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Hello.
I want to make an orange (in povray, of course. otherwise, i could buy it in
the next supermarket ;). However, for an orange the bumpsy skin is
important, so I dont want to work with normal, but with isosurfaces. A pity
I dont like function-formulars, and so I need help: Is there a way to make
this Lathe:
lathe { bezier_spline
4, <0,0.3>, <0.4,0>, <0.75,1.3>, <0, 0.95>}
become an isosurface?
Thx in advance.
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In article <3fcbaa4e$1@news.povray.org>,
"Insertnamehere" <dra### [at] gmxde> wrote:
> I want to make an orange (in povray, of course. otherwise, i could buy it in
> the next supermarket ;). However, for an orange the bumpsy skin is
> important, so I dont want to work with normal, but with isosurfaces. A pity
> I dont like function-formulars, and so I need help: Is there a way to make
> this Lathe:
>
> lathe { bezier_spline
> 4, <0,0.3>, <0.4,0>, <0.75,1.3>, <0, 0.95>}
Well, a lathe seems like a very poor choice of a shape for an orange.
And creating a lathe isosurface would be pretty difficult. Really, the
best shape to use for this is just an isosurface based on a sphere
function.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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