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Hi,
I've started experimenting with HDR in MegaPov 1.1
I set out modifying the hdr_mapping.pov demofile in scenes\megapov\hdr
to render the kitchen_probe.
I moved the camera a bit : location <4,4,-8>
and of course I'm using map_type 7
The resulting image was somewhat unexpected. (Image binary is posted in
p.b.images. It seems that the probe is not correctly mapped onto the sphere.
What am I doing wrong?
--
Maurice
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Maurice wrote:
> Hi,
>
> I've started experimenting with HDR in MegaPov 1.1
> I set out modifying the hdr_mapping.pov demofile in scenes\megapov\hdr
> to render the kitchen_probe.
>
> I moved the camera a bit : location <4,4,-8>
> and of course I'm using map_type 7
>
> The resulting image was somewhat unexpected. (Image binary is posted in
> p.b.images. It seems that the probe is not correctly mapped onto the
> sphere.
>
> What am I doing wrong?
What you see is a limitation of the map_type 7 - the distortion of the
projection increases with the distance from the center. Either rotate
the map to have another area in view or use a differetly projected HDR
map. Note in most cases you will not want to have the HDR map in direct
view anyway (unless it is very high resolution).
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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