POV-Ray : Newsgroups : povray.general : Terragen > height_field ? Server Time
16 Nov 2024 23:20:26 EST (-0500)
  Terragen > height_field ? (Message 1 to 6 of 6)  
From: SeeSchloss
Subject: Terragen > height_field ?
Date: 30 Jul 2003 18:24:56
Message: <3f2845b8$1@news.povray.org>
Hi,

I'd like to use a Terragen terrain in a POV scene as a height_field, but I
wasn't able to find an indication on how to achieve this on the newsgroup.
Is there a [free] utility wich could do this,  or any other method ?
(OK, I didn't search too long, but I didn't find any answer on the first
couple of pages on google)

Thanks (and sorry if this was a stupid question :-P).

_______________________________
SeeSchloss - GPU.sf.net / Nye.free.fr


Post a reply to this message

From: Gilles Tran
Subject: Re: Terragen > height_field ?
Date: 30 Jul 2003 19:46:27
Message: <3f2858d3@news.povray.org>

3f2845b8$1@news.povray.org...
> Hi,
> I'd like to use a Terragen terrain in a POV scene as a height_field, but I
> wasn't able to find an indication on how to achieve this on the newsgroup.
> Is there a [free] utility wich could do this,  or any other method ?

There's a Terragen BMP export plug-in here :
http://homepages.ihug.co.nz/%7Ejomeder/feo/index.html

World machine can import and export between Terragen and other formats.
http://students.washington.edu/sschmitt/world/

(all solutions not tested by me...)

G.


--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


Post a reply to this message

From: gonzo
Subject: Re: Terragen > height_field ?
Date: 30 Jul 2003 20:05:02
Message: <web.3f285c64f358d7c5a0c272b50@news.povray.org>
Gilles Tran wrote:

>There's a Terragen BMP export plug-in here :
>http://homepages.ihug.co.nz/%7Ejomeder/feo/index.html
>
>World machine can import and export between Terragen and other formats.
>http://students.washington.edu/sschmitt/world/
>
>(all solutions not tested by me...)
>
>G.

Both solutions tested by me & both work fine...

Highly recommend World Machine, since it can export POV .tga, and because it
has some really nice erosion & terracing tools.

RG


Post a reply to this message

From: Ken
Subject: Re: Terragen > height_field ?
Date: 30 Jul 2003 20:47:58
Message: <3F286882.9681F903@pacbell.net>
gonzo wrote:
> 
> Gilles Tran wrote:
> 
> >There's a Terragen BMP export plug-in here :
> >http://homepages.ihug.co.nz/%7Ejomeder/feo/index.html
> >
> >World machine can import and export between Terragen and other formats.
> >http://students.washington.edu/sschmitt/world/
> >
> >(all solutions not tested by me...)
> >
> >G.
> 
> Both solutions tested by me & both work fine...
> 
> Highly recommend World Machine, since it can export POV .tga, and because it
> has some really nice erosion & terracing tools.

Leveller also has Terragen support and all kinds of nice erosion and terracing
tools - http://www.daylongraphics.com/

-- 
Ken Tyler


Post a reply to this message

From: Stefan Persson
Subject: Re: Terragen > height_field ?
Date: 31 Jul 2003 03:19:17
Message: <3f28c2f5@news.povray.org>
You can also export is as RAW. Photoshop, if you've got it, can import
these.
Then just save them as TGA.

/Stefan

"SeeSchloss" <seeschloss_at_9online.fr> wrote in message
news:3f2845b8$1@news.povray.org...
> Hi,
>
> I'd like to use a Terragen terrain in a POV scene as a height_field, but I
> wasn't able to find an indication on how to achieve this on the newsgroup.
> Is there a [free] utility wich could do this,  or any other method ?
> (OK, I didn't search too long, but I didn't find any answer on the first
> couple of pages on google)
>
> Thanks (and sorry if this was a stupid question :-P).
>
> _______________________________
> SeeSchloss - GPU.sf.net / Nye.free.fr
>
>


Post a reply to this message

From: SeeSchloss
Subject: Re: Terragen > height_field ?
Date: 31 Jul 2003 05:20:40
Message: <3f28df68@news.povray.org>

3f2858d3@news.povray.org...
> There's a Terragen BMP export plug-in here :
> http://homepages.ihug.co.nz/%7Ejomeder/feo/index.html
>
> World machine can import and export between Terragen and other formats.
> http://students.washington.edu/sschmitt/world/

Thanks,  the problem with FEO is that it exports to 8 bit bitmaps and the
steps are too apparent, but World Machine exports to "Povray TGA16" (I
didn't think of it because I thought it couldn't import files, only make a
terrain and save it) and the result seems better.
And I also found another utility wich seems very useful to convert terrain
files, Wilbur (it can also import .ter and export .tga):
http://www.ridgecrest.ca.us/~jslayton/software.html

Now I only have to make the atmosphere, clouds, textures look like in
Terragen :-/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.