POV-Ray : Newsgroups : povray.general : Texture Library 4.0 available Server Time
14 Oct 2026 12:16:35 EDT (-0400)
  Texture Library 4.0 available (Message 1 to 24 of 24)  
From: Rene Schwietzke
Subject: Texture Library 4.0 available
Date: 4 Jan 2003 14:21:04
Message: <3e173420@news.povray.org>
Hi,

I just brought Texture Library version 4.0 online. If you know version 
3.0 on texlib.povray.org you may be interested in the new one as well - 
http://www.rene-schwietzke.de/povray/texlib/

Version 4.0 features:
- a complete new design, lean and fast
- every texture is shown in 8 demo scenes
- textures are grouped by categories and colors
- textures can be browsed by name or category
- textures can be listed by name, include file, color, category, author

The current version features contains only textures from textures.inc 
but the library will be enhanced step by step with more textures (just 
give my computer some time to render the demo scenes).

Any comment is appreciated. Feel free to contact me.

Enjoy Texlib 4.0,
Rene

P.S. As soon as Texlib 4.0 will have reached a mature state, it will be 
mirrored on texlib.povray.org.
-- 
WWW: http://www.rene-schwietzke.de/
POV-Ray: http://www.rene-schwietzke.de/povray/
Texlib 4.0: http://www.rene-schwietzke.de/povray/texlib/


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From: Alan Kong
Subject: Re: Texture Library 4.0 available
Date: 5 Jan 2003 08:25:18
Message: <0hcg1vg2gctpf73o2lpjq6r95lafiuknet@4ax.com>
On Sat, 04 Jan 2003 20:21:40 +0100 Rene Schwietzke wrote:

>I just brought Texture Library version 4.0 online.

  Thank you, Rene - version 4.0 looks very nice :)

-- 
Alan
ako### [at] povrayorg
a k o n g <at> p o v r a y <dot> o r g


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 5 Jan 2003 10:33:26
Message: <3e185046@news.povray.org>
Alan Kong wrote:
>   Thank you, Rene - version 4.0 looks very nice :)
> 
Thank you. Do you miss anything? Texture information, and certain kind 
of demo scene, or ways to search for a texture?

Rene

-- 
WWW: http://www.rene-schwietzke.de/
POV-Ray: http://www.rene-schwietzke.de/povray/
Texlib 4.0: http://www.rene-schwietzke.de/povray/texlib/


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From: Greg M  Johnson
Subject: Re: Texture Library 4.0 available
Date: 5 Jan 2003 13:48:17
Message: <3e187df1$1@news.povray.org>
<<A capability of downloading a texture does not imply any right of using it
freely. Please check the overview page of the texture for private and
commercial usage information. Check also the texture include file for usage
restrictions. If you have any quesitons, please contact the author directly.
>>


zzzzzzzzzzzzzzzzzz
:-|


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 5 Jan 2003 14:10:14
Message: <3e188316$1@news.povray.org>
Greg M. Johnson wrote:
> zzzzzzzzzzzzzzzzzz
> :-|
> 
> 
I am not a native speaker, I do not get your point. Please help me!

Rene

-- 
WWW: http://www.rene-schwietzke.de/
POV-Ray: http://www.rene-schwietzke.de/povray/
Texlib 4.0: http://www.rene-schwietzke.de/povray/texlib/


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From: Alan Kong
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 00:00:57
Message: <593i1vckm7p62c7c84v46l8gajlljokmh3@4ax.com>
On Sun, 05 Jan 2003 16:34:06 +0100 Rene Schwietzke wrote:

>Thank you. Do you miss anything? Texture information, and certain kind 
>of demo scene, or ways to search for a texture?

  It works for me. Others may have suggestions for improvement. It loads
fast (I'm on cable modem) and the layout is very intuitive, IMO. It also
looks nice!

-- 
Alan
ako### [at] povrayorg
a k o n g <at> p o v r a y <dot> o r g


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From: Christoph Hormann
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 07:58:33
Message: <3E197D78.E65914E4@gmx.de>
Rene Schwietzke wrote:
> 
> Hi,
> 
> I just brought Texture Library version 4.0 online. If you know version
> 3.0 on texlib.povray.org you may be interested in the new one as well -
> http://www.rene-schwietzke.de/povray/texlib/
> [...]

Looks like a lot of work - a few remarks:

- it is quite unusable in Netscape 4.x although i can't find a good reason
why it has to be.  
- an option for downloading the whole library would be great.
- the lot of different sample renders look quite nice but some are a bit
unnecessary (for example the 2d rotation/scaling tests).  The preview
should IMO contain a sphere object so you can see at the first glance what
kind of finish and normal it has (highlights, variable reflection, ...)
The 'shapes' render contains various shapes but lacks a rough surface
(heightfield or isosurface for example).  
- the water texture should get an interior with ior to look realistic.  
- maybe it would be a good idea to add a 'purpose specific render' - a sky
sphere for sky textures, a plane with a sky for water textures, ...

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 08:15:13
Message: <3e198161$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3E197D78.E65914E4@gmx.de...

Hi Chris,

thank you for the comments, see me answers below:

> - it is quite unusable in Netscape 4.x although i can't find a good reason
> why it has to be.
It is HTML 4.01 Strict and CSS 1.0/2.0. It was my intention to produce clean
and lean HTML code, there are enough good browsers for all platforms, so I
do not want to support the old Netscape stuff anymore. Mozilla 1.2, Netscape
6 and 7, IE 5,5.5,6.0 are fine.

> - an option for downloading the whole library would be great.
Do you mean an offline version?

> - the lot of different sample renders look quite nice but some are a bit
> unnecessary (for example the 2d rotation/scaling tests).
Why is the 2d scaling and rotation not necessary? Do you know better scenes
instead?

>The preview should IMO contain a sphere object so you can see at the first
glance what
> kind of finish and normal it has (highlights, variable reflection, ...)
The previews are quite small images and therefore the space might not be
enough to show this already in the preview.
I will give it a try, maybe I find a scene. It takes time to re-render the
library, so please be patient.  I am going to post a demo image in the
binaries.images group.

> The 'shapes' render contains various shapes but lacks a rough surface
> (heightfield or isosurface for example).
On its way...thanks.

> - the water texture should get an interior with ior to look realistic.
> - maybe it would be a good idea to add a 'purpose specific render' - a sky
> sphere for sky textures, a plane with a sky for water textures, ...
I plan an additional scene depending on special characteristics and
categories,such as Water, Sky, Glass. A demo is going to be posted in the
p.b.images group soon.

Thank you and stay tuned, the library will grow and change a lot,
Rene
--
Rene Schwietzke
r.schwietzke<at>reneschwietzke.de
http://www.rene-schwietzke.de/


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From: Christoph Hormann
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 08:27:02
Message: <3E198425.B4C567A2@gmx.de>
Rene Schwietzke wrote:
> 
> It is HTML 4.01 Strict and CSS 1.0/2.0. It was my intention to produce clean
> and lean HTML code, there are enough good browsers for all platforms, so I
> do not want to support the old Netscape stuff anymore. Mozilla 1.2, Netscape
> 6 and 7, IE 5,5.5,6.0 are fine.

Well, it is of course up to you how to design the page but i meant i did
not recognize any elements in your page that seem impossible to be created
in a way not messing up the page in NS 4.x.  Of ocurse not everything will
be visible in NS 4.x as in newer browsers but it could be usable.  

> > - an option for downloading the whole library would be great.
> Do you mean an offline version?

Yes.

> > - the lot of different sample renders look quite nice but some are a bit
> > unnecessary (for example the 2d rotation/scaling tests).
> Why is the 2d scaling and rotation not necessary? Do you know better scenes
> instead?

I meant totally dripping it.  The first line of 3D spheres in those
pictures already gives all information - the other two lines are quite
redundant.  

> >The preview should IMO contain a sphere object so you can see at the first
> glance what
> > kind of finish and normal it has (highlights, variable reflection, ...)
> The previews are quite small images and therefore the space might not be
> enough to show this already in the preview.

I think with the size of preview it would be just fine.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


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From: ABX
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 08:31:06
Message: <pm0j1vc38svo8r7qhiu528kjqhnun9f31d@4ax.com>
On Mon, 6 Jan 2003 14:15:12 +0100, "Rene Schwietzke"
<ren### [at] reneschwietzkede> wrote:
> > - an option for downloading the whole library would be great.
> Do you mean an offline version?

What about HtmlHelp produced from time to time?

btw: at the "Contribution" section I can't find specification of the targeted
POV-Ray. Do you accept only 3.5 ? 3.1 ? MegaPOV 0.7 ? 1.0 ?

ABX


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 08:53:06
Message: <3e198a42$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3E198425.B4C567A2@gmx.de...
> > It is HTML 4.01 Strict and CSS 1.0/2.0. It was my intention to produce
clean
> > and lean HTML code, there are enough good browsers for all platforms, so
I
> > do not want to support the old Netscape stuff anymore. Mozilla 1.2,
Netscape
> > 6 and 7, IE 5,5.5,6.0 are fine.
>
> Well, it is of course up to you how to design the page but i meant i did
> not recognize any elements in your page that seem impossible to be created
> in a way not messing up the page in NS 4.x.  Of ocurse not everything will
> be visible in NS 4.x as in newer browsers but it could be usable.
Texlib uses CSS and does not store any design information in the html code.
Because of the lack of css support and a lot of defects in Netscape 4.7, it
would be necessary to create the pages differently (more tables, more design
info in the code). It also does not implement the HTML 4.0 standard very
well.

Please accept my apologies for not supporting Netscape 4. Any reasons for
using it?

Rene
--
Rene Schwietzke
r.schwietzke<at>reneschwietzke.de
http://www.rene-schwietzke.de/


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 09:03:12
Message: <3e198ca0$1@news.povray.org>
> What about HtmlHelp produced from time to time?
The library might be a little bit to huge for a help file. It is currenlty
40MB and grows rapidly.

> btw: at the "Contribution" section I can't find specification of the
targeted
> POV-Ray. Do you accept only 3.5 ? 3.1 ? MegaPOV 0.7 ? 1.0 ?

Mmm...good question...the best would be to limit the support to offical
supported features or at maximum MegaPOV features. This means 3.5 and
MegaPOV 1.0. POV3.1 textures are fine too, they should work with 3.5 without
or at least after minor modifications.

We will see what kind of textures arrive. Let's postpone the decision a
little bit ;-)

Rene
--
Rene Schwietzke
r.schwietzke<at>reneschwietzke.de
http://www.rene-schwietzke.de/


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From: Christoph Hormann
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 09:07:09
Message: <3E198D8C.E4BCA1A@gmx.de>
Rene Schwietzke wrote:
> 
> Texlib uses CSS and does not store any design information in the html code.
> Because of the lack of css support and a lot of defects in Netscape 4.7, it
> would be necessary to create the pages differently (more tables, more design
> info in the code). It also does not implement the HTML 4.0 standard very
> well.

You did not understand me, i didn't say "don't use any of those new
features not supported by old browsers".  I just meant it should be
possible to avoid those features messing up the result in NS 4.x.  It does
not have to look great, it only should be visible at all.

> Please accept my apologies for not supporting Netscape 4. Any reasons for
> using it?

Because it still is the standard browser on a lot of machines (all public
terminals at university here for example).  

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 09:41:05
Message: <3e199581@news.povray.org>
I will investigate this problem but cannot promise a solution. It is
definitly related to CSS. If you disable CSS in the Preferences, it is
readable at least - that's one of the features I have tested --> using
Texlib without CSS.

Rene
--
Rene Schwietzke
r.schwietzke<at>reneschwietzke.de
http://www.rene-schwietzke.de/


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From: Greg M  Johnson
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 11:16:22
Message: <3e19abd6$1@news.povray.org>
The copyright issue makes me afraid to use your site.

Do we have a community for those who hope to profit from their contribution
to a pile of software,  or a community for those who want to retain the
spirit of freeware?  Am I being too anal in seeing red in the fussiness with
copyrights?

Are the copyrights essentially:
i)  defensive: to prevent a third party from claiming exclusive rights and
thus preventing these authors from making a profit on their own work?
--or--
ii) offensive:  Use is free unless you make commerical use of my pigment.
In this case notify me and we'll discuss.  These folks stand on the shoulder
of giants in using povray but then want a dime for the lift they give the
next bloke.


I have no valid hope of ever making money on this hobby, but I can dream,
and if I create something I don't want to have to fret over what has this
copyright tripwire on it.  If I texture a trashcan in a corner of a scene,
and five years from now reuse the code in a TV commercial, will I get sued?

I would much rather  just use ****freeware****   and contribute to the
freeware community as I am able.



"Rene Schwietzke" <ren### [at] reneschwietzkede> wrote in message
news:3e188316$1@news.povray.org...
> Greg M. Johnson wrote:
> > zzzzzzzzzzzzzzzzzz
> > :-|
> >
> >
> I am not a native speaker, I do not get your point. Please help me!
>
> Rene
>


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From: Vadim Sytnikov
Subject: Re: Texture Library 4.0 available
Date: 6 Jan 2003 19:44:20
Message: <3e1a22e4$1@news.povray.org>
"Rene Schwietzke" <ren### [at] reneschwietzkede> wrote
> Please accept my apologies for not supporting Netscape 4. Any reasons for
> using it?

The problem is *much* worse than that. I have downloaded your entire library
with GNU wget (34,175,505 bytes total), and my offline version of your
library looks like complete crap in IE6 (and yes, I do have good reasons of
using both wget and IE6).

Other than that, your library is great and seems to be quite useful... many
thanks for the hard work. The only request: if only possible, please try to
make its internal (page) design a bit simpler; it seems like many people
would benefit from that.

Thanks,
Vadim.

P.S. Your robots.txt reads:

  User-agent: *
  Disallow:

That is, there are currently no restrictions as to doing what I did.


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 7 Jan 2003 03:04:51
Message: <3e1a8a23@news.povray.org>
Hi,

> robots.txt
I wanna give robots permission to index the library.

>The problem is *much* worse than that. I have downloaded your entire
library
>with GNU wget (34,175,505 bytes total), and my offline version of your
>library looks like complete crap in IE6 (and yes, I do have good reasons of
>using both wget and IE6).
If you download the entire website you should be able to browse it offline
because that's the way I develop the library, offline. Texlib currently uses
the CSS file of the main website because I have not decoupled the library
from the rest of the website yet, but it will be my next step because
everyone asks for a downloadable version.

I will do my best to fix all these issues during this week and upload a new
version at the weekend.

Thanks for the comments,
Rene
--
Rene Schwietzke
r.schwietzke<at>reneschwietzke.de
http://www.rene-schwietzke.de/


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 7 Jan 2003 03:16:42
Message: <3e1a8cea@news.povray.org>
"Greg M. Johnson" <gregj:-)565### [at] aolcom> wrote in message
news:3e19abd6$1@news.povray.org...
> The copyright issue makes me afraid to use your site.
>
> Do we have a community for those who hope to profit from their
contribution
> to a pile of software,  or a community for those who want to retain the
> spirit of freeware?  Am I being too anal in seeing red in the fussiness
with
> copyrights?
>
Hi Greg,

you are right. Recently I had trouble with a lawyer because of my old
website, therefore I try to be as careful as possible. I might have
exaggerated it. I am sorry.

How about this:
1. I will only include textures in the library which are freely useable for
any purpose except reselling the texture itself.
2. Modification are allowed and the derived texture is also freely usable
and distributable if the inital author is credited - except reselling it.
3. Reselling a texture (not(!) the images made with it) is only permitted if
the author has been asked before - except for the original textures of
POV-Ray of course.

Does this sound better?

Thanks,
Rene
--
Rene Schwietzke
r.schwietzke<at>reneschwietzke.de
http://www.rene-schwietzke.de/


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From: Gilles Tran
Subject: Re: Texture Library 4.0 available
Date: 7 Jan 2003 04:57:12
Message: <3e1aa478$1@news.povray.org>
"Rene Schwietzke" <ren### [at] reneschwietzkede> a écrit dans le message de
news: 3e1a8cea@news.povray.org...
> you are right. Recently I had trouble with a lawyer because of my old
> website, therefore I try to be as careful as possible. I might have
> exaggerated it. I am sorry.

No need to be sorry. It may well be the case that some people willing to
provide textures would ask for this possibility. Actually there's a growing
trend for free content providers to put extra requirements about their
stuff. The "non-commercial use" clause is the most common, but some really
weird demands have appeared lately, like people who do not want their free
prop being used in "violent" or "satanic" scenes... There seems to be no
limit there. Next time I release props, I'll make sure to put a clause in
the license asking people to do the chicken dance first and send the video
to me :-)
On one hand, I don't quite understand this sort of demands (not to mention
that they are hardly enforceable). On the other hand, people are obviously
free to write their own EULA and put in whatever they want. But do we want
to encourage that ?
In regards to POV-Ray related material, I think that the rule of thumb
should be that the EULA for a freebie should not be harsher than POV-Ray's
own and prohibit only potential abuses (like reselling or stealing/hiding
the copyright), so the modification you propose seems right to me.

G.

--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Vadim Sytnikov
Subject: Re: Texture Library 4.0 available
Date: 7 Jan 2003 09:16:09
Message: <3e1ae129$1@news.povray.org>
"Rene Schwietzke" <ren### [at] reneschwietzkede> wrote
> I will do my best to fix all these issues during this week and upload a
new
> version at the weekend.

Thank you, looking foeward to it.


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From: Vadim Sytnikov
Subject: Re: Texture Library 4.0 available
Date: 7 Jan 2003 09:57:05
Message: <3e1aeac1@news.povray.org>
"Gilles Tran" <tra### [at] inapginrafr> wrote
> ... Actually there's a growing
> trend for free content providers to put extra requirements about their
> stuff. The "non-commercial use" clause is the most common, but some really
> weird demands have appeared lately, like people who do not want their free
> prop being used in "violent" or "satanic" scenes...

Do you know that there is a

"X-Copyright: This copyrighted article comes from a private news server and
may NOT be distributed on USENET or other news servers."

line in the header of your (well, every) message posted here? The march of
progress... BS...


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From: Lutz-Peter Hooge
Subject: Re: Texture Library 4.0 available
Date: 7 Jan 2003 13:46:31
Message: <3e1b2087$1@news.povray.org>
Rene Schwietzke <ren### [at] reneschwietzkede> wrote:

> I will investigate this problem but cannot promise a solution. It is
> definitly related to CSS. If you disable CSS in the Preferences, it is
> readable at least - that's one of the features I have tested --> using
> Texlib without CSS.

You can just hide those parts of the style sheet, NN4 is having problems 
with, from it.
<http://www.ericmeyeroncss.com/bonus/trick-hide.html>

Lutz-Peter


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 7 Jan 2003 13:59:13
Message: <3e1b2381$1@news.povray.org>
> You can just hide those parts of the style sheet, NN4 is having problems 
> with, from it.
> <http://www.ericmeyeroncss.com/bonus/trick-hide.html>
> 
Thanks for the great link.

Rene


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From: Rene Schwietzke
Subject: Re: Texture Library 4.0 available
Date: 13 Jan 2003 06:14:39
Message: <3e229f9f$1@news.povray.org>
Hi,

Currently I am rendering a new version of the library. It takes some time
(500MHz Celeron), I utilized additional machines, but due to my own
stupidity these results are worthless...so I will try it again.

I fixed several things and will publish the update this week (2003-week 03):

- Texture Library can be used standalone now (download version)
- Scaling and Rotation tests were merged into one scene
- Shapes test includes an isosurface now
- Copyright was simplified
- Image brightness changes

Bye,
Rene
--
Rene Schwietzke
r.schwietzke<at>reneschwietzke.de
http://www.rene-schwietzke.de/


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