POV-Ray : Newsgroups : povray.general : SSS resources Server Time
24 Dec 2024 12:44:18 EST (-0500)
  SSS resources (Message 1 to 2 of 2)  
From: William Tracy
Subject: SSS resources
Date: 14 Dec 2007 19:50:02
Message: <476324ba$1@news.povray.org>
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Hello, all.

I'm still dinking around with my sand; I've got some decent effects that
work in certain conditions, but I haven't gotton any "general purpose"
SSS working. Everything I've built breaks if you tweak the rest of the
scene too much.

Just curious--are there any articles/tutorials on media-based
sub-surface scattering with Povray out there that I've missed? I feel
like there's something simple that I'm missing, and it's probably
something that's actually common knowledge.

To be honest, almost everything I've pulled up discusses someone's
custom patch, that usually isn't available to the public, instead of
media. :-P

- --
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu

You know you've been raytracing too long when someone shows you a
photograph of their new rough-slate kitchen floor and you say "nice
normals".
    -- Tom Melly
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.6 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFHYyS6KrVIcTMekC8RAghfAJ443iyIKk355meVKW6LdevYg4eU2QCdFa4o
VsNd7UbC2xOi9GHiB0yR37Y=
=/iqC
-----END PGP SIGNATURE-----


Post a reply to this message

From: Tim Attwood
Subject: Re: SSS resources
Date: 14 Dec 2007 20:43:46
Message: <47633152$1@news.povray.org>
> I'm still dinking around with my sand; I've got some decent effects that
> work in certain conditions, but I haven't gotton any "general purpose"
> SSS working. Everything I've built breaks if you tweak the rest of the
> scene too much.
>
> Just curious--are there any articles/tutorials on media-based
> sub-surface scattering with Povray out there that I've missed? I feel
> like there's something simple that I'm missing, and it's probably
> something that's actually common knowledge.
>
> To be honest, almost everything I've pulled up discusses someone's
> custom patch, that usually isn't available to the public, instead of
> media. :-P

I saw that relevant C code is posted on Sarah Tariq's site from
her graduate project implementing SSS in Pov, it would exciting to
see included in beta.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.