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I've got a weird one here! I'm using radiosity, and it appears to be
putting shadows where none should be. Please have a look in p.b.i
and offer any suggestions you can , please. The light is coming through a
window to the right, but there appears to be a shadow from the mug and the
puddle pointing "TOWARDS" the light source, not away from it.
Anyone have any ideas?
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#include"colors.inc"#include"metals.inc"text{ttf"arial.ttf""Felbrigg"1,0text
ure{pigment{Red*.9}}translate<-1.8,0,0>}sphere{<0,0,0>,6hollow
texture{T_Chrome_5E}}camera{location<0,0,-5>look_at<0,0,0>}light_source{<0,-
2,-5>colour White}
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