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Hi.
I am making herewith the request to use some slogan like the following one,
in order to show the spirit of the render software POV-Ray (will become 20
years old in 2009!!!):
"Virtual Reality, the final frontier. These are the calculations of the
raytracer POV-Ray. Its nineteen-year mission: To explore virtual new worlds.
To seek out virtual life and virtual art. To boldly go where no render
program has gone before." That should be displayed inside the ABOUT box.
ORIGINAL
Starship Enterprise (Star Trek):
"Space, the final frontier. These are the voyages of the starship
Enterprise. Its five-year mission: To explore strange new worlds. To seek
out new life and new civilizations. To boldly go where no man has gone
before."
Yes, I mean it. I am not even a "trekkie", but I like the spirit of the
entire series (not their special effects or starship designs). It was Star
Trek, where there was the first kiss between white and black on celluloid.
And it seems, Star Trek has some deeper influence. Yesterday and today. And
that all is, why I have no problem to adapt a slogan quite similar to
theirs. POV-Ray IS all about new worlds (the virtual ones). Through POV-Ray
scenes, we express ourselfs in new ways, and might have a tool to connect to
the minds (and fantasies) of others.
And I am sure, when the first kiss between a human and an alien happens,
David Kirk Buck, Aaron Collins or Christopher Cason or any other of the
long-eared, deeply logically thinking POV programmers will appear from
behind some corner, and try to teach the alien the way how to use POV-Ray...
Sven
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Sven Littkowski <sven [] jamaica-focus [] com> wrote:
> To boldly go where no render
> program has gone before.
I'm not sure if you happen to know that POV-Ray is the first (and AFAIK
the only so far) renderer in the world to have been used in space (at the
MIR space station) to render an image.
--
- Warp
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"Sven Littkowski" <sven [] jamaica-focus [] com> wrote in message
news:47a2cf63@news.povray.org...
> ... snip ...
>POV-Ray (will become 20 years old in 2009!!!):
> ... snip ...
> ... Its nineteen-year mission: ... snip ...
I'm not keen on the implication that it's nearing the end of its mission!
Regards,
Chris B.
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Ahead, Warp Factor 1.
On Wednesday February 6th, Chris Cason and I will be recording a
FLOSS-Weekly podcast with Leo Laporte and Randal Schwartz about POV-Ray.
http://twit.tv/FLOSS
In preparation for that, I've been trying to confirm the timeline behind
POV-Ray. I'm afraid my original dates in the Early History of POV-Ray
are incorrect. Here's what I have:
1987 - DKBTrace 1.0 released
- it's very hard to tell exactly when - I have few records
and any data is on an Amiga that doesn't work any more.
December 11, 1990 - DKBTrace 2.0 released
March 7, 1991 - POVRay project proposed
July 20, 1991 - DKBTrace 2.12 released. POV-Ray development begins
Depending on whether you want to count DKBTrace or POV-Ray as the
original birthday, POVRay is now either 20 years old this year or 16.
I'll try to get the dates in the POVRay documentation corrected.
David Buck
Sven Littkowski wrote:
> Hi.
>
> I am making herewith the request to use some slogan like the following one,
> in order to show the spirit of the render software POV-Ray (will become 20
> years old in 2009!!!):
> ...
> And I am sure, when the first kiss between a human and an alien happens,
> David Kirk Buck, Aaron Collins or Christopher Cason or any other of the
> long-eared, deeply logically thinking POV programmers will appear from
> behind some corner, and try to teach the alien the way how to use POV-Ray...
>
> Sven
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Warp <war### [at] tagpovrayorg> wrote:
> MIR space station
Oops, I think I confused the acronym. What I meant was the ISS.
--
- Warp
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Sven Littkowski wrote:
> I am making herewith the request to use some slogan like the following one,
> in order to show the spirit of the render software POV-Ray (will become 20
> years old in 2009!!!):
>
> "Virtual Reality, the final frontier. These are the calculations of the
> raytracer POV-Ray. Its nineteen-year mission: To explore virtual new worlds.
> To seek out virtual life and virtual art. To boldly go where no render
> program has gone before." That should be displayed inside the ABOUT box.
Nice! :) I find the idea lovely! :)
POV-Ray and Star Trek are geek things, after all! And both have endured
long lives.
> It was Star
> Trek, where there was the first kiss between white and black on celluloid.
yeah, shame they were quite a bit old by the time. But I'm sure Captain
Kirk and Uhura have had some affair in their prime... ;)
> And I am sure, when the first kiss between a human and an alien happens,
> David Kirk Buck, Aaron Collins or Christopher Cason or any other of the
> long-eared, deeply logically thinking POV programmers will appear from
> behind some corner, and try to teach the alien the way how to use POV-Ray...
You know you've been raytracing too long when povray developers are
comparable to Vulcans... ;)
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OH, MY! I just remembered another connection between Star Trek and
POV-Ray! David K. Buck middle name is the same as the Captain first
name!! :D
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David Buck wrote:
> Ahead, Warp Factor 1.
>
> On Wednesday February 6th, Chris Cason and I will be recording a
> FLOSS-Weekly podcast with Leo Laporte and Randal Schwartz about POV-Ray.
>
> http://twit.tv/FLOSS
and BTW, this is good news! :)
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Yes, because of that, my nickname in high school became "Captain". :-)
David
nemesis wrote:
> OH, MY! I just remembered another connection between Star Trek and
> POV-Ray! David K. Buck middle name is the same as the Captain first
> name!! :D
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Yeah - I knew! :-)
The more a reason for such a POV slogan, right?
Sven
"Warp" <war### [at] tagpovrayorg> schrieb im Newsbeitrag
news:47a2e85f@news.povray.org...
> Sven Littkowski <sven [] jamaica-focus [] com> wrote:
>> To boldly go where no render
>> program has gone before.
>
> I'm not sure if you happen to know that POV-Ray is the first (and AFAIK
> the only so far) renderer in the world to have been used in space (at the
> MIR space station) to render an image.
>
> --
> - Warp
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