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I just noticed that the signature Warp used yesterday;
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
- can be shortened by 2 characters and even obfuscated further:
plane{v-x,-1pigment{bozo color_map{[0rgb+u][1rgb-z+1]}turbulence+1}}
sphere{0,2pigment{rgbt+1}interior{media{emission+1density{spherical
density_map{[0rgb-0][.5rgb<1,.5>][1rgb+1]}turbulence.9}}}scale+z+z+1
hollow}text{ttf"timrom""Warp".1,0translate.9*y+3*z-1}// - Warp -
What's happening Warp ? Are you getting old ?
=)
Btw. Warp: Nice image !
--
Tor Olav
http://subcube.net
http://subcube.com
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Tor Olav Kristensen wrote:
>
> plane{v-x,-1pigment{bozo color_map{[0rgb+u][1rgb-z+1]}turbulence+1}}
> sphere{0,2pigment{rgbt+1}interior{media{emission+1density{spherical
> density_map{[0rgb+0][.5rgb<1,.5>][1rgb+1]}turbulence.9}}}scale+z+z+1
> hollow}text{ttf"timrom""Warp".1,0translate.9*y+3*z-1}// - Warp -
Which brings up an idea for a new variant of the SCC: only code without
whitespaces. This one still contains 3 of them.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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Tor Olav Kristensen <tor### [at] toberemovedgmailcom> wrote:
> What's happening Warp ? Are you getting old ?
I'm not getting old, I *am* old. ;)
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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