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I need a converter (a POV macro or a stand-alone utility) that would convert
a POV-Ray object to a mesh. Requirements are these:
1) Should be able to convert arbitrary objects, not just select primitives.
2) Mesh should be in some widespread format (3DS/DWG/DXF/WRL/etc.)
3) Quality is not an issue at all. The two above requirements outweigh
quality issue completely... the thing is that the mesh is to be used just
like an UDO in the editor (and the editor is not the Moray, so .udo is not
an option).
Any suggestions?..
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"Vadim Sytnikov" <syt### [at] rucom> wrote in message
news:3e4cf628$1@news.povray.org...
>
> Any suggestions?..
1. Forget it.
2.
http://www.students.tut.fi/~warp/povQandT/filesQandT.html#povtootherformatsdiffi
culty
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On Fri, 14 Feb 2003 16:59:02 +0300, "Vadim Sytnikov" <syt### [at] rucom> wrote:
> I need a converter
There is gts_save feature in
http://jgrimbert.free.fr/pov/patch/tessel/index.html
I have never test it but it can be something for start.
ABX
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"ABX" <abx### [at] abxartpl> wrote:
> There is gts_save feature in
> http://jgrimbert.free.fr/pov/patch/tessel/index.html
> I have never test it but it can be something for start.
Thanks. Since it apparently uses GTS (a well-known thing), it should be
something decent. Unfortunately, the project pages are a bit messy... trying
to penetrate...
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On Fri, 14 Feb 2003 17:46:42 +0300, "Vadim Sytnikov" <syt### [at] rucom> wrote:
> > There is gts_save feature in
> > http://jgrimbert.free.fr/pov/patch/tessel/index.html
> > I have never test it but it can be something for start.
>
> Thanks. Since it apparently uses GTS (a well-known thing), it should be
> something decent. Unfortunately, the project pages are a bit messy... trying
> to penetrate...
I'm sure some day part of this stuff end up in MegaPOV but before you can
contact Jerome directly for help. I'm sure he will be happy somebody is
interested in it :-)
ABX
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"Tom Melly" <tom### [at] tomandlucouk> wrote:
>
> 1. Forget it.
Why? Two #while's working within object's extents, calling trace()s... And
voila -- we'he got the simplest #macro doing what I need.
> 2.
>
http://www.students.tut.fi/~warp/povQandT/filesQandT.html#povtootherformatsd
ifficulty
Well, now I see why you wrote "forget it". I should not probably mention
conversion at all... I really need tesselation. And just a really rough one.
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On Fri, 14 Feb 2003 17:53:48 +0300, "Vadim Sytnikov" <syt### [at] rucom> wrote:
> Why? Two #while's working within object's extents, calling trace()s... And
> voila -- we'he got the simplest #macro doing what I need.
http://www.silvertome.com/packages/triscan.html
ABX
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"ABX" <abx### [at] abxartpl> wrote:
> http://www.silvertome.com/packages/triscan.html
Aha... I knew there should exist something like that.
Many thanks!
(the only problem is its RAW/LSL output... I will have to tweak that,
probably... otherwise, the solution would be just perfect)
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