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I have finally put on the web several Window programs, I wrote to
take some of the grunt work out of make a scene. They are written in C++
for my Win98. I've only tested them with that win98. They may work on
other window platforms.
http://leroywhetstone.s5.com/
A quick list:
Color selector
Color_map editor
Polygon and Prism editor
SOR and Lathe editor
Height field bit map editor
and for fun a red/cyan anaglyph editor
Feel free to try them out. If you have any comments E-mail me, But be
sure to put POV in the subject or I might delete without reading it.
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> Feel free to try them out. If you have any comments E-mail me, But be
> sure to put POV in the subject or I might delete without reading it.
I decided to download some of them but the links were broken (404s). =(
Screenshots would be nice!
- Slime
[ http://www.slimeland.com/ ]
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Slime wrote:
> I decided to download some of them but the links were broken (404s). =(
>
> Screenshots would be nice!
>
> - Slime
> [ http://www.slimeland.com/ ]
>
Sorry! The Links hopefully are fixed. I had all the zip links pointing
to an nonexistence folder.
Your right about the screen shots. Maybe if I get time I'll add links to
the screenshots. Of course your display may differ from mine depending
on your windows settings.
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I think Netscape doesn't like me. The mess in the title is it's fault.
Hope this take care it....
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I downloaded them without problem (using Opera) and checked 'em out.
Really cool stuff, man! I've been wanting a program to make a couple of
prisms in a project I'm working on, but didn't want to write an entire
program for two lousy objects. Thanks!
One complaint, though: The Line Mapper doesn't work as well as it might.
Not sure how to explain what's going on, but generally it seems
unpolished. For example, the line size wouldn't change properly after I
moved between two maps. Excellent idea here, too, though. No more using
Photoshop to make a heightmap and having to eyeball the result.
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Marcus Lundberg wrote:
> I downloaded them without problem (using Opera) and checked 'em out.
> Really cool stuff, man! I've been wanting a program to make a couple of
> prisms in a project I'm working on, but didn't want to write an entire
> program for two lousy objects. Thanks!
> One complaint, though: The Line Mapper doesn't work as well as it
> might. Not sure how to explain what's going on, but generally it seems
> unpolished. For example, the line size wouldn't change properly after I
> moved between two maps. Excellent idea here, too, though. No more
> using Photoshop to make a heightmap and having to eyeball the result.
I'm glad you like them!
'unpolished' is a good word to describe some of my programs. I do have
an excuse I'm still learning C++ and Windows programing. And when I get
one up and running I'm always tempted to call it finished and go on to
an another program I want to write.I have a Qbasic program I want to
convert that places stuff on an height feild an another to deform,
smooth and merge height feilds.
I have gone back to Line Mapper and change the line size variable so
that it will be the same for all opened maps. It is now on my web site.
Thanks for the your feedback!
Have FUN!
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