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Hi.
I look for a computer program or a POV-Ray include file which allows to
create humans for scenes.
What I mean is something which I simply can add to a scene, with paramters
defining the angle of each moving part of the human body (toes, fingers,
neck, waist, upper leg, lower leg, etc.). And maybe even , like addons,
different skins, fatness/slimness, different hairstyles, clothing which can
be added to that human (and which also takes the angles of positioning when
applied), racial faces, and so on.
Anyone having an idea?
Greetings,
Sven
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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote:
> Anyone having an idea?
tough call, man! far easier to design an Imperial Carrier, and that's an
irony! :P
can't we just commit to robots? ;)
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Sven Littkowski wrote:
> Anyone having an idea?
Look for a program called "Poser" and another called "PoseRay"?
--
Darren New / San Diego, CA, USA (PST)
My Bath Fu is strong, as I have
studied under the Showerin' Monks.
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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:44580d08$1@news.povray.org...
> Hi.
>
> I look for a computer program or a POV-Ray include file which allows to
> create humans for scenes.
>
> What I mean is something which I simply can add to a scene, with paramters
> defining the angle of each moving part of the human body (toes, fingers,
> neck, waist, upper leg, lower leg, etc.). And maybe even , like addons,
> different skins, fatness/slimness, different hairstyles, clothing which
> can be added to that human (and which also takes the angles of positioning
> when applied), racial faces, and so on.
>
> Anyone having an idea?
>
> Greetings,
>
> Sven
Hi Sven,
I posted some Alpha source for POV-Person in January that does all the
things you describe by using POV-Ray macros and include files
http://news.povray.org/povray.binaries.scene-files/thread/%3C43bb0b2b%40news.povray.org%3E/.
You add a 'default' person with the povperson() macro and can tailor it by
setting variables. Various poses are included such as a walking sequence
illustrated in the animation at
http://news.povray.org/povray.binaries.animations/attachment/%3C434287ae%40news.povray.org%3E/pp00animationexample0101.gif?ttop=227171&toff=50.
You can also add your own poses in separate files and can pose all of the
moving body parts including each individual segment of each of the fingers
and toes. The main thing you can't yet do with this version is change the
facial expression (except for rotating the eyes) and the range of clothing
is pretty limited, but the clothes do move with the person.
There are a few images from an older version of POV-Person showing just the
head with various alternative hairstyles, skin colours and makeup at
http://www.telinco.co.uk/c_bartlett/povperson/head/index.htm. There's a
gallery of hairstyles and the variable settings needed to generate those
hairstyles at
http://www.telinco.co.uk/c_bartlett/povperson/head/hairsamples.htm.
Regards,
Chris B.
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"Chris B" <c_b### [at] btconnect com nospam> wrote:
> I posted some Alpha source for POV-Person in January that does all the
> things you describe by using POV-Ray macros and include files
that's trully impressive, Chris! amazing work!
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"nemesis" <nam### [at] gmail com> wrote in message
news:web.445894bb37cc6fb8b9f2542f0@news.povray.org...
> "Chris B" <c_b### [at] btconnect com nospam> wrote:
>> I posted some Alpha source for POV-Person in January that does all the
>> things you describe by using POV-Ray macros and include files
>
> that's trully impressive, Chris! amazing work!
>
Thanks.
I've been meaning to put an updated version on my web site, but I keep
adding things and I find it difficult to draw a line so I can document and
test it all.
The main change since January is that I've switched the sequence in which it
performs the calculations, because it used to add the body parts before
calculating the joint locations. The latest version allows the body parts to
be deformed based upon the pose. I've redone the fingers using the new
format so that they change shape as they bend. I've stalled a bit on the
palm of the hand, but I'll have to get back to it soon. I plan ultimately to
use the same principle for animating the face and for eliminating some
unpleasantly sharp joint marks on the neck and shoulders.
Another change is that in the January Alpha the 'include' files that control
the pose, clothes and stuff are passed in as parameters on the macro call.
In the current source they're assigned to arrays, so that it's possible to
specify multiple include files for each thing. With this it's possible to
have a separate pose file for the body and for the hands, making it easier
to manage. I've also been working on some additional pose files converted
from BVH motion capture data.
Regards,
Chris B.
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Hi Chris,
I tried your very interesting includes out. But I get the following error
message as you can see appended below. Can you e-mail me a fix? Or give me
the instructions how to correct on my own? Thanks!
Sven
...
Preset INI file is 'D:\PROGRAMME\POV-RAY FOR WINDOWS\RENDERER\QUICKRES.INI',
section is '[1024x768, AA 0.3]'.
Preset source file is 'D:\Programme\POV-Ray for Windows\Scenes\Other
Authors\PovPeople (PP)\ppoffice.pov'.
Rendering with 4 threads.
Parser Options
Input file: D:\Programme\POV-Ray for Windows\Scenes\Other
Authors\PovPeople (PP)\ppoffice.pov
Remove bounds........On
Split unions.........Off
Library paths:
D:\Programme\POV-Ray for Windows\INCLUDE
C:\WINDOWS\Fonts
D:\PROGRAMME\POV-RAY FOR WINDOWS\include
C:\WINDOWS\Fonts
'Window' camera.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 17:
Parse Warning: Illegal Value: Scale Y by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 17:
Parse Warning: Illegal Value: Scale Z by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 29:
Parse Warning: Illegal Value: Scale X by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 29:
Parse Warning: Illegal Value: Scale Z by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 41:
Parse Warning: Illegal Value: Scale X by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 41:
Parse Warning: Illegal Value: Scale Y by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 55:
Parse Warning: Illegal Value: Scale Y by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 55:
Parse Warning: Illegal Value: Scale Z by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 67:
Parse Warning: Illegal Value: Scale X by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 67:
Parse Warning: Illegal Value: Scale Z by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 79:
Parse Warning: Illegal Value: Scale X by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 79:
Parse Warning: Illegal Value: Scale Y by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 93:
Parse Warning: Illegal Value: Scale Y by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 93:
Parse Warning: Illegal Value: Scale Z by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 105:
Parse Warning: Illegal Value: Scale X by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 105:
Parse Warning: Illegal Value: Scale Z by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 117:
Parse Warning: Illegal Value: Scale X by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 117:
Parse Warning: Illegal Value: Scale Y by 0.0. Changed to 1.0.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\pptowerblocks.inc' line 144:
Parse Warning: Should have at least 2 objects in csg.
Possible Parse Error: Cannot find file 'smile', even after trying to append
file type extension.
Parse Error: Cannot open include file smile.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\povperson.inc' line 33:
Possible Parse Error: Cannot find file 'smile', even after trying to append
file type extension.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\povperson.inc' line 33: Parse
Error: Cannot open include file smile.
Possible Parse Error: Cannot parse input.
File 'D:\Programme\POV-Ray for Windows\INCLUDE\povperson.inc' line 33:
Possible Parse Error: Cannot parse input.
Render failed
-
CPU time used: kernel 0.52 seconds, user 0.08 seconds, total 0.59 seconds.
Elapsed time 1.61 seconds.
----------------------------------------------------------------------------
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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:445917fc$1@news.povray.org...
> Hi Chris,
>
> I tried your very interesting includes out. But I get the following error
> message as you can see appended below. Can you e-mail me a fix? Or give me
> the instructions how to correct on my own? Thanks!
>
> Sven
>
> ... snip ...
> Input file: D:\Programme\POV-Ray for Windows\Scenes\Other
> Authors\PovPeople (PP)\ppoffice.pov
>
Hi Sven,
Ah yes. Most of the sample scene files start 'pp00' followed by animation,
crowd, or just example. I missed ppoffice.pov when I changed the parameter
setting.
On lines 32 and 33 or ppoffice.pov you'll see the word "smile" is passed as
the third parameter on the ppFigure() macro call.
If you replace those two with "pplookstraight.inc" or "pplookdown.inc" then
it should render ok (takes a few minutes)
Regards,
Chris B.
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From: Sven Littkowski
Subject: Re: Needed: Tool to create POV-humans
Date: 3 May 2006 18:47:59
Message: <4459331f@news.povray.org>
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Hi Chris,
it functions now. Thanks for your advise. But I would suggest that you apply
the same changes to the file inside the ZIP file which can be downloaded.
Thanks, Chris.
Hmmm, looks nice. I rendered now that scene. I will make some more renders
with the other files.
Chris, I want to use your folk with the renderings of ancient ships, and
with space ships. But for that purpose it would be tremendously good, if you
could create an entire boutique of clothings, or if you could write a tool
(some software) which allows others to add texture and thickness and size
attributes, and flexibility attributes, to a basic clothing. That is the
only remaining hurdle which stands between the full usage of your works in
many, many, many scenes of the POV-Ray community.
Best greetings,
Sven
> Hi Sven,
> Ah yes. Most of the sample scene files start 'pp00' followed by animation,
> crowd, or just example. I missed ppoffice.pov when I changed the parameter
> setting.
> On lines 32 and 33 or ppoffice.pov you'll see the word "smile" is passed
> as the third parameter on the ppFigure() macro call.
> If you replace those two with "pplookstraight.inc" or "pplookdown.inc"
> then it should render ok (takes a few minutes)
>
> Regards,
> Chris B.
>
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From: Sven Littkowski
Subject: Re: Needed: Tool to create POV-humans
Date: 3 May 2006 18:52:59
Message: <4459344b@news.povray.org>
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Hi again.
Now I got this error message (another file). The office file result was very
good!
Input file: D:\Programme\POV-Ray for Windows\Scenes\Other
Authors\PovPeople (PP)\pp01Escheresque - Broken.pov
Remove bounds........On
Split unions.........Off
Library paths:
D:\Programme\POV-Ray for Windows\Include
E:\Scripts\Eigene Bilder\Povray Textures
C:\WINDOWS\Fonts
D:\PROGRAMME\POV-RAY FOR WINDOWS\include
C:\WINDOWS\Fonts
Possible Parse Error: Cannot find file 'ppHeadTextures.inc', even after
trying to append file type extension.
Parse Error: Cannot open include file ppHeadTextures.inc.
Possible Parse Error: Cannot parse input.
File 'D:\Programme\POV-Ray for Windows\Scenes\Other Authors\PovPeople
(PP)\pp01Escheresque - Broken.pov' line 54: Possible Parse Error: Cannot
find file 'ppHeadTextures.inc', even after trying to append file type
extension.
File 'D:\Programme\POV-Ray for Windows\Scenes\Other Authors\PovPeople
(PP)\pp01Escheresque - Broken.pov' line 54: Parse Error: Cannot open include
file ppHeadTextures.inc.
File 'D:\Programme\POV-Ray for Windows\Scenes\Other Authors\PovPeople
(PP)\pp01Escheresque - Broken.pov' line 54: Possible Parse Error: Cannot
parse input.
Render failed
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Input file: D:\Programme\POV-Ray for Windows\Scenes\Other
Authors\PovPeople (PP)\distributeobjects2.pov
Remove bounds........On
Split unions.........Off
Library paths:
D:\Programme\POV-Ray for Windows\Include
E:\Scripts\Eigene Bilder\Povray Textures
C:\WINDOWS\Fonts
D:\PROGRAMME\POV-RAY FOR WINDOWS\include
C:\WINDOWS\Fonts
Parser Statistics
Finite Objects: 110
Infinite Objects: 0
Light Sources: 1
Total: 111
Parser Time
Parse Time: 0 hours 0 minutes 0 seconds (0.000 seconds)
using 1 thread(s) with 0.171 CPU-seconds total
Bounding Time: 0 hours 0 minutes 0 seconds (0.000 seconds)
Render Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter 1.00)
Render Statistics
Image Resolution 1024 x 768
Pixels: 835584 Samples: 753039 Smpls/Pxl: 0.90
Rays: 1588623 Saved: 0 Max Level: 1/5
Ray->Shape Intersection Tests Succeeded Percentage
Box 1009271 785994 77.88
Cone/Cylinder 1466641 642047 43.78
Bounding Box 72629340 17443511 24.02
Shadow Ray Tests: 1074208 Succeeded: 187227
Shadow Cache Hits: 185807
Smallest Alloc: 9 bytes
Largest Alloc: 163064 bytes
Peak memory used: 137457015 bytes
Render Time:
Photon Time: No photons
Radiosity Time: No radiosity
Trace Time: 0 hours 0 minutes 11 seconds (11.532 seconds)
using 4 thread(s) with 21.529 CPU-seconds total
POV-Ray finished
-
CPU time used: kernel 0.89 seconds, user 23.03 seconds, total 23.92 seconds.
Elapsed time 13.34 seconds, CPU vs elapsed time ratio 1.79.
Render averaged 58935.25 PPS (32875.02 PPS CPU time) over 786432 pixels.
----------------------------------------------------------------------------
Preset INI file is 'D:\PROGRAMME\POV-RAY FOR WINDOWS\RENDERER\QUICKRES.INI',
section is '[1024x768, AA 0.3]'.
Preset source file is 'D:\Programme\POV-Ray for Windows\Scenes\Other
Authors\PovPeople (PP)\povpersonsample.pov'.
Rendering with 4 threads.
Parser Options
Input file: D:\Programme\POV-Ray for Windows\Scenes\Other
Authors\PovPeople (PP)\povpersonsample.pov
Remove bounds........On
Split unions.........Off
Library paths:
D:\Programme\POV-Ray for Windows\Include
E:\Scripts\Eigene Bilder\Povray Textures
C:\WINDOWS\Fonts
D:\PROGRAMME\POV-RAY FOR WINDOWS\include
C:\WINDOWS\Fonts
Possible Parse Error: Cannot find file 'bmpeople.inc', even after trying to
append file type extension.
Parse Error: Cannot open include file bmpeople.inc.
Possible Parse Error: Cannot parse input.
File 'D:\Programme\POV-Ray for Windows\Scenes\Other Authors\PovPeople
(PP)\povpersonsample.pov' line 12: Parse Warning: assumed_gamma is not
supported in POV-Ray v3.7 and later SDL. For compatibility purposes an
assumed_gamma of 2.2 is taken to mean gamma correction is off. Note that it
is possible to provide assumed_gamma in an INI file or on the command-line
if you really need to set it. See the documentation for more
information regarding this change.
File 'D:\Programme\POV-Ray for Windows\Scenes\Other Authors\PovPeople
(PP)\povpersonsample.pov' line 45: Possible Parse Error: Cannot find file
'bmpeople.inc', even after trying to append file type extension.
File 'D:\Programme\POV-Ray for Windows\Scenes\Other Authors\PovPeople
(PP)\povpersonsample.pov' line 45: Parse Error: Cannot open include file
bmpeople.inc.
File 'D:\Programme\POV-Ray for Windows\Scenes\Other Authors\PovPeople
(PP)\povpersonsample.pov' line 45: Possible Parse Error: Cannot parse input.
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Another error report. Please do not mind it, I like your work. I just
mention the errors to enable you to fix them.
Greetings,
Sven
pp00crowdexample03.pov:
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <0.012,0.350,0.159> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <0.012,0.350,0.159> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <0.012,0.341,0.154> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <0.012,0.341,0.154> that didn't intercept the
object.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 95.000
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <-0.012,1.597,0.367> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <-0.012,1.597,0.367> that didn't intercept
the object.
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 51.000
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 95.000
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.042,1.687,-0.088> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.042,1.687,-0.088> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.042,1.687,-0.088> that didn't intercept
the object.
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 95.000
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <-0.014,1.543,0.194> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <-0.014,1.543,0.194> that didn't intercept
the object.
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 95.000
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 95.000
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 95.000
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 51.000
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
the object.
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
Side Seam ppSideSeamSlices 95.000
Side Seam ppK 51.000
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.017,1.525,0.195> that didn't intercept
the object.
File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
Macro sent out a ray from point <0.017,1.525,0.195> that didn't intercept
the object.
File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
intersection.
File 'pphairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed in
intersection.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
object.
Parse Error: Expected 'numeric expression', undeclared identifier
'ppSliceCentre' found instead
File 'ppshorts1.inc' line 568: Parse Error: Expected 'numeric expression',
undeclared identifier 'ppSliceCentre' found instead
Possible Parse Error: Cannot parse input.
File 'ppshorts1.inc' line 568: Possible Parse Error: Cannot parse input.
Render failed
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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:4459344b@news.povray.org...
> Hi again.
>
> Now I got this error message (another file). The office file result was
> very good!
>
>
>
> Input file: D:\Programme\POV-Ray for Windows\Scenes\Other
> Authors\PovPeople (PP)\pp01Escheresque - Broken.pov
>
This is a broken scene file - hence the word 'broken' in the file name. It
was a file from version 1 that uses a spiral texture to make the head look
like a peeled spiral strip. The plan is to get it working again when I get a
moment, but it's not very useful for photo realistic work anyway.
Regards,
Chris B.
Post a reply to this message
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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:4459331f@news.povray.org...
> Hi Chris,
>
> it functions now. Thanks for your advise. But I would suggest that you
> apply the same changes to the file inside the ZIP file which can be
> downloaded. Thanks, Chris.
>
The plan is to roll all of the bug fixes found from the Alpha test version
into the full V2 release and put it on my web site when I get the time.
> Hmmm, looks nice. I rendered now that scene. I will make some more renders
> with the other files.
>
Thanks
> Chris, I want to use your folk with the renderings of ancient ships, and
> with space ships. But for that purpose it would be tremendously good, if
> you could create an entire boutique of clothings, or if you could write a
> tool (some software) which allows others to add texture and thickness and
> size attributes, and flexibility attributes, to a basic clothing.
Actually a bit later on in the thread
http://news.povray.org/povray.binaries.scene-files/thread/%3C43bb0b2b%40news.povray.org%3E/
Afishionado made a similar comment, so I posted an additional document (as
an attachment to my response) that describes how to add your own costumes.
Although it would require a bit of studying the documentation and
familiarisation with the SDL to do it, the code is designed for exactly this
sort of extension, with separate files for each type of clothing.
On the other hand you can easily control textures and the displacement of
the clothing surface away from the body - see 'ppFabricOffSet' in the
'Variables' section of the documentation and in particular section 6.4
'Costume'. You can also specify trouser, boot and shirt lengths, whether the
clothing has seams etc. and other attributes that are also described in the
documentation.
Furthermore it's not difficult to add your own 'rigid' items (e.g. a space
helmet) to a character with the ppAddBodyPart() macro.
> That is the only remaining hurdle which stands between the full usage of
> your works in many, many, many scenes of the POV-Ray community.
>
> Best greetings,
>
> Sven
>
Still very much a work in progress I'm afraid. Many things to do.
One of the big problems I'm finding at the moment is that lighting varies
widely between scene files. The default skin textures work OK if the
lighting is just right, but can look pretty bad when the lighting is
tailored for the rest of the scene.
Regards,
Chris B.
Post a reply to this message
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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:44593e3a@news.povray.org...
> Input file: D:\Programme\POV-Ray for Windows\Scenes\Other
> Authors\PovPeople (PP)\distributeobjects2.pov
OK. Now this file should not have gone into the zip file, it was an
illustration of how to distribute objects around a surface that I put
together based on the POV-Person macros in response to a question on the
newsgroups.
The scene files starting 'pp00' are the ones intended to be used as
examples.
Regards,
Chris B.
Post a reply to this message
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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:445942f4$1@news.povray.org...
> Another error report. Please do not mind it, I like your work. I just
> mention the errors to enable you to fix them.
>
That's OK, but you might want to email me these reports if you spot more.
I'll log this one and check it out tomorrow (it's getting late).
Regards,
Chris B.
> Greetings,
>
> Sven
>
>
> pp00crowdexample03.pov:
>
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <0.012,0.350,0.159> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <0.012,0.350,0.159> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <0.012,0.341,0.154> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <0.012,0.341,0.154> that didn't intercept the
> object.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 95.000
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <-0.012,1.597,0.367> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <-0.012,1.597,0.367> that didn't intercept
> the object.
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 51.000
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 95.000
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.042,1.687,-0.088> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.042,1.687,-0.088> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.042,1.687,-0.088> that didn't intercept
> the object.
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 95.000
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <-0.014,1.543,0.194> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <-0.014,1.543,0.194> that didn't intercept
> the object.
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 95.000
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 95.000
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 95.000
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 51.000
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.080,1.478,0.174> that didn't intercept
> the object.
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> Side Seam ppSideSeamSlices 95.000
> Side Seam ppK 51.000
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.017,1.525,0.195> that didn't intercept
> the object.
> File 'ppclothingmacros.inc' line 250: Parse Warning: The ppStretchPoints
> Macro sent out a ray from point <0.017,1.525,0.195> that didn't intercept
> the object.
> File 'ppshirts1.inc' line 238: Parse Warning: Patch objects not allowed in
> intersection.
> File 'pphairline.inc' line 19: Parse Warning: Patch objects not allowed in
> intersection.
> File 'ppf2hairline.inc' line 19: Parse Warning: Patch objects not allowed
> in intersection.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> File 'ppclothingmacros.inc' line 82: Parse Warning: The ppLimbScan Macro
> sent out a ray from point <-0.017,1.318,0.206> that didn't intercept the
> object.
> Parse Error: Expected 'numeric expression', undeclared identifier
> 'ppSliceCentre' found instead
> File 'ppshorts1.inc' line 568: Parse Error: Expected 'numeric expression',
> undeclared identifier 'ppSliceCentre' found instead
> Possible Parse Error: Cannot parse input.
> File 'ppshorts1.inc' line 568: Possible Parse Error: Cannot parse input.
>
> Render failed
>
Post a reply to this message
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