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23 Dec 2024 22:34:07 EST (-0500)
  random blur samples O_o ? in animation (Message 1 to 2 of 2)  
From: Raf256
Subject: random blur samples O_o ? in animation
Date: 15 Sep 2006 15:01:34
Message: <450af88e@news.povray.org>
How to randomize the focal blur samples in animation,
because they are identical in each frame.

In example, whene there is low quality (in example 5 samples) then
the "dispersion" / "diffuson" pixels are identical in each frame (in the
object do not move), while I expected them to in example jump around
randomly like a true noise should.

Can this be fixed?


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From: Alain
Subject: Re: random blur samples O_o ? in animation
Date: 15 Sep 2006 18:03:45
Message: <450b2341$1@news.povray.org>
Raf256 nous apporta ses lumieres en ce 15/09/2006 15:01:
> How to randomize the focal blur samples in animation,
> because they are identical in each frame.
> 
> In example, whene there is low quality (in example 5 samples) then
> the "dispersion" / "diffuson" pixels are identical in each frame (in the
> object do not move), while I expected them to in example jump around
> randomly like a true noise should.
> 
> Can this be fixed?
Not directly, and probably by design.
Some thing you can do is add some small randomness to the confidence, variance, 
blur_samples and aperture.
confidance must stay <1, so the random range should be chosen acordingly.
variance must stay greater than zero, but small.
In an animation, use the clock and/or the frame_number to change the random 
stream seed.

-- 
Alain
-------------------------------------------------
The last person that quit or was fired will be held responsible for everything that
goes wrong.


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