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Can functions be procedural rather than mathematic? If so can someone show
me how it might be done
i.e rather than..
#declare foo2 = function(x, y, z) { x + y * z }
can I do something like this, where the function returns a variables
value....
#declare foo2 = function(x, y, z)
{
#declare r = 0;
#if(x>10)
#declare r = 0.5;
#end
#if(y>10)
#declare r = r + 0.5;
#end
return r
}
--
#include"colors.inc"#include"metals.inc"text{ttf"arial.ttf""Felbrigg"1,0text
ure{pigment{Red*.9}}translate<-1.8,0,0>}sphere{<0,0,0>,6hollow
texture{T_Chrome_5E}}camera{location<0,0,-5>look_at<0,0,0>}light_source{<0,-
2,-5>colour White}
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In article <40b33ec2$1@news.povray.org>,
"Felbrigg" <som### [at] microsoftcom> wrote:
> Can functions be procedural rather than mathematic? If so can someone show
> me how it might be done
You can not do "non-mathematical" functions. You can do conditional
functions, though. Look at the select() function...
select(COND, A, B [, C])
If C is left out: if COND < 0, A is used, otherwise B.
If C is included: if COND < 0, A is used, if COND == 0, B is used, if
COND > 0, C is used.
#declare foo2 = function {
select(x - 10, 0, 0, 0.5) + select(y - 10, 0, 0, 0.5)
}
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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Hey, thats what I needed, thanks very much!
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