POV-Ray : Newsgroups : povray.general : Wavelet Turbulence Server Time
30 Jul 2024 14:23:27 EDT (-0400)
  Wavelet Turbulence (Message 1 to 2 of 2)  
From: Mike Hough
Subject: Wavelet Turbulence
Date: 27 Dec 2008 17:43:04
Message: <4956af78$1@news.povray.org>
I came across this webpage 
http://www.cs.cornell.edu/~tedkim/WTURB/source.html the other day.

The authors of the paper are distributing their source code for free. I have 
downloaded the package since it purports to export to df3 format. I got it 
to compile using MSVC after adding zlib and libpng and making a few small 
changes to the png output in image.h. It runs fine but the output goes black 
(0 in the density files) after 3 or 4 frames. Nothing like the images on the 
website. I was hoping someone else would be interested in taking a crack at 
this and seeing if it works with a different compiler.

aanxious to get this to work...

Mike


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From: Mike Hough
Subject: Re: Wavelet Turbulence
Date: 28 Dec 2008 22:42:12
Message: <49584714$1@news.povray.org>
Well, I finally gave in and installed cygwin and compiled the source using 
the included makefile and it works! I am at a loss for why the output is 
completely different using a build made with Visual Studio compared to one 
made with GCC. I looked through the code for hours and couldn't find 
anything that wasn't standard C++, at least as far as I could tell. I will 
post a test render once it finishes its run and can get the df3 files to 
work.

Mike


"Mike Hough" <nos### [at] nospamcom> wrote in message 
news:4956af78$1@news.povray.org...
>I came across this webpage 
>http://www.cs.cornell.edu/~tedkim/WTURB/source.html the other day.
>
> The authors of the paper are distributing their source code for free. I 
> have downloaded the package since it purports to export to df3 format. I 
> got it to compile using MSVC after adding zlib and libpng and making a few 
> small changes to the png output in image.h. It runs fine but the output 
> goes black (0 in the density files) after 3 or 4 frames. Nothing like the 
> images on the website. I was hoping someone else would be interested in 
> taking a crack at this and seeing if it works with a different compiler.
>
> aanxious to get this to work...
>
> Mike
>
>


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