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Check scene-file in p.b.s-f and image in p.b.i.
After the camera looks through a transparent object onto a refracting,
partly transparent object, objects behind the refracting object get cut
away. I'm no expert in the inner workings of POV-Ray, hence I cut the scene
do until only those parts remained which created the effect, I didn't try
any other objects for the same behaviour.
All this on a Win2000, Athlon XP 2.4Ghz using POV-Ray for Windows 3.6.1.
Maybe some could confirm this behaviour on different systems? I'll fiddle my
way through a formal bug report once I have some time to do a few more
tests.
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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> After the camera looks through a transparent object onto a refracting,
> partly transparent object, objects behind the refracting object get cut
> away. I'm no expert in the inner workings of POV-Ray, hence I cut the
scene
> do until only those parts remained which created the effect, I didn't try
> any other objects for the same behaviour.
Even removing the intersection at the end, I get the strange behavior that
the square mesh in front of the sphere makes it much more visible beneath
the plane than it should be.
- Slime
[ http://www.slimeland.com/ ]
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"Tim Nikias" wrote
> All this on a Win2000, Athlon XP 2.4Ghz using POV-Ray for Windows
> 3.6.1.
> Maybe some could confirm this behaviour on different systems?
I get the same.
Using v3.6.1.icl8.win32.
WinXP SP2, P4 2.8G, 0.5G ram.
Alf
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