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Someone correct me if this is answered elsewhere, but I have a question
anyway...
I've manually bound a union, and set both Remove_Bounds=off and
Split_Unions=off
POV-Ray, on the messages window shows that both these options are correctly
set.
And then, it gives me a message for several (in this case hundreds) of
unions that it has split. (I have hundreds of these suckers, and I'm
experimenting to see if I can find a better bounding box)
Anyone know if this is supposed to happen? The manual indicates that manual
bounds are left alone.
Thanks in advance,
...Chambers
--
http://www.grid.org/services/teams/team.htm?id=EBDC6106-CE92-4F76-9BA6-F7561
7B03448
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"Chambers" <bdc### [at] yahoocom> wrote in message
news:3ea86291@news.povray.org...
>
> I've manually bound a union, and set both Remove_Bounds=off and
> Split_Unions=off
>
> And then, it gives me a message for several (in this case hundreds) of
> unions that it has split.
I see that, yes.
However, looking into the source code it seems that infinite objects still
cause this message to appear anyway.
Bob
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"Hughes, B." <omn### [at] charternet> wrote in message
news:3ea88d34@news.povray.org...
> I see that, yes.
>
> However, looking into the source code it seems that infinite objects still
> cause this message to appear anyway.
>
> Bob
So, if I remove the planes and use boxes (the planes being the only infinite
objects I'm dealing with), it will work? Thanks, I'll give it a try!
...Chambers
--
http://www.grid.org/services/teams/team.htm?id=EBDC6106-CE92-4F76-9BA6-F7561
7B03448
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"Chambers" <bdc### [at] yahoocom> wrote in message
news:3ea9a684$1@news.povray.org...
>
> So, if I remove the planes and use boxes (the planes being the only
infinite
> objects I'm dealing with), it will work? Thanks, I'll give it a try!
OK, now it gives me:
Warning: Degenerate CSG bounding box (not used!).
Anybody know what this means?
> ...Chambers
> --
>
http://www.grid.org/services/teams/team.htm?id=EBDC6106-CE92-4F76-9BA6-F7561
> 7B03448
>
>
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