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Greg M. Johnson wrote:
> I guess it's well known that use of radiosity to light an animation can give
> a spotty and changing appearance to some of the shadows.
>
> Is there a way to take a render-time hit on the chin and just crank up one
> of the settings to make this go away? I'm currently experimenting with
> "count".
Increasing count will help; so, to a lesser extent, will increasing
nearest_count. If you still can't get satisfactory results, increasing
error_bound will reduce the appearance of artifacts, but at the cost of
detail.
-Xplo
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