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Does anyone know what happened to it?
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On Sat, 25 Dec 2004 13:40:06 -0500, "Greg M. Johnson"
<gregj;-)565### [at] aolcom> wrote:
>Does anyone know what happened to it?
>
I thought you wrote it :-)
When I run it in Pov 3.6 on Win XP I get a #debug line of 2000 then
Povray exits. No thank you or anything.
Regards
Stephen
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"Greg M. Johnson"
> Does anyone know what happened to it?
I've seen this mentioned before. The Team are obviously aware of it
but I don't remember the reasons.
On my WinXP SP2 box, P4 2.8 and 1GB, FWIW, this is the message 3.61
throws up when you run it, followed by a clean pov exit when you click
OK.
<quote>
The POV-Ray core code threw an unhandled exception.
The backend thread has been shut down and you will not be able to
perform any further renders.
It is STRONGLY RECOMMENDED that you save your work and exit POV-Ray
now.
(Note that if internal structures have been damaged POV-Ray may crash
immediately after you click OK).
</quote>
Alf
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Greg M. Johnson wrote:
> Does anyone know what happened to it?
That scene was modified multiple times in the recent POV-Ray releases
but in the end there is no efficient way to do what this scene tries to
do with current POV-Ray so it is/will be removed. Please don't
understand this as an affront against you as the author. The idea for
the scene is not bad and it would not even be impossible to make it work
as a technical demonstration again but a demo scene showing something
that would not be recommended to do in a real scene is somewhat
counterproductive.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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No, if anything there was actually a feeling of honor that IIRC I'd made
something important enough for people to argue about. Thanks for the
update.
I am however the King of Doing Things Not Recommended with Povray.
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:cr1e2a$nmu$1@chho.imagico.de...
> Greg M. Johnson wrote:
>> Does anyone know what happened to it?
>
> That scene was modified multiple times in the recent POV-Ray releases but
> in the end there is no efficient way to do what this scene tries to do
> with current POV-Ray so it is/will be removed. Please don't understand
> this as an affront against you as the author. The idea for the scene is
> not bad and it would not even be impossible to make it work as a technical
> demonstration again but a demo scene showing something that would not be
> recommended to do in a real scene is somewhat counterproductive.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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