POV-Ray : Newsgroups : povray.general : Jumble macro? Server Time
1 Aug 2024 16:26:42 EDT (-0400)
  Jumble macro? (Message 1 to 5 of 5)  
From: Stefan Viljoen
Subject: Jumble macro?
Date: 2 Aug 2005 08:27:46
Message: <42ef66be@news.povray.org>
Hi guys...

Anybody got a URL or code for a "jumble" macro? I. e. I want to "drop"
objects onto a surface and have them "jumble" over each other just like a
pile of sticks / penicls that you might drop onto a table and not have them
intersect just like real objects would do.

Any ideas or pointers? I'd love to be able to restrict this "jumble" to a
cube or something, to simulate a container containing the "jumble".
-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Warp
Subject: Re: Jumble macro?
Date: 2 Aug 2005 09:35:02
Message: <42ef7686@news.povray.org>
Stefan Viljoen <spamnot@ <removethis>polard.com> wrote:
> Anybody got a URL or code for a "jumble" macro? I. e. I want to "drop"
> objects onto a surface and have them "jumble" over each other just like a
> pile of sticks / penicls that you might drop onto a table and not have them
> intersect just like real objects would do.

  I think that what you want is MegaPOV, which has been patched with
(among other things) a mechanics simulation engine which should be able
to do what you describe.

-- 

                                                          - Warp


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From: Norbert Kern
Subject: Re: Jumble macro?
Date: 3 Aug 2005 01:40:00
Message: <42f058b0$1@news.povray.org>
Look at the 'clutter' macro of JRG.
You can download it from 
http://news.povray.org/povray.binaries.scene-files/thread/%3C3b9fb13b%40news.povray.org%3E/
together with some errata.

Norbert Kern


"Stefan Viljoen polard.com>" <spamnot@<removethis> schrieb im Newsbeitrag 
news:42ef66be@news.povray.org...
> Hi guys...
>
> Anybody got a URL or code for a "jumble" macro? I. e. I want to "drop"
> objects onto a surface and have them "jumble" over each other just like a
> pile of sticks / penicls that you might drop onto a table and not have 
> them
> intersect just like real objects would do.
>
> Any ideas or pointers? I'd love to be able to restrict this "jumble" to a
> cube or something, to simulate a container containing the "jumble".
> -- 
> Stefan Viljoen
> Software Support Technician / Programmer
> Polar Design Solutions


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From: Norbert Kern
Subject: Re: Jumble macro?
Date: 3 Aug 2005 02:22:59
Message: <42f062c3$1@news.povray.org>
oops, better use this scatter macro instead of the clutter macro, which is 
from JRG too.
http://news.povray.org/./povray.binaries.scene-files/thread/%3C3f6db023%40news.povray.org%3E/

Norbert Kern


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From: Stefan Viljoen
Subject: Re: Jumble macro?
Date: 3 Aug 2005 08:10:12
Message: <42f0b420@news.povray.org>
Norbert Kern spake:

> oops, better use this scatter macro instead of the clutter macro, which is
> from JRG too.
>
http://news.povray.org/./povray.binaries.scene-files/thread/%3C3f6db023%40news.povray.org%3E/
> 
> Norbert Kern

Thanks Norbert

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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