Andycadd escribió:
> is there such a system in the scene control language?
>
> IE... a very large file of many textures takes up too much memory
> is there anyway to only load "specific" lines from an include file? not the
> whole file.
>
>
Totally wrong newsgroup; setting followup to povray.general.
You could either keep it in separate files, or use #if statements.
On main scene:
#declare UseHighQualityModels=no;
#declare UseHighQualityTextures=no;
On an included file:
#if(UseHighQualityModels)
#declare Model = union {
...something BIG
}
#else
#declare Model = union {
...simplified model...
}
#end
object {
Model
#if(UseHighQualityTextures)
texture {
...something BIG
}
#else
pigment {
color Yellow
}
#end
}
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