POV-Ray : Newsgroups : povray.general : What is Khyberspace? Server Time
1 Nov 2024 17:19:13 EDT (-0400)
  What is Khyberspace? (Message 1 to 7 of 7)  
From: Jörg 'Yadgar' Bleimann
Subject: What is Khyberspace?
Date: 28 Mar 2011 09:54:37
Message: <4d90931d$1@news.povray.org>
High!

Curious? Just click http://www.khyberspace.de/index-e.html and follow 
the "And what on Earth is Khyberspace?" link...

See you in Khyberspace!

Yadgar


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From: nemesis
Subject: Re: What is Khyberspace?
Date: 28 Mar 2011 15:40:34
Message: <4d90e432$1@news.povray.org>

> High!
> 
> Curious? Just click http://www.khyberspace.de/index-e.html and follow 
> the "And what on Earth is Khyberspace?" link...
> 
> See you in Khyberspace!

So you'll recreate all Afghan terrain in povray.  Cool.

But not as breathtaking as entering a historical city in gobsmacking 
detail as in the game Assassin's Creed:

http://images.wikia.com/assassins/es/images/8/8b/156_-ASSASSIN%27S_CREED-_S_-Damascus-_-CityGates02-_Web--screenshot_large.jpg

http://4.bp.blogspot.com/_Txyu7j31JVY/S_03yOmU7tI/AAAAAAAABUk/gpY6FC3c-u8/s1600/assassins_creed2_50.jpg

http://2.bp.blogspot.com/_U7zxwKR4W-E/TH1mZIKOluI/AAAAAAAAAQ4/qXk3ytf5UGw/s1600/assassins-creed.jpg

It seems game tech is good enough nowadays to also be used in archviz:

http://www.youtube.com/watch?v=2wZxcY8yK54

http://lumion3d.com/

I'm guessing once nextgen GPUs support raytracing, these will be used in 
the few places it matter:  for real reflections and, even more 
importantly, refractions and caustics.

-- 
a game sig: http://tinyurl.com/d3rxz9


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From: Robert McGregor
Subject: Re: What is Khyberspace?
Date: 28 Mar 2011 16:00:00
Message: <web.4d90e81ef2df425286ff1d480@news.povray.org>
=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> High!
>
> Curious? Just click http://www.khyberspace.de/index-e.html and follow
> the "And what on Earth is Khyberspace?" link...
>
> See you in Khyberspace!
>
> Yadgar

That's pretty cool Yadgar, I've wondered about "Khyberspace" since I first
started reading your posts way back when (and somehow I always imagined you
looking something like your website photo ;)

Rob
-------------------------------------------------
www.McGregorFineArt.com


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From: Jörg 'Yadgar' Bleimann
Subject: Re: What is Khyberspace?
Date: 28 Mar 2011 16:08:27
Message: <4d90eabb$1@news.povray.org>
High!

On 28.03.2011 21:57, Robert McGregor wrote:

> That's pretty cool Yadgar, I've wondered about "Khyberspace" since I first
> started reading your posts way back when (and somehow I always imagined you
> looking something like your website photo ;)

Why that?

See you in Khyberspace!

Yadgar


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From: Jörg 'Yadgar' Bleimann
Subject: Re: What is Khyberspace?
Date: 28 Mar 2011 16:12:09
Message: <4d90eb99$1@news.povray.org>
High!

On 28.03.2011 21:40, nemesis wrote:

>
http://4.bp.blogspot.com/_Txyu7j31JVY/S_03yOmU7tI/AAAAAAAABUk/gpY6FC3c-u8/s1600/assassins_creed2_50.jpg

Truly awesome... Florence, isn't it?

Yes, as I mentioned in the webpage article, if I stay alone with that 
grand project, Khyberspace won't ever be more than perhaps two or three 
blocks in virtual Kabul, with low-res mountains in the background...

...but if there's anybody around to share this dream, it might evolve 
into something big!

See you in Khyberspace!

Yadgar


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From: nemesis
Subject: Re: What is Khyberspace?
Date: 28 Mar 2011 16:16:49
Message: <4d90ecb1@news.povray.org>

> High!
> 
> On 28.03.2011 21:57, Robert McGregor wrote:
> 
>> That's pretty cool Yadgar, I've wondered about "Khyberspace" since I 
>> first
>> started reading your posts way back when (and somehow I always 
>> imagined you
>> looking something like your website photo ;)
> 
> Why that?
> 
> See you in Khyberspace!
> 
> Yadgar

BTW, why are you always high? ;)

-- 
a game sig: http://tinyurl.com/d3rxz9


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From: Jörg 'Yadgar' Bleimann
Subject: Re: What is Khyberspace?
Date: 29 Mar 2011 01:35:42
Message: <4d916fae$1@news.povray.org>
High!

On 28.03.2011 22:16, nemesis wrote:

> BTW, why are you always high? ;)

High on PoV-Ray!

See you in Khyberspace!

Yadgar


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