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The first POVRay Fractal Raytracing Contest is now open, see
http://astronomy.swin.edu.au/povfrac/
If you have a favourite 3D fractal and ideas on an elegant way
to render it then maybe this contest if for you.
--
Paul Bourke
pdb_NOSPAMswin.edu.au
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From: Florian Brucker
Subject: Re: POVRay Fractal Raytracing Competition
Date: 2 Apr 2004 06:42:42
Message: <406d51b2@news.povray.org>
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Paul Bourke wrote:
> The first POVRay Fractal Raytracing Contest is now open, see
> http://astronomy.swin.edu.au/povfrac/
Cool! There goes my weekend :)
10KB SDL. There really goes my weekend...
Florian
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Doesn't this replicate too much IRTC with a topic of "fractals"?
This is mainly because there are practically no limits on what the
user can do (except using external files, which isn't very limiting,
and a maximum of 10000 bytes, which isn't very limiting either).
The problem I see with this is that there's really no challenge
in this competition other than making a beautiful image. Which is
exactly what IRTC is for.
(And of course how to define a "fractal" is another question...)
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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Paul Bourke wrote:
> The first POVRay Fractal Raytracing Contest is now open, see
> http://astronomy.swin.edu.au/povfrac/
> If you have a favourite 3D fractal and ideas on an elegant way
> to render it then maybe this contest if for you.
Nice topic but the competition frequency is quite high, most people will
not be able to invest a serious amount of time that frequently.
The links of the sample images lead to a 404 BTW.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Mar. 2004 _____./\/^>_*_<^\/\.______
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"Warp" <war### [at] tagpovrayorg> wrote in message news:406d5701@news.povray.org...
> Doesn't this replicate too much IRTC with a topic of "fractals"?
I'm unclear as to why this is a problem/objection.
napolitana replicates margharita with a topping of 'anchovies' - I still like
both ;)
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Tom Melly <tom### [at] tomandlucouk> wrote:
> > Doesn't this replicate too much IRTC with a topic of "fractals"?
> I'm unclear as to why this is a problem/objection.
Because there's no challenge. It's boring.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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Warp wrote:
> Doesn't this replicate too much IRTC with a topic of "fractals"?
> This is mainly because there are practically no limits on what the
> user can do (except using external files, which isn't very limiting,
> and a maximum of 10000 bytes, which isn't very limiting either).
>
> The problem I see with this is that there's really no challenge
> in this competition other than making a beautiful image. Which is
> exactly what IRTC is for.
Apart from what you already mentioned i think there are the following
important differences to the IRTC:
- the source code has to be provided
- manipulations in a paint program are not possible
- the images used for voting are guaranteed to be of comparable
technical quality
- the competition is restricted to POV-Ray
While the last point is surely a questionable advantage the other ones
make it quite different from the IRTC and could make it a great
demonstration of the capabilities of POV-Ray.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Mar. 2004 _____./\/^>_*_<^\/\.______
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> Doesn't this replicate too much IRTC with a topic of "fractals"?
> This is mainly because there are practically no limits on what the
> user can do (except using external files, which isn't very limiting,
> and a maximum of 10000 bytes, which isn't very limiting either).
> The problem I see with this is that there's really no challenge
> in this competition other than making a beautiful image. Which is
> exactly what IRTC is for.
Granted, this is very different in terms of a challenge from SSC3.
And it is similar to IRTC, on the other hand it is a short time
contest with significant public appeal and plenty of scope for
stimulating images.
--
Paul Bourke
pdb_NOSPAMswin.edu.au
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Christoph Hormann <chr### [at] gmxde> wrote:
> - manipulations in a paint program are not possible
Since when this has been allowed in the IRTC?
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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Warp wrote:
> Christoph Hormann <chr### [at] gmxde> wrote:
>
>>- manipulations in a paint program are not possible
>
>
> Since when this has been allowed in the IRTC?
>
I have not said anything about this being allowed - i was just talking
about the possibility. In fact this rule has been interpreted quite
loosely recently in the IRTC - all kind of convolution filters are
considered not breaking the rules as well as resizing from a larger
render. If you remove artefacts or do other tweaks in a larger render
and then scale it this is next to impossible to spot in the resulting image.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Mar. 2004 _____./\/^>_*_<^\/\.______
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