POV-Ray : Newsgroups : povray.general : A characters- in- the- same- scene project. Server Time
1 Nov 2024 13:19:10 EDT (-0400)
  A characters- in- the- same- scene project. (Message 1 to 5 of 5)  
From: Greg M  Johnson
Subject: A characters- in- the- same- scene project.
Date: 11 Oct 2004 21:20:08
Message: <416b3148$1@news.povray.org>
I helped get this project off the ground.
http://www.zazzle.com/products/product/product.asp?product%5Fid=235499915413680211

It would be cool to do another one where instead of separate "strips" of
separate scenes,  we have a bunch of Povray Characters [1] all doing
something together in the same scene.   It could be a basketball game,
"computing" at a university software lab,  marching in formation, disco
dancing, interacting in scifi space port bar scene, on construction scene,
etc.

Here's how it would go:
i) volunteers volunteer to partcipate and say what their character is (adult
human, child, robot, a giant spaceship ?, etc.)
ii) Some artistic person dreams up a scene appropriate for all the
characters.  The artistic person then shares the SDL for the background
scene and gives instructions (like: "Your character must be sitting in that
chair in third row, second column.")
iii) The participants then make appropriate scaling and positioning of
character to fit scene. They render their character with the provided SDL
"somehow".  (Maybe the instruction is against white background,  or with
actual background "masked out" if the participant is sufficiently skilled to
pull that off).
iv) The artistic person then pastes the umpteen characters together in one
honking big (5280 x/3840?) image.
v) We could give right of first refusal to Chris Cason to sell on his zazzle
account, and if he refuses, maybe make it public domain so we could all put
it on our own zazzle accounts.


____________________
[1] Povray Characters.  Things that can act and move and/or show emotion,
"animatable" within povray but certainly not necessarily modelled in povray.
Poser is not excluded, albeit yours may look like others.  Full figures
required, not just heads or busts.


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From: Greg M  Johnson
Subject: Re: A characters- in- the- same- scene project.
Date: 11 Oct 2004 21:25:54
Message: <416b32a2$1@news.povray.org>
I'm willing to partcipate ;-)  and would be offering up one of the
characters from:
http://www.geocities.com/pterandon2/index.html

I obviously have a few extras that could be filler in case someone were to
back out mid-project and we needed to fill a slot.


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From: Shay
Subject: Re: A characters- in- the- same- scene project.
Date: 12 Oct 2004 16:28:56
Message: <416c3e88$1@news.povray.org>
Greg M. Johnson wrote:
> I'm willing to partcipate ;-)  and would be offering up one of the
> characters from:
> http://www.geocities.com/pterandon2/index.html
> 

You've *got* to use the killer-clown guy.

I'll play if the scene idea is interesting enough and if this is still 
going on after the holidays. Understand that my contribution would have 
to remain anonymous.

No specific ideas for scenes, but "sci-fi space port" IMO leaves the 
most room for variation of characters.

  -Shay


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From: Greg M  Johnson
Subject: Re: A characters- in- the- same- scene project.
Date: 12 Oct 2004 22:53:58
Message: <416c98c6$1@news.povray.org>
"Shay" <sah### [at] simcopartscom> wrote in message
news:416c3e88$1@news.povray.org...

> I'll play if the scene idea is interesting enough

Okay cool.

> You've *got* to use the killer-clown guy.

I'm delighted you found one of them interesting but cannot guess which one
this phrase refers to.


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From: Shay
Subject: Re: A characters- in- the- same- scene project.
Date: 13 Oct 2004 10:01:02
Message: <416d351e$1@news.povray.org>
Greg M. Johnson wrote:

>>You've *got* to use the killer-clown guy.
> 
> I'm delighted you found one of them interesting but cannot guess which
> one this phrase refers to.
> 

Top left image. Blue suit. Maybe he's got a red mustache. Looks like an 
evil painted grin to me.

  -Shay


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