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This is a question for Jaime! But anyone who has a smart answer.... :-)
I am using Lightsys IV in one of my scenes to simulate outdoors sunlight. I
remark that the shadows are cast by a point light sun. Is it possible to
change that to an area light within Lightsys? I tried by adding the area
light code and scaling that up, but I see no change.
Thanks a lot!!
Thomas
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Thomas de Groot wrote:
> This is a question for Jaime! But anyone who has a smart answer.... :-)
>
> I am using Lightsys IV in one of my scenes to simulate outdoors sunlight. I
> remark that the shadows are cast by a point light sun. Is it possible to
> change that to an area light within Lightsys? I tried by adding the area
> light code and scaling that up, but I see no change.
>
In my town street scene, I used an area light for the sun, and also
had trouble with it showing the effect... Finally I found that the area
size has to be *really* big for the default DomeSize of skylight.inc
I just did a quick test, adding this area light statement to the sun
light on "demo_outdoor.pov":
area_light 10000*x,10000*y,10,10 jitter adaptive 1 orient circular
and it worked nicely (I tried first with 1000 units, but the area
didn't show).
Hope this helps...
--
Jaime
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"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht
news:45b35476$1@news.povray.org...
>
> In my town street scene, I used an area light for the sun, and also had
> trouble with it showing the effect... Finally I found that the area size
> has to be *really* big for the default DomeSize of skylight.inc
>
> I just did a quick test, adding this area light statement to the sun
> light on "demo_outdoor.pov":
>
> area_light 10000*x,10000*y,10,10 jitter adaptive 1 orient circular
>
> and it worked nicely (I tried first with 1000 units, but the area didn't
> show).
>
> Hope this helps...
>
Thank you Jaime!!
I had only tried with a scale of 100... so no surprise I didn't see anything
:-)
Thomas
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Jaime Vives Piqueres wrote:
> Thomas de Groot wrote:
Yes I have always found 10% of the distance to be about right.
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"Jim Charter" <jrc### [at] msncom> schreef in bericht
news:45b3cf50$1@news.povray.org...
>
> Yes I have always found 10% of the distance to be about right.
Indeed. However, with Lightsys I have no idea what the distance to the "sun"
is. It probably is hidden somewhere but I have not succeded in finding it.
Thomas
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Thomas de Groot wrote:
> "Jim Charter" <jrc### [at] msncom> schreef in bericht
> news:45b3cf50$1@news.povray.org...
>> Yes I have always found 10% of the distance to be about right.
>
> Indeed. However, with Lightsys I have no idea what the distance to the "sun"
> is. It probably is hidden somewhere but I have not succeded in finding it.
>
It is on CIE_Skylight.inc (the CIE version of skylight.inc by
Philippe Debar): SolarPosition is based on DomeSize, which is 100000 by
default (you can override it by setting DomeSize before calling the
include).
--
Jaime
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"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht
news:45b479e1$1@news.povray.org...
>
> It is on CIE_Skylight.inc (the CIE version of skylight.inc by Philippe
> Debar): SolarPosition is based on DomeSize, which is 100000 by default
> (you can override it by setting DomeSize before calling the include).
>
I overlooked that! Thought I had browsed carefully through everything!
Thanks again Jaime!!
Thomas
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