is a strong point of povray so, some of the macros that have
> been posted could be put to good use ...
>
> I'd to tie the end product into a distribution scene file ... maybe a
> "the making of" story/tutorial/whatever
>
> Too much blue sky?
>
> Jim
LOL, okay nothing's better than personal satisfaction; this sounds like a really
fun challenge, I'm in :)
-------------------------------------------------
www.McGregorFineArt.com
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Le 08/04/2011 21:54, Jim Holsenback nous fit lire :
> On 04/08/2011 03:53 PM, Le_Forgeron wrote:
>> Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
>>> I was thinking it's about time to change our documentation lead in
>>> image:
>>> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>>>
>>> Now I'm /not/ proposing a contest as the only prize would be your
>>> personal satisfaction, well OK you might get a credit in the docs for
>>> the image.
>>>
>>> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
>>> or two new features, png format. Size of current image OK but /must/ be
>>> less than 680px wide.
> yes ... subsurface is one. let's see ... backside diffuse, area
> illumination ... mesh_cam allows texture baking. several new pigment
> patterns, and a new shape, use of hdr/exr light maps:
>
>
http://wiki.povray.org/content/Documentation:Tutorial_Section_1#Changes_and_New_Features_Summary
>
Nice list!
> I also thought this make a cool collaborative effort. I want to get
> something that /POPS/ ...
hmmmm that's a challenge!
> so I guess I'd like to see if some of you top
> echelon artists might like to add to the effort. Lately there's also
> been some pretty cool techniques flying around in this news group and I
> think SDL is a strong point of povray so, some of the macros that have
> been posted could be put to good use ...
>
> I'd to tie the end product into a distribution scene file ... maybe a
> "the making of" story/tutorial/whatever
>
> Too much blue sky?
Do we have the original pov scene for the initial image ?
(Or did I missed something in thinking that the "contest" is about
making a banner with "Persistence of Vision" string ?)
Wouldn't a variation of the benchmark scene miss the goal ?
(ouch, kind of double negative question... )
I enjoyed lately the easter-egg with painted pattern, it might be a nice
replacement for the O of vision (there is already a sphere in the P with
the logo, so it can get replaced), See Jim Holsenback 20/03/2011.
One I from vision (1st ?) could get a replacement by a candle (would it
integrate well ? See Bruno Cabasson 18/2/2011 post) with SSLT/...
One other letter could get replaced by some collection of grains ?
(Samuel Benge).. or it could be the horizontal line : replaced with a
dry-stone wall with a bit more vertical dimensions (and variation of the
grains size along the wall)
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On 04/08/2011 06:47 PM, Le_Forgeron wrote:
> Le 08/04/2011 21:54, Jim Holsenback nous fit lire :
>> On 04/08/2011 03:53 PM, Le_Forgeron wrote:
>>> Le 07/04/2011 21:26, Jim Holsenback nous fit lire :
>>>> I was thinking it's about time to change our documentation lead in
>>>> image:
>>>> http://wiki.povray.org/content/File:DocImgPovlogotext.jpg
>>>>
>>>> Now I'm /not/ proposing a contest as the only prize would be your
>>>> personal satisfaction, well OK you might get a credit in the docs for
>>>> the image.
>>>>
>>>> What I'm looking for ... the pov-logo /has/ to be part of it, uses one
>>>> or two new features, png format. Size of current image OK but /must/ be
>>>> less than 680px wide.
>
>> yes ... subsurface is one. let's see ... backside diffuse, area
>> illumination ... mesh_cam allows texture baking. several new pigment
>> patterns, and a new shape, use of hdr/exr light maps:
>>
>>
http://wiki.povray.org/content/Documentation:Tutorial_Section_1#Changes_and_New_Features_Summary
>>
>
> Nice list!
>
>> I also thought this make a cool collaborative effort. I want to get
>> something that /POPS/ ...
>
> hmmmm that's a challenge!
>
>> so I guess I'd like to see if some of you top
>> echelon artists might like to add to the effort. Lately there's also
>> been some pretty cool techniques flying around in this news group and I
>> think SDL is a strong point of povray so, some of the macros that have
>> been posted could be put to good use ...
>>
>> I'd to tie the end product into a distribution scene file ... maybe a
>> "the making of" story/tutorial/whatever
>>
>> Too much blue sky?
>
> Do we have the original pov scene for the initial image ?
> (Or did I missed something in thinking that the "contest" is about
> making a banner with "Persistence of Vision" string ?)
>
> Wouldn't a variation of the benchmark scene miss the goal ?
> (ouch, kind of double negative question... )
>
> I enjoyed lately the easter-egg with painted pattern, it might be a nice
> replacement for the O of vision (there is already a sphere in the P with
> the logo, so it can get replaced), See Jim Holsenback 20/03/2011.
>
> One I from vision (1st ?) could get a replacement by a candle (would it
> integrate well ? See Bruno Cabasson 18/2/2011 post) with SSLT/...
>
> One other letter could get replaced by some collection of grains ?
> (Samuel Benge).. or it could be the horizontal line : replaced with a
> dry-stone wall with a bit more vertical dimensions (and variation of the
> grains size along the wall)
exactly the kind of thing I was thinking about ... spelling out povray
with shapes, kind of a stylized letter approach. also want to work the
tag-line "Persistence of Vision" as flat text (object pattern or
something like that) as part of the background or ground plane ... oh
and I'm going to buck tradition here a request no checkered planes
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On 04/08/2011 05:59 PM, Robert McGregor wrote:
> Jim Holsenback<jho### [at] povrayorg> wrote:
>> so I guess I'd like to see if some of you top
>> echelon artists might like to add to the effort. Lately there's also
>> been some pretty cool techniques flying around in this news group and I
>> think SDL is a strong point of povray so, some of the macros that have
>> been posted could be put to good use ...
>>
>> I'd to tie the end product into a distribution scene file ... maybe a
>> "the making of" story/tutorial/whatever
>>
>> Too much blue sky?
>>
>> Jim
>
> LOL, okay nothing's better than personal satisfaction; this sounds like a really
> fun challenge, I'm in :)
cool ... I rather liked the brick idea that came out of discussion's
about the scene Thomas is working on. This sounds like it could indeed
be some fun kicking a few ideas around and seeing where it goes!
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On 04/08/2011 07:43 PM, Jim Holsenback wrote:
> On 04/08/2011 05:59 PM, Robert McGregor wrote:
>> Jim Holsenback<jho### [at] povrayorg> wrote:
>>> so I guess I'd like to see if some of you top
>>> echelon artists might like to add to the effort. Lately there's also
>>> been some pretty cool techniques flying around in this news group and I
>>> think SDL is a strong point of povray so, some of the macros that have
>>> been posted could be put to good use ...
>>>
>>> I'd to tie the end product into a distribution scene file ... maybe a
>>> "the making of" story/tutorial/whatever
>>>
>>> Too much blue sky?
>>>
>>> Jim
>>
>> LOL, okay nothing's better than personal satisfaction; this sounds
>> like a really
>> fun challenge, I'm in :)
>
> cool ... I rather liked the brick idea that came out of discussion's
> about the scene Thomas is working on. This sounds like it could indeed
> be some fun kicking a few ideas around and seeing where it goes!
>
another idea ... theme based (steam, fantasy, space, tech, any others? ...)
besides the stylized fonts for the word povray ... the tag-line
"Persistence of Vision" (diff from the povray object(s)) these two
elements should have a "world" built around them.
Jim
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On Sat, 09 Apr 2011 16:47:44 +0200, Jim Holsenback
<jho### [at] povrayorg> wrote:
> On 04/08/2011 07:43 PM, Jim Holsenback wrote:
> another idea ... theme based (steam, fantasy, space, tech, any others?
I like all those.
How about something like a science experiment with a light beam split by
glass lettering of the words.
--
-Nekar Xenos-
"The spoon is not real"
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