|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I just posted PovWip in povray.binaries.utilities.
This program hooks into your .ini file, and automatically archives a
small copy of every render you make. You can then easily build a "making
of" animation using the archive.
In povray.binaries.animations there's already some sample movies I've
made with PovWip. The glasses movie ("Animation of WIP") is probably the
best example of what PovWip can do, except that I turned the mpeg
compression up too high on the finished movie. :-(
Anyway, play with it on your next image. :-) I would really love to peek
at other people's working methods. ;-)
--
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
You know you've been raytracing too long when you have ever brought your
computer to its knees by mistakenly launching 64 simultaneous frames to
be traced, while trying to maximizing the benefits of parallelizing them.
Carsten Whimster
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
William Tracy <wtr### [at] calpolyedu> wrote:
> You can then easily build a "making
> of" animation using the archive.
cool idea! I guess better than my current scene1.pov, scene2.pov etc
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
nemesis wrote:
> cool idea! I guess better than my current scene1.pov, scene2.pov etc
It only saves the renders, not the pov files.
--
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
You know you've been raytracing too long when you wonder why you ever
collected those 200 megs worth of paint and image manipulation programs
now rusting somewhere on your hard drive.
Ken Tyler
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
William Tracy <wtr### [at] calpolyedu> wrote:
> nemesis wrote:
> > cool idea! I guess better than my current scene1.pov, scene2.pov etc
>
> It only saves the renders, not the pov files.
hmm, so there goes my suggestion, because what if you liked wip 3 better
than wip 15? If you decided to render wip 3 in a high quality setting, you
probably lost all the original details from the original scene... :)
of course, you could probably use some version control system like cvs or
svn, but I think it's too much for pov scenes...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
nemesis wrote:
> hmm, so there goes my suggestion, because what if you liked wip 3 better
> than wip 15? If you decided to render wip 3 in a high quality setting, you
> probably lost all the original details from the original scene... :)
That's more than my program was meant to handle.
> of course, you could probably use some version control system like cvs or
> svn, but I think it's too much for pov scenes...
Hmm, there's got to be a decent versioning system that's built for
single-user use. I might have to look into that.
--
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
You know you've been raytracing too long when you wonder if ground fog
or athmosphere will look better for your company's market share pie chart.
Christoph Rieder
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
William Tracy wrote:
> Hmm, there's got to be a decent versioning system that's built for
> single-user use. I might have to look into that.
cvs was built on rcs, which might be what your're looking for.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
William Tracy wrote:
> nemesis wrote:
>> hmm, so there goes my suggestion, because what if you liked wip 3 better
>> than wip 15? If you decided to render wip 3 in a high quality
>> setting, you
>> probably lost all the original details from the original scene... :)
>
> That's more than my program was meant to handle.
>
>> of course, you could probably use some version control system like cvs or
>> svn, but I think it's too much for pov scenes...
>
> Hmm, there's got to be a decent versioning system that's built for
> single-user use. I might have to look into that.
>
If you don't mind the command line, I'd suggest Mercurial. The
advantages for this kind of usage is that it stores all its data in
a subfolder. Typical usage would be:
> hg init
> hg addremove
> hg commit
... Work on your files
> hg commit
...
http://www.selenic.com/mercurial/wiki/
Jerome
- --
+------------------------- Jerome M. BERGER ---------------------+
| mailto:jeb### [at] freefr | ICQ: 238062172 |
| http://jeberger.free.fr/ | Jabber: jeb### [at] jabberfr |
+---------------------------------+------------------------------+
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.7 (GNU/Linux)
iD8DBQFGRrGpd0kWM4JG3k8RAt46AJ9KB365T2NgY6gYsr8y0XgDO0w5OACeKNE3
tAlYU9FvpNMMA+mE1N0mo60=
=iNOM
-----END PGP SIGNATURE-----
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
William Tracy wrote in message <46461d27$1@news.povray.org>:
> Hmm, there's got to be a decent versioning system that's built for
> single-user use. I might have to look into that.
CVS and SVN are absolutely usable in single-user small projects.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Nicolas George wrote:
> William Tracy wrote in message <46461d27$1@news.povray.org>:
>> Hmm, there's got to be a decent versioning system that's built for
>> single-user use. I might have to look into that.
>
> CVS and SVN are absolutely usable in single-user small projects.
I've never actually set up a CVS/SVN server, so I don't know how hard it
is. My suspicion is that it's going to be overly complicated for this,
especially for Windows users.
Still, once its set up, SVN would be fantastic. CVS would probably be
pretty good too, since the horrible bandwidth sucking wouldn't be so bad
on a local machine. :-P
--
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
You know you've been raytracing too long when you keep a blacklist of
people who ask questions about 3DFX products.
Alex McLeod a.k.a. Giant Robot Messiah
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
William Tracy wrote:
> I've never actually set up a CVS/SVN server, so I don't know how hard it
> is. My suspicion is that it's going to be overly complicated for this,
> especially for Windows users.
You don't need a server for Subversion, it can access a repository
directly in the file system.
"Especially for Windows users", there is TortoiseSVN
<http://tortoisesvn.net/> (IMHO the best GUI Subversion client I've seen
on any platform - too bad there is nothing that comes close on Mac OS
X). I believe it also does repository creation and maintenance (what
you'd use "svnadmin" rather than "svn" on the command line), though I've
never used that.
I've never used SVN for a POV project, but then I haven't done much
POVing at all lately - if I were to start a big project now, I'd
certainly use it.
-Christian
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |