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Hi,
I would like to simulate a transparent paper (white-yellowish) for use as a
lamp cover (I want to model these IKEA paper lamps). The color and filter
values I have are ok, but how do I get the fibre like structure of the
paper in it?
thanks,
gert
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"Gert Van den Eynde" <gvd### [at] hotmailcom> wrote in message
news:421f1c07@news.povray.org...
> Hi,
>
> I would like to simulate a transparent paper (white-yellowish) for use as
> a
> lamp cover (I want to model these IKEA paper lamps). The color and filter
> values I have are ok, but how do I get the fibre like structure of the
> paper in it?
try crackle the pattern .... I used it for my lamp glass
#declare transp = 0.05;
#declare Lamp_Glass=
texture {
pigment {crackle scale 1 turbulence 0
color_map {
[0.0 rgbf <0,0.3,0,transp>]
[0.5 rgbf <0,0.6,0,transp>]
}}
finish {ambient rgb <0,0.6,0> diffuse 1}
};
Ciao Jim
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