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Hi!
Does anybody know where I can find the Linux source code for MegaPov?
The link on www.povray.org is broken.
Thanks & Regards,
Andreas
--
http://www.render-zone.com
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On Tue, 24 Dec 2002 12:07:35 +0100, Andreas Kreisig <and### [at] gmxde> wrote:
> Hi!
>
> Does anybody know where I can find the Linux source code for MegaPov?
> The link on www.povray.org is broken.
There are other Linux dedicated resources listed at old MegaPOV homepage:
http://www.nathan.kopp.com/patched.htm
ABX
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ABX wrote:
> On Tue, 24 Dec 2002 12:07:35 +0100, Andreas Kreisig <and### [at] gmxde>
> wrote:
>> Hi!
>>
>> Does anybody know where I can find the Linux source code for MegaPov?
>> The link on www.povray.org is broken.
>
> There are other Linux dedicated resources listed at old MegaPOV homepage:
> http://www.nathan.kopp.com/patched.htm
Unfortunately they're all broken. Well, what I need is blurred reflections.
I know that MegaPov 0.7 support this feature, but I'm not sure about
POV-Ray 3.5 or 3.1.
Regards,
Xtra
--
http://www.render-zone.com
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> Unfortunately they're all broken. Well, what I need is blurred reflections.
> I know that MegaPov 0.7 support this feature, but I'm not sure about
> POV-Ray 3.5 or 3.1.
blurred reflections in 3.5 are possible with SDL. Look at
http://news.povray.org/search/?s=blurred&b=Search
if you still need megapov you can download unix sources of 3.1 from
ftp://ftp.povray.org/pub/povray/Old-Versions/
and apply changes from MegaPOV sources available in several places.
ABX
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Blurred reflections are also explained here:
http://www.students.tut.fi/~warp/povQandT/languageQandT.html#blurredreflection
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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